Commit Graph

6049 Commits

Author SHA1 Message Date
88921150ff Sculpt: Init Face Sets by Face Sets boundary 2021-02-03 01:25:47 +01:00
abfd14817f Merge branch 'master' into sculpt-dev 2021-02-02 22:05:49 +01:00
78ff852680 Force Fields: implement early filtering by the Affect flags.
Most fields have Affect Location and Rotation options that switch
off their effect, but they are only checked as the last step after
the force is already computed. It is more efficient to check it
when building the list of field objects, just like zero weight.
It is also possible to check the strength-related fields for 0.

As an aside, this adds Location to Texture fields (they don't
handle rotation) and both Location & Rotation checkboxes to
Fluid Flow. Boid and Curve Guide remain without options for
now as they are completely different from others.

Differential Revision: https://developer.blender.org/D10087
2021-02-02 23:03:16 +03:00
09bb5e3aa0 Merge branch 'master' into sculpt-dev 2021-02-01 19:34:38 +01:00
1939911c54 Merge branch 'blender-v2.92-release' 2021-01-31 17:16:16 +11:00
2e84edea97 Add Object Tool: make automatic axis selection an option
While useful in some cases, this meant it wasn't possible to use the
"Floor" for object placement without looking top-down or bottom up.
2021-01-31 17:05:12 +11:00
a2df63e996 Merge branch 'master' into sculpt-dev 2021-01-29 22:44:44 +01:00
45d952e045 Merge branch 'blender-v2.92-release' 2021-01-29 10:21:17 +01:00
ca4ac742f4 UI: clarify edit-mesh face center behavior
- Grey out in wire/xray display.
- Expand the description for when this is used.

While this is working, the intended behavior wasn't clear,
address T85177.
2021-01-29 16:41:15 +11:00
710c72807f Merge branch 'master' into sculpt-dev 2021-01-27 20:58:23 +01:00
6e03a66e78 Merge branch 'blender-v2.92-release' 2021-01-27 15:18:56 +11:00
fb10eaf6e8 UI: add ellipsis to batch rename menu item 2021-01-27 15:17:01 +11:00
e779eab729 Sculpt: Implement elastic surface falloff 2021-01-26 20:51:53 +01:00
a72cf784a7 Merge branch 'master' into sculpt-dev 2021-01-26 20:30:39 +01:00
3d7d0f1f2e Merge branch 'blender-v2.92-release' 2021-01-26 11:56:08 -06:00
a6016bf5af UI: Fix ugly alignment of timeline popover buttons
Apparently things have changed since {rB98d205508977a6f72bf55},
and putting the buttons in two separate rows is no longer enough
to keep the right-most popover button in the timeline header from
aligning with the menu buttons. This just adds a separator large
enough to avoid the alignment.
2021-01-26 11:55:36 -06:00
Juanfran Matheu
7d2f746369 TEXTURE PAINT: Tools with wrong cursor
Texture paint tools were using DEFAULT cursor instead of PAINT_CROSS cursor as vertex paint, weight paint and sculpt modes.

Before
{F9591366}

After
{F9591370}

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D10172
2021-01-25 22:37:14 -05:00
Juanfran Matheu
be262cf561 TEXTURE PAINT: Tools with wrong cursor
Texture paint tools were using DEFAULT cursor instead of PAINT_CROSS cursor as vertex paint, weight paint and sculpt modes.

Before
{F9591366}

After
{F9591370}

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D10172
2021-01-25 22:01:12 -05:00
9d31943d88 Merge branch 'master' into sculpt-dev 2021-01-25 20:05:56 +01:00
William Reynish
da2955fdf6 UI: improve categorization in Grease Pencil Layers sub-panels
The "Layers" panel for Grease Pencil objects uses sub-panels to organize
their properties in categories. Currently, this isn't so clear.
This patch cleans up these sub-panels with clearer categorization.

Reviewed By: #grease_pencil, antoniov, Blendify, HooglyBoogly

Ref D10184
2021-01-25 23:41:00 +11:00
William Reynish
5f2c5e5bb8 UI: object context menu tweaks for consistency
Currently, the object context menu includes some inconsistencies
between object types. This is a small patch that fixes these.

- Adds the same ability to Join and Set Origin
  to all supported object types.
- Adds Set Active Camera for cameras.
- Adds Adjust Stroke Width for GP Objects.
- Adds Trace Image to Grease Pencil for Image Empties.

Reviewed By: #grease_pencil

Ref D10144
2021-01-25 21:28:39 +11:00
4d94e2afc8 Merge branch 'blender-v2.92-release' 2021-01-25 20:37:50 +11:00
52022cba78 UI: increase the context menu's light power
This roughly matches the behavior when
editing this value via the buttons.

Part of D10144
2021-01-25 20:35:56 +11:00
William Reynish
5f55022276 UI: tweak object context menu labels
A number of naming changes for consistency and clarity

- Use 'Adjust...' for all entries that adjust properties
  rather than being normal operators.
- Follow naming conventions (ie Draw -> Display etc).
- Less naming ambiguity and more correctness and consistency.

Part of D10144
2021-01-25 20:12:39 +11:00
17ac860cef Cleanup: remove redundant len() calls 2021-01-25 18:09:15 +11:00
William Reynish
5a1cef2e76 UI: move 'Trace Image to Grease Pencil' to 'Convert' sub-menu
This operator is very specific, and may not warrant being placed in
such a prominent place. Move it together with other convert operators.

