9fccfd313c
correct addon example, it used both __doc__ and bl_description
2012-09-29 11:51:18 +00:00
8a51d235e6
pep8 cleanup
2012-09-26 21:19:51 +00:00
e038d7212a
minor update to panel templates/examples - the panel examples didnt show an operator and use scene rather then sc for the active scene name.
2012-09-23 23:11:24 +00:00
8cf9e5f8c3
change templates to call modal_handler_add() is called last since any errors between calling this function and returning will crash blender. see [ #30687 ]
2012-09-05 00:11:39 +00:00
d5fdec6619
add manual lookup to addon tempalte
2012-08-25 15:00:41 +00:00
7d673ef0d2
fix for blend_render_info.py not closing file & some edits to comments.
2012-08-22 10:29:30 +00:00
da4d468e98
Docs / Templates:
...
* Added a ui_panel template with more complex layouts.
2012-08-01 12:21:23 +00:00
2a140e93c1
style cleanup
2012-07-04 21:41:05 +00:00
81a509fa40
fix error in node template and quiet warning.
2012-07-03 21:03:39 +00:00
f81c38ce2d
another fix for error in the view raycast template
2012-07-01 13:57:32 +00:00
1eae6b5fb5
fix for 2 errors in the template
2012-07-01 11:05:11 +00:00
93cb7fb97b
python template for doing mouse ray casts to pick objects in the 3d viewport.
2012-07-01 08:46:02 +00:00
9454015289
style cleanup: remove '.' from docstring endings and use quotes for descriptions.
2012-07-01 07:55:44 +00:00
5248ec57d9
minor fixes
...
- new compositor could use uninitialized var
- profile conversion could use uninitialized var
- set better warnings for clang+cmake.
- remove picky warnings from sphinx doc gen shell script.
2012-06-11 12:13:41 +00:00
9a92b0c5c4
template for python node operators
2012-06-11 10:11:31 +00:00
da1e128d77
fix for modal timer template, wasnt updated for changes to themes.
2012-04-27 10:00:21 +00:00
09f722740f
move rip out into its own file
2012-04-17 10:25:23 +00:00
1142a504cb
remove the poll function from import/export templates
2012-04-17 05:49:07 +00:00
0de1ed5787
add import operator python template.
2012-04-17 05:47:32 +00:00
5da50b9c09
update for changes in the py api
2012-04-11 08:22:31 +00:00
6711870cab
updated add mesh template for bmesh. thanks to PKHG for initial conversion.
2012-03-30 05:43:33 +00:00
c0e702694f
patch [ #30620 ] Wiki Quick Hack: Make Tooltip Text Colour Themeable
...
from luke frisken (lfrisken), with some edits.
some tooltip colors weren't visible with different backgrounds, now the base tooltip color is used and tinted for python/alert/shortcuts etc. the tint colors are still hard coded.
2012-03-22 20:24:11 +00:00
21fd09c028
bmesh py api: change .from_mesh() / .to_mesh() to be class methods of BMesh rather than functions in the module.
...
added example script which converts a mesh to a bmesh, edits and converts back again.
2012-03-11 02:45:27 +00:00
1f74789d12
Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling
2012-02-08 04:37:37 +00:00
9c2a58a811
remove api from addon bl_info, was never used.
2012-01-14 13:02:20 +00:00
d541a200c2
rename user interface operator properties from 'op' to 'props'
2011-10-23 00:53:50 +00:00
fda2045150
correct spelling errors in comments
2011-10-17 06:58:07 +00:00
febcb91b82
- add template for defining custom driver functions.
...
- comment unused assignments.
2011-10-15 07:19:34 +00:00
712e434a5f
/release/scripts: Removed final points in UI strings and messages.
2011-09-19 14:00:42 +00:00
1324173e99
pep8 edits and change '!= None' to 'is not None'
2011-08-22 09:01:49 +00:00
90d19ad883
py style change only - make property definitions consistent
2011-08-19 19:25:20 +00:00
Nathan Letwory
3758f125fc
Fix for incorrect parameter amount.
2011-08-10 09:30:45 +00:00
036077ebc6
fix for error in template
2011-08-10 09:16:35 +00:00
22d2764d50
use static sets rather then tuples, python optimizes this case.
...
minor change to lightmap unpack collecting unique meshes.
2011-08-08 05:21:37 +00:00
2f3685615f
fix for template
2011-08-01 06:55:05 +00:00
2658949752
pep8 cleanup, also print message when attempting to run in animation player mode.
2011-07-29 01:24:03 +00:00
9e1a553127
set the development cycle to 'beta'.
2011-07-26 07:41:14 +00:00
71692e802f
py api:
...
- added menu templates
- move template menu into the header of the text editor (so users will find more easily)
- updated mathutils examples, switching the order of multiplication.
2011-07-26 07:39:00 +00:00
7e4ccf9349
template for patch exporting objects in a scene.
2011-07-17 13:29:50 +00:00
68dbfe6ac9
move generic bpy helper modules into bpy_extras.
2011-05-16 07:51:02 +00:00
f3a9b7580e
spelling corrections.
2011-04-29 04:43:36 +00:00
dbd3009108
- background job style cleanup.
...
- assert if material assignment is called with lib. (so the callers can be corrected).
- correct example docs
2011-04-10 15:24:05 +00:00
c8652b301f
pep8 checker, mostly pedantic style changes but also found an error in mesh_utils.mesh_linked_faces()
2011-04-01 02:41:15 +00:00
d766111632
example operator that uses a timer.
2011-03-28 13:53:53 +00:00
cae59a78d8
print guarded-alloc memory leaks on blenderplayer exit.
2011-03-26 04:50:59 +00:00
04e32be958
optparse module is deprecated, use new argparse module in background job template.
...
correction to example in doc too.
2011-03-26 03:42:59 +00:00
f3686b5885
py/api registration:
...
move calls to the classes register/unregister function into register_class() / unregister_class() and add docs.
also other minor changes:
- remove face sorting keybinding, was Ctrl+Alt+F, this is quite and obscure feature and face order normally doesn't matter, so access from Face menu is enough.
- add commented out call to mesh.validate() in addon template since its useful to correct incomplete meshes during development.
2011-03-22 01:38:26 +00:00
fc0c016940
replace import *'s with named imports (using * is convenient for some scripts but considered bad practice by python devs)
2011-02-27 15:25:24 +00:00
fee5363912
bugfix [ #26094 ] Going to Bone Roll menu brings up python error
...
also correct for pep8 warnings.
2011-02-16 02:25:03 +00:00
9bd57cd302
update templates for registration changes
2011-02-12 08:04:32 +00:00