Nathan Letwory
222190c618
typo fix
2011-08-02 14:45:35 +00:00
Nathan Letwory
7561d10c2e
Don't include NDOF files when disabled.
2011-08-02 10:50:22 +00:00
Nathan Letwory
467475590e
Some more silencing. Enable with BF_GHOST_DEBUG
2011-08-02 10:39:46 +00:00
Nathan Letwory
6bc101fa7e
Indentation changes
2011-08-02 10:26:20 +00:00
Nathan Letwory
69b4962fc0
Properly disable NDOF code when WITH_INPUT_NDOF is not define.
2011-08-02 10:20:47 +00:00
Nathan Letwory
c1cf646bb7
whitespace
2011-08-02 09:36:44 +00:00
Nathan Letwory
1828e37794
Turn off ndof button debug
2011-08-02 09:09:07 +00:00
Nathan Letwory
28ed1b6745
tabs -> spaces
2011-08-02 09:07:24 +00:00
2e860a3e85
- Blender could be build with scons again.
2011-08-02 07:02:40 +00:00
baa37b1b46
more cmake/x11 edits
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- added includes for spnav
- added FindSpacenav.cmake which allows using spacenav from a nonstandard path.
- remove NDOF_LIBPATH, use a full library path instead.
2011-08-02 06:32:53 +00:00
fcd7d2b486
NDOF related edits
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- fix for building without NDOF on X11
- quiet some warnings
2011-08-02 05:52:27 +00:00
8f3016098d
SVN maintenance.
2011-08-02 05:31:32 +00:00
56918978b7
3D mouse support from merwin-spacenav branch
2011-08-02 04:28:05 +00:00
dc2609da3d
svn merge -r38814:38905 https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-08-02 01:01:56 +00:00
19b38034f9
support for older SpacePilot (sans Pro), minor tidying
2011-07-31 22:59:36 +00:00
6e788c37df
Hides console on win32 even if python path is 2 or more lines
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Adding tlhelp32.h header
2011-07-30 19:09:34 +00:00
681b26a48e
Bugfix #28109
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Old issue with OSX Cocoa code: shift+scrollwheel should send
a 'horizontal wheel' event to Blender. Blender only recognizes
scroll events in general though. The old code then just didn't
send an event at all, not passing on shift+scrolls.
Now the scroll event is sent anyway, relying on Blender's
keymapping to define what to do with shift+scroll.
This fixes things like shift+scroll to scale ListBox widgets.
2011-07-30 10:14:50 +00:00
6b987910e4
Patch [ #27925 ] by Andrew Cox and me
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Modifier key sticks after Alt-tab on Win32
2011-07-29 20:21:37 +00:00
c2c62134cc
minor cleanup of Mac ndof manager
2011-07-24 00:52:18 +00:00
5fae765187
more cautious device detection, minor cleanup
2011-07-23 21:29:19 +00:00
Nathan Letwory
8c5f028f4a
Fix compile error due to faulty merge.
2011-07-22 14:13:28 +00:00
Nathan Letwory
b326a6841e
Simple ifndef guards, so we don't get redefines.
2011-07-21 20:54:47 +00:00
Nathan Letwory
eea7c358c7
svn merge -r37276:38555 https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-21 09:40:59 +00:00
5f47123fde
consistent Starting/InProgress/Finishing ndof events with dead-zone filtering
2011-07-18 22:42:09 +00:00
Dalai Felinto
1f5d60ba01
patch: [ #27783 ] "Problem with clock" at 18:39:00 by Daniel Dionne (mrzeon)
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the overflow of the clock was causing crash in the game engine in Linux.
(on June 11 2011, 18:39:00 GMT)
running to the "where is waldo (wally)" bug award of 2011.
2011-07-18 22:28:42 +00:00
5792bd7cc7
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
410c5e3cd2
cmake source definitions:
...
remove missing includes and use more strict formatting.
2011-07-16 23:01:14 +00:00
b0c8abf04e
removed unused ndof code
2011-07-14 22:01:09 +00:00
cc1ba4569c
more consistent and modal-friendly ndof events, fly mode v1
2011-07-14 21:20:45 +00:00
cf485cd963
Advanced CMake option to build the player without blender: WITH_BLENDER
2011-07-13 08:15:06 +00:00
44e45e54c5
- don't build ghost's event printer unless ghost debug is enabled.
...
- use char rather then STR_String for the event printer.
- added option to build WITH_GHOST_DEBUG for cmake
- renamed WITH_SDL_GHOST --> WITH_GHOST_SDL
2011-07-13 06:04:54 +00:00
0fc6aac3dc
make X11's getModifierKeys more compact and don't run XKeysymToKeycode 8 times for call.
2011-07-13 05:22:21 +00:00
74494dbcd2
SVN maintenance.
2011-07-13 00:49:22 +00:00
41f37cff93
changes to ghost/sdl
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- mouse coords made absolute
- window position set
- building with SDL 1.2 gives an error.
2011-07-13 00:31:08 +00:00
9eb1b26312
Fix for recent GHOST SDL commit.
...
SCons rules haven't been changed to deal with new option.
2011-07-12 18:39:46 +00:00
f7b9418d25
build option to use SDL 1.3 for GHOST rather then X11/Win32/Cocoa api's,
...
This opens up the option for blender to be more easily ported to other devices, OS's.
TODO
- continuous grab.
- text glitch with multiple windows (was a bug in X11 too for a while, will check on this)
2011-07-12 13:17:54 +00:00
b90535cc33
correction to cursor enum and make GHOST_SystemX11's convertXKey into a static function.
2011-07-12 12:53:23 +00:00
65d1e27ff5
fix for using uninitialized value in gpu_shader_material
2011-07-09 19:16:32 +00:00
c50b5ee320
ghost multi-test builds again, now uses BLF font library
2011-07-09 16:18:15 +00:00
50ef78cdb8
various fixes to enable MSVC build, removed crusty old Win32 ndof code
2011-07-06 18:50:59 +00:00
e7878389bb
Fix #27865 : weird mouse warping with continuous grab on OS X.
2011-07-05 20:15:29 +00:00
e15fd7df6c
Patch #27829 : fix X11 compile problem due to missing XF86XK_AudioForward define
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on Debian Lenny. Patch by "dungeoneer".
2011-07-05 19:10:28 +00:00
5913179f85
CMake file to build ghost tests again.
2011-07-03 16:17:38 +00:00
14c72f379c
implemented ndof 'dead zone' around home position, fixed X11 active window determination, removed old X11 ndof code
2011-07-01 21:51:44 +00:00
228be10722
fix for building headless
2011-07-01 15:15:22 +00:00
abd4a881db
ndof device detection now visible in log
2011-07-01 03:54:23 +00:00
893bf5f81a
verbose ndof event trace for a tester
2011-07-01 03:44:03 +00:00
e41a7b6f63
tiny compile fix for PowerMac
2011-07-01 00:58:47 +00:00
4178b662cc
enabled pan/zoom in rotation-locked 3D views + small cleanup
2011-06-28 15:59:46 +00:00
446be52164
made Pascal string less intrusive to build systems
2011-06-28 15:57:39 +00:00