Commit Graph

9 Commits

Author SHA1 Message Date
014aa7261e Orange branch: OpenEXR finally in Blender!
Credits go to Gernot Ziegler, who originally coded EXR support, and to
Austin  Benesh for bringing it further. Kent Mein provided a lot of code
for integrating float buffers in Blender imbuf and ImBuf API cleanup,
and provided Make and Scons and static linking.

At this moment; the EXR libraries are a *dependency*, so you cannot get
the Orange branch compiled without having OpenEXR installed. Get the
(precompiled or sources) stuff from www.openexr.com. Current default is
that the headers and lib resides in /user/local/

Several changes/additions/fixes were added:

- EXR code only supported 'half' format (16 bits per channel). I've added
  float writing, but for reading it I need tomorrow. :)
- Quite some clumsy copying of data happened in EXR code.
- cleaned up the api calls already a bit, preparing for more advanced
  support
- Zbuffers were saved 16 bits, now 32 bits
- automatic adding of .exr extensions went wrong

Imbuf:

- added proper imbuf->flags and imbuf->mall support for float buffers, it
  was created for *each* imbuf. :)
- found bugs for float buffers in scaling and flipping. Code there will
  need more checks still
- imbuf also needs to be verified to behave properly when no 32 bits
  rect exists (for saving for example)

TODO:

- support internal float images for textures, backbuf, AO probes, and
  display in Image window

Hope this commit won't screwup syncing with bf-blender... :/
2006-01-09 00:40:35 +00:00
24c9f65056 - got tired of str[n]casecmp not declared warnings
- added BLI_str[n]casecmp, use instead of regular versions
 - rewrote BLI_str[n]casecmp to not be stupid
2005-04-02 15:36:57 +00:00
5822d4601d fixed animations using jpeg (bug # 2166)
Basically the deal was on the last fix (multiple opens/closes to a filehandle)
I changed the return values to match other image formats 0=fail and 1 = good
(was 1=fail 0=good before)
I Didn't update the animation code to see this so it was
thinking the first frame failed because it was looking for the old return code.

Kent
2005-01-21 17:50:11 +00:00
3c592ec3ad This is for bug # 2068
I standarized the returns on a failed opening of the output file for
the above image formats.

I also cleaned up a couple of warnings.

Kent
2005-01-10 16:22:40 +00:00
3bbc65a5f4 This is a pretty lame commit but here it is:
I just fixed indentation (replaced spaces with tabs where needed) and removed
#include config.h stuff from the above files.

Kent
2005-01-03 19:53:04 +00:00
24624501a4 This looks like a lot but its a few small changes.
Summary: standardized imageformat functions(make function names similar, and
parameters in same order where relavant), small code cleanups, and
added a description of how to add an image format to blender.

Kent

Specifics:
merged png_decode.c and png_encode.c to png.c and cleaned function calls.

fixed some spacing in IMB_imbuf_types.h

casting cleanups:
        intern/amiga.c
        intern/ham.c
        intern/iris.c

Modified switch statements to have a default type to insure values are set:
        intern/antialias.c

Initalization of some vars and make types similar.
        intern/bitplanes.c

cleaned function calls, and changed if else to if's with return:
        intern/jpeg.c

added {}'s in multidemensional arrays.
        intern/matrix.h

Made a little cleaner to read, and matched above changes.
        intern/readimage.c
        intern/writeimage.c
2003-12-04 18:18:05 +00:00
af45ac2703 translated comments for imbuf c files 2003-04-27 09:59:36 +00:00
d0e346d544 updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
2002-11-25 12:02:15 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00