Developer
  • Projects
  • Docs
  • Blog
  • Forum
  • Builds
  • BLENDER.ORG

    • Download

      Get the latest Blender, older versions, or experimental builds.

    • What's New

      Stay up-to-date with the new features in the latest Blender releases.

    LEARNING & RESOURCES

    • Blender Studio

      Access production assets and knowledge from the open movies.

    • Manual

      Documentation on the usage and features in Blender.

    DEVELOPMENT

    • Developers Blog

      Latest development updates, by Blender developers.

    • Documentation

      Guidelines, release notes and development docs.

    • Benchmark

      A platform to collect and share results of the Blender Benchmark.

    • Blender Conference

      The yearly event that brings the community together.

    DONATE

    • Development Fund

      Support core development with a monthly contribution.

    • One-time Donations

      Perform a single donation with more payment options available.

Logo
Explore
Products
Blender User Manual Developer Documentation
Blender Benchmark
Blender Studio Tools Flamenco Watchtower
Modules
Animation & Rigging Asset System Core Grease Pencil Modeling Nodes & Physics Pipeline & I/O Platforms & Builds Python API & Text Editor Sculpt, Paint & Texture Triaging User Interface VFX & Video
Rendering
Render & Cycles Viewport & EEVEE
Report a Bug Paste Code Help
Sign In
archive/blender-archive
Archived
1
1
Fork 0
You've already forked blender-archive
Code Pull Requests Packages Activity
64,137 Commits 660 Branches 0 Tags
d6555d936cb15c3d64836ca1446bfc7b065b4aa0
Commit Graph

6 Commits

Author SHA1 Message Date
Campbell Barton
2aca720bff Fix T40813: Dissolve verts with adjacent regions, removes the dividing edge 2014-06-27 05:39:39 +10:00
Campbell Barton
b27854bd47 use booleans for bmesh api. 2013-01-14 16:42:43 +00:00
Campbell Barton
ee96cde864 style cleanup: whitespace 2012-08-26 11:35:43 +00:00
Campbell Barton
9e742ffc2b style cleanup: also correct some doxy comments 2012-08-18 13:07:48 +00:00
Nicholas Bishop
70f1279eab Add convex hull operator (bmesh operator and wm operator.)
Image-heavy user documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/Convex_Hull

Thanks to Campbell for providing code review:
http://codereview.appspot.com/6114060
2012-04-29 16:09:40 +00:00
Campbell Barton
b15255e820 move some bmesh headers into intern/ since they are not used externally. 2012-03-21 12:08:16 +00:00
Powered by Gitea Page: 1482ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API