Commit Graph

4664 Commits

Author SHA1 Message Date
cca57bf04c PyAPI: Use module names on initializaton
No need to re-convert from C strings to PyUnicode.
2016-07-14 15:51:56 +10:00
124bfa4d2d Cleanup: spelling, style 2016-07-08 00:48:45 +10:00
0d4961cc52 Fix typo in bgl.Buffer report function
A GL_INT buffer was reported as GL_BYTE.
2016-07-02 18:38:05 +02:00
9f5621bb4a Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
0a026033ae BMesh: make toolflags optional
Saves 8 bytes per vert/edge/face.
Gives overall ~20-25% memory saving for dyntopo sculpting
and modifiers that use BMesh.
2016-07-01 19:29:22 +10:00
f1253f5d2b Fix T48717: Modal operators called from Py omit reports from the UI 2016-06-27 17:09:52 +10:00
fb1f7fad78 Cleanup: use proper RNA struct type for ListBase type
(otherwise all code using RNA has to link DNA_listbase.h, not clean at all!).
2016-06-22 18:04:04 +02:00
65df2fd997 bmesh py api: expose BM_face_calc_tangent_*
D1988 by @wisaac, with own edits and improvements.

This improves on existing tangent calculation functions too.

- BM_face_calc_tangent_auto: Chooses method based on number of sides, used by manipulator (not exposed to Python).
- BM_face_calc_tangent_edge: from longest edge.
- BM_face_calc_tangent_edge_pair: from longest edge-pair (most useful with quads).
- BM_face_calc_tangent_edge_diagonal: edge farthest from any vertex.
- BM_face_calc_tangent_vert_diagonal: vert farthest from any vertex.

Also optimize BM_vert_tri_calc_tangent_edge* functions to avoid sqrt.
2016-06-12 15:12:34 +10:00
3df30c1a6e Cleanup: parenthesize defines 2016-06-01 00:19:01 +10:00
a9f7bbc9f8 PyRNA: Fix repr used /w arrays
RNA arrays now display their index, with support for multi-dimensional arrays.
2016-05-28 22:30:25 +10:00
Sebastian Ullrich
6bd248cd65 Python API: add material to uniforms from gpu.export_shader.
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D1457
2016-05-21 16:46:42 +02:00
21fddf7d1c C99/C++11: replace deprecated finite() by isfinite(). 2016-05-17 21:39:16 +02:00
fbbac6807a Cleanup: unused win32 headers 2016-05-12 04:35:40 +10:00
d57f416e47 Fix incorrect FLT_MIN use 2016-05-11 21:36:42 +10:00
6d0cae56e8 Fix T48290: Hook fails after deleting geometry
Now CD_SHAPEKEY_INDEX customdata is stored in edit-mode when hooks and vertex parents are used.

This also fixes a bug where undo would loose key-index data.

Move to structs for BM_mesh_bm_to/from_me to avoid passing many argument, which mostly aren't used.
2016-04-29 23:39:50 +10:00
beaa57d269 Refactor BKE_blender into separate headers
- BKE_blender_version.h (only version defines & versionstr).
- BKE_blender_copybuffer.h (currently only used for view3d copy/paste).
- BKE_blender_undo.h (global undo functions).
- BKE_blendfile.h (high level blend file read/write API).
2016-04-25 19:27:45 +10:00
fc5a37b94e Recent pydriver update missed setting 'curval'
Using PyObject's for drivers (82b0a9e36) still needs to set the 'current value'
for debug info to display in the UI.

Resolves T48251
2016-04-25 15:27:51 +10:00
727f15f7d8 Docs: note that BMesh loops are accessed via faces
Resolves T48258
2016-04-25 11:57:52 +10:00
57d98a8048 PyAPI: support writing compressed library blends 2016-04-23 22:08:42 +10:00
c12e1a09ec BLF: use float vector passing color args 2016-04-22 20:02:41 +10:00
376c8dd95e Fix T48193: Incorrect keyframe_insert docs 2016-04-19 18:25:56 +10:00
4a64b36029 Cleanup: use bool 2016-04-12 11:26:06 +10:00
82b0a9e369 PyDriver support for all RNA property types
Support for driver variables that don't resolve to numbers, eg:
objects, bones, curves... etc.

Without this, Python expressions to access this data needed to use an absolute path from `bpy.data`,
however this is inconvenient, breaks easily (based on naming) and wouldn't set the dependencies correctly.
2016-04-05 07:38:57 +10:00
42a9f334c8 Update stub for recent BPY API 2016-04-01 18:56:48 +11:00
de21f07f6c Generic check for string being a Py keyword
Driver code used incomplete list of Py keywords
2016-04-01 09:49:16 +11:00
722d586257 Fix T47993: noise_vector ignores random seed
Replace hard coded values with offsets derived from the random seed.
2016-03-30 20:43:43 +11:00
c08924bf94 Rework library_query foreach looper - add optional recursivity.
This commit:
* Fixes bad handling of 'stop iteration' (by adding a status flag, so that we can actually
  stop in helper functions too, and jumping to a finalize label instead of raw return, to
  allow propper clean up).
* Adds optional recursion into 'ID tree' - callback can also decide to exclude current id_pp
  from recursion. Note that this implies 'readonly', modifying IDs while recursing is not
  something we want to support!
* Changes callback signature/expected behavior: return behavior is now handled through flags,
  and 'parent' ID of id_pp is also passed (since it may not always be root id anymore).

