This was caused by canceling operator if strip has more than 0 inputs.
Logic should be reversed - cancel only if strip has 0 inputs.
BKE_sequencer_render_loop_check() arguments had to be sanitized because
seq_effect_find_selected() can set seq1,2,3 to NULL
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D9197
This operator is dependent on mouse position (if the Use Cursor Position
option is used). The Channel property is irrelevant/unused in this case.
So it is not optimal displaying this property when calling this from the
menu (or even using the shortcut with default settings).
Now use a custom UI in the Adjust Last Operation panel in this case.
The properties are now drawn in relation to another then (Channel
underneath Use Cursor Position) next to some other minor layout
improvements.
Thx @HooglyBoogly for feedback (also providing UI code)
Maniphest Tasks: T79872
Differential Revision: https://developer.blender.org/D8625
Original sequence lookup failed, becase name changed in another thread.
Fix is same as 0471349c90 - stop prefetching before changing content
of seqbase.
I have covered more cases, and added assert so it is more obvious that
issue is in lookup, and it shouldn't fail.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8592
Caused by {rBa1a333a1e92e}
`BKE_sequencer_prefetch_get_original_sequence` cant get a sequence in
`BKE_sequencer_cache_put`.
rBa1a333a1e92e moved multiple NULL checks (including the one checking
seq) above BKE_sequencer_prefetch_get_original_sequence (this should
never return NULL really, but this is for another fix).
So solution suggested by @ISS is to just stop prefetching all together
before changing content of seqbase.
Maniphest Tasks: T79357
Differential Revision: https://developer.blender.org/D8421
Operator logic is limited to iterating over selection and executing
same code as python API does.
Functional changes:
- No attempt to preserve effects is made. Dependant effects are deleted.
- No attempt to change meta strip boundaries.
Partially fixes T73828
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D6892
Add recursion check before assigning strip as a mask for modifier.
Same check is used for recursion check when reassigning effect input, so it
should not be possible to create recursion at all.
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/space_sequencer` module.
No functional changes.
In rBeaee2b411935 I removed BKE_sequencer_base_clipboard_pointers_store from
paste function, because I wanted pasted strip to always reference copied
strip, not recently pasted one. This worked well with ordinary strips, but not
if they reference ID.
Add back BKE_sequencer_base_clipboard_pointers_store call.
I thought that always referencing original strip would be more correct approach,
but it doesn't matter now. Referencing recently pasted seems to be cleanest way
to do this.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D8129
Partialy fixes T73828
Currently all 3 effect inputs were assigned even if not all 3 were used.
This causes problems with reassigning effects in python, because 3rd input is
not accessible.
This patch will only assign inputs that are necessary for effect to work
properly.
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D6868
Effect strips bound recalculation was mixed with overlap handling, which
caused, that effects wasn't handled.
In some cases there may be problem with order of strips in seqbase. We should
traverse hierarchy instead. This is design issue that applies to all
operators, and should be fixed separately.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D7880
Add more descriptive warnings if building proxy fails.
Prevent progressbar from showing if no valid strip is selected.
Reviewed By: ISS
Differential Revision: https://developer.blender.org/D7689
Original code for copying strips tried to change strip name 2 times before
copying and once again after pasting.
Store structs in clipboard in unchanged state, so we can reference data after
pasting easily.
Better method would probably be storing animation data in clipboard as well,
so we can copy animated strips even between scenes.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D7638
Add method to invalidate strip cache in range of non-overlapping strip.
Invalidate original strip in range of new strip created by cutting.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D7313
`seq_free_animdata()` removes fcurve pointers belonging to strips from
`Scene` CoW datablock's `AnimData` during `BKE_scene_graph_update_for_newframe`.
This causes problems with updating animation.
This worked before rBbe2e41c397ba, because `AnimData` was freed by `BKE_animdata_free()`
before `seq_free_animdata()` was executed, so it had no data to operate on and returned
on precondition `if (scene->adt == NULL || scene->adt->action == NULL)`
Reviewed By: mont29, brecht
Maniphest Tasks: T74897
Differential Revision: https://developer.blender.org/D7264
Limit offsets, so each strip contains at least 1 frame of content.
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D7288
Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.
Differential Revision: https://developer.blender.org/D7320
Follow up of b2ee1770d4 and 10c2254d41, part of T74432.
Now the area and region naming conventions should be less confusing.
Mostly a careful batch rename but had to do few smaller fixes.
Also ran clang-format on affected files.