Commit Graph

71284 Commits

Author SHA1 Message Date
e47ce1f2d6 Fix T65755 "In Front" (X-Ray) doesn't work with wire objects
We fix by separating the drawing of wire xray objects.

These wire objects gets drawn before normal wires and set the stencil to
0x0 just like the solid counterparts. Also a prepass is done to "dig"
through non-xray solid.
2019-06-26 12:03:59 +02:00
005f90a434 Fix T66132: Unable to move bone in special configuration
Animation needs to wait for the sub-data datablock copy-on-write,
but tagging that copy-on-write should not enforce animation evaluation.
2019-06-26 10:51:17 +02:00
a55aa1a2ca Fix T64796: Default Spacing Smear Brush To 3%
Reviewers: brecht

Differential Revision: https://developer.blender.org/D5129
2019-06-26 10:21:47 +02:00
94af455e37 RNA: only search necessary space types when unregistered panels 2019-06-26 12:50:42 +10:00
545610d3aa Cleanup: un-wrap lines in headers, use doxy comments 2019-06-26 12:44:22 +10:00
abaf6b106d Revert "GPU: Create and use new GPU_texture_read_rect utility."
This reverts commit e061cb4437.
This function is problematic on some operating systems.

# Conflicts:
#	source/blender/draw/intern/draw_manager.c
#	source/blender/gpu/GPU_texture.h
#	source/blender/gpu/intern/gpu_texture.c
2019-06-25 20:26:46 -03:00
Dalai Felinto
7037ff9204 Partial fix to T66126: Non-Active Grease Pencil object stuck in drawmode
This only handles the issue after file load.

To make it an all-around solution we need to deal with
this in ed_object_select_pick, do_outliner_item_activate_tree_element(),
...
2019-06-25 18:03:18 -03:00
f24f70b162 Fix (unreported) missing Scene's GPencil pointer handling in library_query... 2019-06-25 21:18:20 +02:00
0e7187f359 GPencil: Fix User count error when use python to create object
The user count was 2, when the real value must be 1.

The problem was the datablock was created with one user by default.

See: D5131
Reviewers: @mont29
2019-06-25 21:11:49 +02:00
Dalai Felinto
a6d2f9ffd0 Fix T65999: Crash when disabling an addon while its panel is visible
Note, the performance of the tests we run here is still bad since we have plenty
of panels around. But better than the crash.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5116
2019-06-25 14:10:31 -03:00
367cd72b23 UI: rename navigation buttons -> controls 2019-06-26 01:46:02 +10:00
c8034993ff Fix (unreported) call to wrong func in gizmos' keymaps code.
Found while investigating T65963.
2019-06-25 16:08:56 +02:00
d08312463b Preferences: changes to navigation gizmo
- Add 'Navigation Buttons' preference, used for 2D views
  (previously this couldn't be disabled).
- Add "Off" option for 3D view axis.
- Support minimal axis with navigation buttons.
2019-06-25 22:55:49 +10:00
81e8b8f88a Use prop_factor instead of prop_percentage for Sequencer text placement
Since it goes from 0-1 and not 0-100.
2019-06-25 14:10:15 +02:00
0c2c57167b Sequencer: Fix missing icons for text alignment
Now is consistent with Text objects

Also fix wrong unit for text placement and tooltip-
2019-06-25 14:06:47 +02:00
c186cfe419 GPencil: Add Lattice modifier when use Ctrl+P to Lattice Deform
When parent a Grease Pencil object to Lattice, automatically a Lattice modifier is added.
2019-06-25 14:00:34 +02:00
30bf48c9ca Fix T63921: Unable to use confirm on release for keyboard shortcuts
The issue was that we were still working around a Xorg bug that has been solved since a very long time:
https://bugs.freedesktop.org/show_bug.cgi?id=22515
The second issue was that the global "confirm on release for mouse clicks" was used for keyboard shortcuts as well.

Reviewed By: Campbell

Differential Revision: http://developer.blender.org/D5128
2019-06-25 12:32:00 +02:00
586a044d83 TexturePaint: Fix Shader Compilation 2019-06-25 08:07:50 +02:00
40a396792d Fix T66096: Crash in Cycles versioning 2019-06-25 11:29:17 +10:00
4d42f4b944 Fix building without bullet enabled 2019-06-25 11:29:17 +10:00
c0c1b4542f Fix T65996: metaballs converted to meshes appear to render at an incorrect isosurface.
Not much to be done here really, besides adding yet another hack to that
giant pile of hacks that are mballs...

So to avoid newly created copy of basis of mball to influence to mball
computation, we simply switch it to Empty object for the depsgraph
update run.

Not nice, but working (besides a weird change of basis obflag which
should not happen), and presumably reasonably safe change.
2019-06-24 20:46:07 +02:00
a5ff780065 Fix T63828, T62005: copy/paste or append loses rigid body object
Previously settings were removed, now add to the rigid body world automatically
even if it's a bit ill defined, since this is confusing for users.

