bc1a7d9283
Cleanup: warnings
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Values set but not used
2016-05-06 16:49:25 +10:00
6e94ec623d
BMesh: limited-dissolve, add check for wire edges
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Recent degenerate check crashed on chains of wire edges
2016-04-28 12:50:12 +10:00
bde7439816
Minor optimization for limited-dissolve
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Use dot product instead of angle.
2016-04-20 07:50:48 +10:00
7cc9f6b6f8
Minor edits to last commit
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Avoid redundant tests
2016-04-19 13:07:01 +10:00
12b0c03e49
Fix T47998: Limited dissolve fails /w holes
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Holes with flat surfaces could have their edges dissolved causing degenerate faces.
Now check that collapsing a vertices isn't creating self-overlapping faces.
2016-04-19 12:18:19 +10:00
02cbc3c1e0
Cleanup: indentation
2015-05-17 17:25:57 +10:00
3aa4a0e787
BMesh: add UV delimit for select-linked, dissolve
2015-05-16 12:21:31 +10:00
05c4c2409e
BMesh: add sharp edge delimiter
2015-05-16 10:18:38 +10:00
e5e73ccc90
Math Lib: rename fill_*, to copy_*
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matching convention for fixed length api, eg: copy_v3_fl
2015-05-05 17:08:29 +10:00
89f5a09ab4
Cleanup: use 8 space indent for multi-line args
2015-04-25 20:15:20 +10:00
e947dd8cd7
BMesh: add BM_vert_is_edge_pair(), faster then checking (BM_vert_edge_count(v) == 2)
2014-06-27 20:28:32 +10:00
c3deb16c16
BMesh: add ability not to delete vertex when collapsing
2014-06-27 20:28:02 +10:00
5fafc222f0
style cleanup
2013-08-17 08:21:40 +00:00
26f52fb441
bmesh: improve limited dissolve result
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iteratively dissolve the best edge/vert, updating the heap as the dissolve runs.
2013-08-03 21:01:42 +00:00
3270031660
correct problem with limited-dissolve not leaving the selection correctly (caused by BM_elem_attrs_copy no longer dealing with selection)
2013-07-25 06:05:44 +00:00
790e9d9fa0
fix [ #35311 ] Planar Decimate / Limited Dissolve fails to merge some adjacent faces
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optionally limit by face flipping, also added support to delimit by material and edge crease.
2013-06-03 05:07:16 +00:00
ee3d910f8f
code cleanup: quiet struct gcc warnings, also use more conventional names for bmesh dissolve.
2013-03-12 08:50:02 +00:00
347e2b6cb0
code cleanup: make bmesh var names more consistent
2013-03-09 17:12:24 +00:00
b27854bd47
use booleans for bmesh api.
2013-01-14 16:42:43 +00:00
7ef78723b7
code cleanup: doxy comment corrections and correct own typo animation player docs.
2012-11-26 00:59:11 +00:00
4401ac8c9e
finish moving bevel code out of the operator dir (it works again)
2012-11-18 08:35:27 +00:00
916039f520
move decimator into tools/ dir
2012-11-18 08:16:09 +00:00