Commit Graph

268 Commits

Author SHA1 Message Date
37e4a311b0 Math Lib
* Convert all code to use new functions.
* Branch maintainers may want to skip this commit, and run this
  conversion script instead, if they use a lot of math functions
  in new code:
  http://www.pasteall.org/9052/python
2009-11-10 20:43:45 +00:00
2ead17843c merge with trunk/2.5 at r24378 2009-11-07 23:10:18 +00:00
46c8bfe151 Make Links (Ctrl+L) back
- split into 2 operators: object.make_links_data() & object.make_links_scene since they are quite different.
- added reusable functions RNA_group_itemf & RNA_scene_itemf which can be used for any operator that takes ID data (easy to add more types Mesh, Text etc)
- DummyRNA_NULL_items for dynamic items so each operator need not define its own empty enum.
2009-11-04 10:25:57 +00:00
2d0d4e7de4 commit before doing some hefty shapekey change, will break compilation 2009-11-01 00:06:53 +00:00
e14a8635cc Modified python rna property types (BPy_PropertyRNA), so PySequence_Check() returns true
this means you can do...
C = {"selected_editable_objects":bpy.data.objects}
...when defining pythons context, without doing list(bpy.data.objects)
2009-10-29 10:03:34 +00:00
40731af9d0 use objects rather then bases where possible, use context rather then OBACT macro 2009-10-29 09:14:20 +00:00
e76ce369bb Compiler warning fixes for mingw:
* There's an unresolved error in transform_conversions.c which I've flagged in this commit. I'm not quite sure what the exact intentions of that code were (i.e. was the "void_pointer = 1" really intended)
2009-10-27 09:38:15 +00:00
536fe27ba3 Restored 'Make Parent Without Inverse' Operator (Ctrl Shift P)
I've made this a separate operator to Make Parent, since the two were signficantly different (this version only works for Objects, and doesn't care about other types of parenting).
2009-10-26 11:20:16 +00:00
8f788c64db merge with trunk/2.5 at r23876
[[Split portion of a mixed commit.]]
2009-10-22 23:22:05 +00:00
3d80fa9728 new operator - OBJECT_OT_make_single_user
Added keybindings and menu items
- Make Single User, Ukey
- Make Local, Lkey
- Make Duplis real, Ctrl+Shift+A
2009-10-16 10:00:45 +00:00
829bbda7f5 Bugfix #19616: vertex group select as IK target cause crash in Blender2.5
Thanks to Masahito Takahashi (mato)  for the report and patch to fix this!
2009-10-12 09:39:57 +00:00
85ebea5838 When in localview, MKey moves objects out of localview, added redraw notifiers 2009-10-10 12:29:11 +00:00
7ead925ce4 - removed View3D->localview since it wasnt set on entering localview (making many tools fail, add objects for eg.), check localvd instead.
- Accent (`) key now sets all layers (like in 2.4x)
- added Alt+C keybinding for converting object types.
2009-09-22 04:40:16 +00:00
d2639e732b 2.5 - Partial Bugfixes for Parenting Objects to Curves (Ctrl-P)
* Path Constraint option (i.e. this creates a follow-path constraint but doesn't actually parent the object to the curve) works now. Fixed a crash here too.

* Follow Path option (i.e. parent the object to the curve, and follow it), is not working correctly yet. Some matrix seems to get set wrongly.
2009-09-21 12:09:00 +00:00
7eb436a6b8 2.5 - More Animation Bugfixes
* Updating Preview Range settings results in correct updates for Animation Editors

* Compositing nodes now correctly animate when the values were set by IKEY/RMB on suitable node parameters. Beware that these nodes are not relinkable node-trees, hence the standard code not working.

* Ctrl-P to parent objects to bones now works in Pose Mode too. I needed to add a special keymap entry for this, though I thought this would have been better to be automatically inherited/present from Object keymap already?
* Ctrl-P -> Parent to Bone option now works correctly again. 1.5 lines of code missing here...

* Breakdowns tool now shows custom cursor during 'modal' phase so that it's not that confusing what's going on.
2009-09-19 12:36:22 +00:00
deebf4f8f0 merge with 2.5/trunk at r23271 2009-09-16 17:43:09 +00:00
9e7c4ce806 2.5: Layer Buttons
* Added RNA subtype for layers.
* Shift-click works again.
* uiItemR can now also handle armature/bone layers.
* Also makes Move to Layer popup work as expected.
2009-09-09 17:39:19 +00:00
3daa283604 2.5: Object module
* Split object_edit.c into multiple files:
  object_add.c, object_edit.c, object_hook.c, object_relations.c,
  object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
  object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
  * vertex group menu and set active
  * apply location, rotation, scale, visual transform (location is new)
  * make local
  * make vertex parent
  * move to layer
  * convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
  up here...
2009-09-09 11:52:56 +00:00