Fundamentally the concept of a rigid body world collection could be revised, and
left only as an optional thing.
2019-06-24 18:46:36 +02:00
d61a9b297b Cleanup: use doxy groups 2019-06-25 01:08:13 +10:00
187c696cae Fix T66030: [CRASH] Modifying Normals with Skin Modifier.
clnor editing code was simply not checking at all whether it has
something to work on... Guess nobody had idea to edit custom normals on
a mesh that has no normals before! :P

This should probably be handled in a poll function too, to completely
disable those tools when there are no faces/loops, but let's keep it to
minimal changes at that point.
2019-06-24 16:29:37 +02:00
b617a233aa Fix T66050: Textbox is not updated, when controlled with drivers 2019-06-24 14:58:18 +02:00
4f97e33e90 Fix T66076: crash deleting imported Alembic object 2019-06-24 14:48:32 +02:00
a699a9680b Fix T65812: Image empty has wrong aspect with limit texture size 2019-06-24 22:10:43 +10:00
6dfdf1f82d Cleanup: use doxy comments for DNA_windowmanager_types.h 2019-06-24 21:41:55 +10:00
1c94030238 Fix T65824: Span property ignored in mesh.fill_grid
The fix for T60777 caused this operator not to work from Python.

Add a repeat_last flag for operator execution.
2019-06-24 21:41:17 +10:00
3fb099bf81 Fix T66072: GPencil "stroke placement:surface" uses "stroke placement:stroke"s target parameters
The stroke parameters were used in Surface mode becaus ethe mode was not checked.
2019-06-24 10:14:39 +02:00
829561c03c Fix T66071: Navigation tooltip shows outside of 3D view
Clear gizmo highlight when the cursor leaves the region.
2019-06-24 17:06:44 +10:00
9bc49c051e UI: Rename "Dupli" to "Duplicate" in Spin Tool 2019-06-24 01:29:57 +02:00
59f1eed26b UI: Rename Make Duplicates Real to Make Instances Real
Part of T56648
2019-06-24 00:54:42 +02:00
91069fd47e GPencil: Cleanup code 2019-06-23 17:49:46 +02:00
74ebbafb3e DNA: reduce Object size by 16 bytes
No need to use int for boolean value.
2019-06-23 20:58:24 +10:00
cb817d9f38 Cleanup: unused args 2019-06-23 20:51:07 +10:00
3695513ff7 UI: Only Origins: Correct tooltip 2019-06-23 04:11:16 +02:00
90d262abe1 Cleanup: unused args 2019-06-23 11:38:26 +10:00
82c112e4b4 UI: Rename "Viewer Border" to "Viewer Region"
Part of T56648
2019-06-23 03:16:33 +02:00
6182531baf UI: Adjust naming for recent Scene Strip options
- Use Sequencer rather than Sequence
  - Use Camera rather than 3D Camera
2019-06-23 00:19:28 +02:00
ab94926483 GPencil: Fix Fast Drawing and MSAA disabled in previous commit
The previous commit disable the fast drawing if the background texture was not ready, but it did not detect the Painting mode, so the fast was always disabled.

Now the check is done inside paint mode.
2019-06-22 17:47:00 +02:00
d51ad19f8c GPencil: Don't use MSAA for background texture
This texture has already the MSAA applied.
2019-06-22 17:11:53 +02:00
8bf1977d31 Fix T65955: GPencil: drawing shapes on surface causes intense viewport flickering
There were some problems in the engine because the data was saved inside e_data struct, but this struct is reset sometimes and the background texture is not valid.

Now, the data has been moved to stl->g_data and all creation and free has been moved to use stl->g_data. This fix also some small memory leak for the Buffer GPUBatch data.

The background texture has been moved to texture list because must be available all the time. When is not drawing, the texture is removed to safe memory. Also, if the mode is painting and the texture is not ready because it was removed by Draw Manager, the texture is reloaded with the background image again. This ensure the background image is always visible when painting.

Also I have used this patch to reduce the size of texture used for background to 16F instead of 32F and the blank texture to 1x1 pixels instead of 16x16.

Reviewed by: @fclem

See D5115 for more details
2019-06-22 16:50:01 +02:00
0b988a0aad Nodes: show shader -> other socket type as invalid link 2019-06-22 16:00:06 +02:00
8b633745ff Cleanup: add braces 2019-06-22 23:07:01 +10:00
f2e601ebd8 File Selector: add options to select all operator
Add common select options (toggle/invert etc).
2019-06-22 20:10:53 +10:00
dd7e1c23ab Cleanup: use doxy groups 2019-06-22 19:00:09 +10:00
4774657370 UI: remove Visible IPO icons
These are duplicates of HIDE_ON/OFF.
2019-06-22 15:04:46 +10:00
2642ba13b4 GPU_matrix: Add GPU_matrix_unproject_precalc
Pre-calculates values needed for unprojecting to avoid
a matrix invert and extracting projection matrix dimensions for
every call to GPU_matrix_unproject.

Use for gizmo selection drawing.
2019-06-22 13:21:30 +10:00
b555e07585 Fix sub-panel UI offset
The offset for check-boxes in sub-panels wasn't being scaled correctly.
2019-06-22 10:11:15 +10:00