So far, whenever a Python object is created from its corresponding C++ object, the input object reference is copied into a new object. Due to Freestyle's functions (especially regarding the way it is iterated), it is currently impossible to deal with a pointer-based Python object. It is not a real drawback, just an aspect to keep in mind.
From now on, when a set should be output (PySet_Type), it is given as a list (PyList_Type). The reason is that it doesn't really matter what we bring back to the Python interpreter. The set is guaranteed in memory on the C++ side.
For the CurvePoint class, the userdata variable is not yet ported (and will probably available as a list or a dictionary). The CurvePoint implementation works except for the initialization from other CurvePoints: somehow, the inner variables don't seem to be correctly handled. I do not know if it is a bug in Freestyle or if the CurvePoint object's state is correct for my test case. CurvePoint needs more testing.
To make our base classes subclasses, the Py_TPFLAGS_BASETYPE flag was added to the object type tp_flags slot.
Finally, I began to implement CurvePoint, descendant of Interface0D. This commit allowed me to verify that my SWIG replacement method works: interfaces are well taken into account by children. For a test, use the following code:
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import Blender
from Blender import Freestyle
from Blender.Freestyle import *
print Interface0D()
print CurvePoint()
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The __repr__ method is only implemented in Interface0D:
PyObject * Interface0D___repr__(BPy_Interface0D* self)
{
return PyString_FromFormat("type: %s - address: %p", self->if0D->getExactTypeName().c_str(), self->if0D );}
and the result is of the form:
type: Interface0D - address: 0x18e5ccc0
type: CurvePoint - address: 0x18e473f0
As you can see, the correct getExactTypeName of the class is called.