Reviewers: sergey, campbellbarton

Differential Revision: https://developer.blender.org/D1869
2016-03-24 16:10:39 +01:00
26f2fe9528 mathutils.bvhtree: Add find_nearest_range API call
Returns all elements within a radius.
Similar to kdtree.find_range
2016-03-19 18:31:56 +11:00
2a9bc888d0 Fix T47784: BMesh.from_object broken keyword args 2016-03-15 00:38:33 +11:00
570fbba3f3 Keyframing: Added ToolSetting for choosing default keyframe type
To make it easier for animators working in a multipass pose-to-pose workflow
when inserting breakdown keyframes and so forth, it is now possible to specify
the "type" of keyframe being created (i.e. the colour of the keyframe, when drawn
in the Dope Sheet).

Usage:
1) Choose the type of keyframe ("Keyframe", "Breakdown", "Extreme", etc.) from
   the new dropdown located between the AutoKeying and KeyingSet widgets on the
   timeline header.
2) Insert keyframes
3) Rejoyce that your newly created keyframes have now been coloured for you already
   in the DopeSheet.

Todo:
* Look into a way of using the actual keyframe colours (from the theme) for the icons
  of these types.
2016-03-13 18:28:30 +13:00
f4e1c1d135 Correct recent RNA array slicing commit
Broke slice assignment when used on an item from a multi-dimensional array,
eg: `array[i][:] = data`
2016-03-08 21:19:35 +11:00
ad98f00d1f PyAPI: Support multi-dimensional RNA slice assignment
This was already supported for getting slices.
2016-03-08 19:36:12 +11:00
846080e6bc Fix Py API array assignment not clamping values 2016-03-08 15:33:28 +11:00
27d160f6ca Correct docstrings 2016-03-07 21:54:17 +11:00
4e500101a7 Cleanup: quiet -Wcomma, cast to void where needed 2016-03-05 09:16:12 +11:00
b8417501ab Cleanup: suspicious use of commas 2016-03-04 16:38:41 +11:00
b0bd39c12a Use IOError exception failing to write blend file 2016-03-04 06:36:13 +11:00
3e5414e490 PyAPI: API for selectively writing data-blocks
Useful for writing asset-libraries to a file, eg.

`bpy.data.libraries.write(filepath, datablocks, relative_remap=False, fake_user=False)`
2016-03-03 21:50:20 +11:00
0187a5f292 Py (addons) i18n: fix memleak, enhance msgid lookup.
Probably did not happen yet (since nobody uses addons translations...), but there was an
nice memleak during creation of translation ghash in case a same msgid/msgctx would be
added more than once.

Also, no need to allocate (and free) a temp key each time we lookup a msgid, we can use
given const strings directly here!
2016-03-01 11:44:10 +01:00
b285394acc PyAPI: correct function name w/ arg parsing 2016-02-29 09:00:21 +11:00
a21c6b5f59 Correct comments 2016-02-25 10:37:22 +11:00
d3fa1bd4d5 Fix warnings reported by MSVC
Mainly it's related on a bad practice in SDL to force-define __SSE__
and __SSE2__ flags which generates quite some warnings and causes too
much noise.

There are some other warnings fixed. Should be no functional changes.

NeXyon, please check the changes in audaspace :)
2016-02-23 09:44:54 +01:00
9a0fb589f7 Cleanup: reorganize BKE ID tagging functions.
BKE_main_id_tag_/BKE_main_id_flag_ were horrible naming now that we split those
into flags (for presistent one) and tags (for runtime ones).

Got rid of previous 'tag_' functions behavior (those who were dedicated shortcuts
to set/clear LIB_TAG_DOIT), so now '_tag_' functions affect tags, and '_flag_'
functions affect flags.
2016-02-15 19:38:51 +01:00
9c21015c26 Fix crash in bvhtree.FromPolygons 2016-02-12 19:12:58 +11:00
c7608ef359 Fix T47337: BVHTree.find_nearest missing
Method wasn't named as documented.
2016-02-08 08:29:46 +11:00
9ab7482657 Imbuf: remove libredcode
D1751, remove this library since its quite a specific - only supports an older version of this codec.

Also ffmpeg has added support for recent versions of the codec.
2016-02-03 18:39:37 +11:00
a1d7f67d81 cleanup: spelling / typos
no functional changes
2016-01-28 00:30:50 -05:00
771f73b6be World textures displaying for viewport in BI.
This patch supports "Image or Movie" and "Environment map" types of world texture for the viewport.
It supports:

  - "View", "AngMap" and "Equirectangular" types of mapping.

  - Different types of texture blending (according to BI world render).

  - Same color blending as when it lacked textures (but render via glsl).

{F207734}
{F207735}

Example: {F275180}
Original author: @valentin_b4w

Regards,
Alexander (Blend4Web Team).

Reviewers: sergey, valentin_b4w, brecht, merwin

Reviewed By: merwin

Subscribers: campbellbarton, merwin, blueprintrandom, youle, a.romanov, yurikovelenov, AlexKowel, Evgeny_Rodygin

Projects: #rendering, #opengl_gfx, #bf_blender:_next

Differential Revision: https://developer.blender.org/D1414
2016-01-27 12:06:57 +03:00
4f8b7f4420 Docs: quiet warnings in reference doc syntax 2016-01-25 20:26:39 +11:00
a6aaaad979 Vector Transform node support for GLSL mode and the internal renderer
The Vector Transform node is a useful node which is present in the Cycles renderer.
{F144283}
This patch implements the Vector Transform node for GLSL mode and the internal renderer.

Example: {F273060}

Alexander (Blend4Web Team)

Reviewers: brecht, campbellbarton, sergey

Reviewed By: campbellbarton, sergey

Subscribers: psy-fi, duarteframos, RobM, lightbwk, sergey, AlexKowel, valentin_b4w, Evgeny_Rodygin, yurikovelenov

Projects: #bf_blender:_next

Differential Revision: https://developer.blender.org/D909
2016-01-23 15:39:31 +03:00