Ref D10188
2021-01-25 17:49:02 +11:00
6d21703e89 Merge branch 'blender-v2.92-release' 2021-01-25 05:09:13 +01:00
744fa41e7e Fix T83266: Proxy building with meta strips fails
Building proxy with meta strip selected resulted in attempt to render
meta strip itself and save result as image as is done when building
image proxies.

Remove meta strip from list of supported strips.

Multicam, Meta and scene strip are cleared from poll function in UI as well.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10001
2021-01-25 04:42:46 +01:00
46582b3743 Merge branch 'master' into sculpt-dev 2021-01-24 03:04:27 +01:00
ded9484925 UI: Viewport Navigate Gizmo Refactor
Simplification and changes to the Navigation gizmo. Better indication of negative axes, consistent use of color and size to indicate orientation, ability to be resized.

Differential Revision: https://developer.blender.org/D9744

Reviewed by Campbell Barton
2021-01-23 13:10:07 -08:00
cfd54ad7d7 GPencil: New option to Duplicate Layers with Empty Keyframes
This option allows to duplicate the layer and keyframes but without copying the strokes. This is very handy for the cleanup and paint process.
2021-01-21 16:00:12 +01:00
eb45e7be47 UI: particle tool properties layout tweaks
Adopt some of the newer layout abilities to
clean up the Particle Tool Properties a bit.

- Use in-line check-boxes next to values.
- Use text heading for Preserve toggles and mirror/topology mirror.

Reads clearer. Uses less space. Is more consistent.

Reviewed By: #user_interface, pablovazquez, Blendify, campbellbarton

Ref D10130
2021-01-21 16:08:43 +11:00
c10b19e453 Merge branch 'master' into sculpt-dev 2021-01-20 18:56:37 +01:00
30b6d7826d Sculpt: Reset all brushes operator 2021-01-20 18:48:34 +01:00
William Reynish
685419d6be UI: Object "Make Links" sub-menu overhaul
- Rename to "Link/Transfer Data".
- Move Mesh Data Transfer operators here from the Relations sub-menu.
- Clarify which operations links to, copies or transfers/projects
  data using Link, Copy and Transfer leading text.
- Re-order contents to fit each category and add separators.
- Add enum tool-tips.

Reviewed By: Blendify, campbellbarton pablovazquez, mont29

Ref D10090
2021-01-20 20:51:44 +11:00
e69034e6d9 Merge branch 'blender-v2.92-release' 2021-01-20 10:16:30 +01:00
c082b21625 Fix typo in UI message.
Noted by Satoshi Yamasaki (@yamyam) in rBTS5522.
2021-01-20 10:15:59 +01:00
65cea9523e Merge branch 'master' into sculpt-dev 2021-01-18 22:26:46 +01:00
f17b26bbed Tracking: Implement tracks average operator
Average selected tracks into the new one. This can be used to improve
stability of tracking on blurry or non-very-sharp feature shapes.

Averaging happens for all position, pattern corners and search area.
Disabled markers do not take effect on averaging. Keyframed flag is
copied from source.

Gaps in the source tracks will be linearly interpolated, to reduce
result track jump. Note that this only applies to gaps "inbetween".
This means that if an input track doesn't have markers in the
beginning/end of it, there is nothing to interpolate with and the
result track will jump.

Available from the Track panel, under the Merge category.

Differential Revision: https://developer.blender.org/D6323
2021-01-18 16:38:40 +01:00
023ebb890b Merge branch 'blender-v2.92-release' 2021-01-18 15:02:24 +01:00
1c2b203795 Fix T84600: prevent bone groups operators on proxies and library
overrides

Editing bone groups is not supported on proxies/overrides [changes a re
lost on file reload], need to do proper polling (and also prevent this
from rna) for:

- adding bone groups
- removing bone groups
- renaming bone groups
- setting bone groups colors

Previously, this was hinted at by setting the layout inactive, with
preoper polls, this is now not needed anymore.

note: Selection of bone groups actually makes sense here and is
supported, so this is not prevented in this patch, but UI wise this is
not nice in the override case, because one cannot set an active_index
(aka select) in the UI list.

Maniphest Tasks: T84600

Differential Revision: https://developer.blender.org/D10131
2021-01-18 15:00:37 +01:00
502eadb2f7 Merge branch 'blender-v2.92-release' 2021-01-17 21:40:11 +11:00
9fb755fe4c Merge branch 'blender-v2.92-release' 2021-01-17 21:40:03 +11:00
2ee2f87f29 Add Object Tool: move extra settings popover last
This is intended to be used when settings don't fit in the top bar,
so it makes sense to keep them last.
2021-01-17 21:36:49 +11:00
5f9358a373 Add Object Tool: split aspect & origin options for base/height
In practice it's common these settings shouldn't be linked for drawing
the initial (base) plane, compared with the height.
2021-01-17 21:16:22 +11:00
e02d84eb3b GPencil: Add new parameteres to transform layers
When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work.

This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean.

{F9480695}

This feature was suggested by @pepeland after receiving feedback from several artists.

Also, done some code cleanup and rename some functions to get a better naming.

Maniphest Tasks: T83660

Differential Revision: https://developer.blender.org/D9761
2021-01-16 15:46:45 +01:00
3cc1bcce4f Merge branch 'blender-v2.92-release' 2021-01-16 11:39:37 +11:00
7573631d69 Merge branch 'blender-v2.92-release' 2021-01-16 11:39:34 +11:00
d4ffccbeae Merge branch 'blender-v2.92-release' 2021-01-16 11:39:31 +11:00
3adb9530bb Merge branch 'blender-v2.92-release' 2021-01-16 11:39:29 +11:00