Commit Graph

92 Commits

Author SHA1 Message Date
d000103e80 Own TODO item: sculpting on constructive modifiers
- Constructive modifiers are enabled by default in sculpt mode.
- There's option to disable all constructive modifiers in the "Options"
  panel of toolbox in sculpt mode,
- Use one column in options panel to make strings easier to read
- No modifiers would still be applied on multires
2011-05-04 13:15:42 +00:00
5a0dca41e5 fix 2 bugs with addon installation
- installing an addon which creates a new script directory didn't add this to the sys.path.
- installing the addon was meant to set the search string to the addon name but was broken.
2011-05-04 08:44:08 +00:00
cd2728ea0d fix [#27143] Cannot import key configuration with systemwide install 2011-05-03 08:21:11 +00:00
0a415b6e71 replace OBJECT_OT_location_apply, OBJECT_OT_scale_apply, OBJECT_OT_rotation_apply with OBJECT_OT_transform_apply with 3 boolean options.
added back menu item from 2.4x to apply Rotation & Scale.
2011-05-03 07:09:02 +00:00
03734f5c58 =trunk=
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.

To use, you need to install liblapack and libblas
2011-05-03 01:48:15 +00:00
d8eafe14c6 fix [#27148] *Invalid Path* in all "operator presets" dropdowns 2011-05-02 17:29:30 +00:00
c2f18383f9 Fix #27165: uvedit mesh selection sync did not handle click / shift+click
for switching selection modes in the header.
2011-05-02 11:34:57 +00:00
bee2523a41 Related to bug #27004: there is now an option to disable color management for
GLSL. I've tried to find a quicker way to do it that still looks the same, but
couldn't find a formula that didn't have major color shifts.
2011-05-02 09:08:43 +00:00
5aef2f1ae2 Fix #27243: missing seed button for halo materials. 2011-05-02 08:56:53 +00:00
088899236b =trunk=
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.

To use, you need to install liblapack and libblas
2011-05-01 21:39:13 +00:00
6b0d932c0d warp modifier, added in the render branch for durian.
simple modifier, almost like a hook, except it can deform with 2 object source -> target, has option to preserve rotation and use different falloff types.
2011-05-01 15:16:59 +00:00
75494ea5b4 - remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all.
- fixed INVERT option for UV_OT_select_all.
2011-05-01 09:21:45 +00:00
05538a7c54 Fix #27239: "A" menu in Sculptmode fails
Simple incorrect property accessing fix (enum_items vs. items).

Additional change: removed hotkey to toggle airbrush in sculpt mode
TODO: incorrect hotkeys are shown in stroke method menu, but it's how
      hotkey string detecting works now.
2011-05-01 07:39:21 +00:00
9736061c07 =trunk=
Made some improvements to the point density texture.  Added support
for tweaking the falloff with a custom curve.  Also coded new
falloff types based on the age or velocity of particles.

Also added a test break check to the volumetric shade cache code,
to avoid nasty hangups from the preview render (on render, exit,
etc).
2011-05-01 03:57:53 +00:00
2cdb79239b fix [#27199] Copy Mirrored UV Coords missing the reverse option 2011-04-29 05:32:27 +00:00
2cd78c385d fix [#27196] Traceback caused by preset selection 2011-04-28 09:52:16 +00:00
d6e03d2c56 2.5 Interface:
* Implemented a new operator "WM_OT_properties_context_change" to switch to a different tab inside the properties window.
* This is used now inside the Modifier tab for Simulation Modifiers. Based on a mockup by Janne Karhu:
http://www.pasteall.org/pic/11261
http://www.pasteall.org/pic/11262

Rather than having a delete button there anymore, the button changes the context to Physics/Particles, where you can edit the settings and delete the actual simulation.
2011-04-25 13:47:15 +00:00
bd80f19c22 fix [#27140] Negative Subdiv level in the operator panel.
when relative option is disabled, don't allow setting the subdiv value to a negative number.
2011-04-25 06:44:43 +00:00
262eec84cd 2.5 UI scripts:
* Small cleanup of code and descriptions.
2011-04-24 20:59:19 +00:00
ee9ea98e48 zoom operator.
- continue zoom now uses the same options as dolly (hoz/vert & invert).
- remove event mouse coord hack to bypass touchpad zoom invert, instead pass invert as an argument.
2011-04-22 14:47:35 +00:00
c7536d558b patch [#27094] Fix for property names in sunsky presets
from Ejner Fergo (ejnersan)
2011-04-21 12:14:10 +00:00
18e4f7de4f Bugfix [#27090] Available keying set fails in armature pose mode
A change in the poll callback that Available KeyingSet used to use
restricted its use to Object-mode only, while this could also be
useful in Pose Mode (though it would only affect all channels there).

Made this use a custom poll callback now that tests for whether the
active object has an action. This does mean that if you select a bunch
of objects with animation data, but the active object doesn't have it,
then the keyingset will fail to fire, but that's been marked as a todo
in the code.
2011-04-21 01:21:28 +00:00
290a641c32 Bug fix: "make fur" gave errors with multiple selected objects.
* Also some code changes for "make smoke" and "make fluid" to suppress some python messages that were printed to the console.
2011-04-20 17:51:56 +00:00
8a7dce5301 update tooltip since this fixes paths from newer versions. 2011-04-20 14:47:00 +00:00
9abd711304 Bugfix 26936
EditMode mesh: tool "Mesh Rip Move" shouldnt be in the toolbar.
The tool was coded to use the mouse position next to the selection.
The rip then happens correctly after pressing V and move mouse away
from selection.
2011-04-19 14:36:26 +00:00
7f598451fc fix [#26906] Panorama Button (Camera Data Properties)
- render check for ortho/panorama combination wasn't working since the flags were not initialized at the time of checking.
- disable panorama button in ortho mode.
2011-04-15 12:08:17 +00:00
822debf304 fix for help menu docs linking to the wrong page, created a redirect so 2.57 release doesn't get 404's. 2011-04-14 14:13:04 +00:00
656dd38f0d Fixed a copy and paste error in "Copy Previous Settings" operator. ;-) 2011-04-12 21:00:53 +00:00
a1b6e077fd add randomize transform & object align back into the menu. 2011-04-12 15:12:05 +00:00
8fd1d53a31 change behavior of restoring old settings
- only attempt to restore old 'user' settings (not local), since bundled blender's always use their own settings.
- only automatically run 'bpy.ops.wm.read_homefile()' after copying files if the user hasnt alreadt started making changes in the blend file.
2011-04-12 04:23:38 +00:00
9699592628 py api: bpy.data.is_dirty wasn't working like image is dirty, instead is would return if the file was saved or not.
- rename to 'is_saved' (and negated).
- add 'is_dirty' which is true when the files edits are not saved to disk.
2011-04-11 15:31:05 +00:00
66419dcc12 operator & splash button to copy over old settings when blender version changes. 2011-04-11 15:13:06 +00:00
cfc2b0b01f fix for one of the [#26854] UV issues
- add back UV X/Y number buttons, the report points out they are missing.
- set the 2D cursor's subtype to PROP_COORDS (so buttons say x/y now)
2011-04-11 00:49:08 +00:00
28594bc742 minor pep8 edits, also added 'test_pep8' & 'test_cmake' to the GNUmakefile for convenience. 2011-04-10 10:45:56 +00:00
3815017c95 Labelling fix 2011-04-10 07:05:22 +00:00
1728c20a63 Fixes related to using Library files:
- Assigning local materials to library objects disabled
  (crashes on undo/redo cases)
- Disabling options in Material buttons to add/remove slots
  on library data
- Drawing Object ID template in Object properties, this
  allows browse active Object, but especially shows library
  status then.
2011-04-08 16:56:44 +00:00
0f5959abd9 fix [#26674] Inconsistency in snapping CursorToSelection between UV_Editor and 3d_View. 2011-04-08 12:28:59 +00:00
dbe3369ae2 Name unification commit for console toggling operator.
Requested by Dalai, approved by Campbell. Other requested from Dalai
changes were rejected by our Python Departament.
2011-04-06 12:30:07 +00:00
56968bb580 dfelinto noticed text editor section was missing. 2011-04-06 06:47:04 +00:00
b2753f6af9 "Bugfix" (i.e. feature request in disguise!) [#26772] Delta Scaling,
Rotation and Location don't have Keying Sets

Added Keying Sets for Delta Loc/Rot/Scale settings (aka dLoc/dRot).
These settings could already be found in the Object properties, under
the collapsed "Delta Transforms" panel.

I've added these to the end of the Keying Sets list, since adding any
earlier will end up breaking active Keying Set setting in older files.
Besides, these settings aren't that frequently used either...
2011-04-05 11:49:58 +00:00
bbf82877cf Bugfix [#26792] blender crash when scaling action strip in NLA
Two part bug:
Part 1) NLA Editor menu was calling wrong operator
Part 2) r35829 broke NLA scaling, since it only checked that the
transform mode used was allowed in the Action Editor (probably
confused by Part 1)
2011-04-05 11:04:00 +00:00
165a40e742 add support for installing addons to custom script path [#26751] installing addon to custom script directory doesn't work 2011-04-05 09:33:28 +00:00
61933ec4b9 comment menu item causing crash [#26792]. 2011-04-05 08:43:16 +00:00
dcb26e4e47 fix [#26782] Missing settings in some texture nodes.
also rename noisebasis_2 --> noise_basis_2
2011-04-05 06:05:55 +00:00
162d02bf50 quiet warning & minor pep8 edits. 2011-04-04 22:42:43 +00:00
2f3758e6d1 Bug fix: The quick effect operators got broken a bit by the new material slot behavior.
* The operators now add new materials and assign them to the created material slots explicitly.
2011-04-04 14:35:22 +00:00
265cdf29fb fix [#26754] Live Edit and Editing UI scripts don't work 2011-04-04 10:13:04 +00:00
fad71850e4 minor edits to view3d toolbar 2011-04-04 08:47:31 +00:00
9decca10e0 missed renaming after api modification, used to cycle proportional edit falloffs with Shift+O. 2011-04-03 22:28:33 +00:00
6a841ef3a1 Readme.html and Link to Release Log:
* Ready for release!
Note: JesterKing: Release notes now point to http://www.blender.org/development/release-logs/blender-257/
Would be cool, if we can use that one.
2011-04-02 13:18:33 +00:00