Commit Graph

210 Commits

Author SHA1 Message Date
1beef956ca 2.5
Instead of many commits, here 1!

- Constraint edit code back
- Removed XXX stubs for constraints
  (make parent follow path works)
- Removed XXX stubs for armature
  (make parent deform, do center, etc works)
- Found a bad uninitialized global Scene * in code, especially
  in kernel it wreaked havoc.
- added missing include in blenkernel/brush.c
- fixed Nicholas' fix for editmode subsurf crash
  (It needed to check for editmode)
2009-01-10 19:34:23 +00:00
b2eb7f3664 2.5
******
- Ported set/clear slow parents
	- currently there is no keymap entries

- removed some unused functions and some tidying up
2009-01-08 02:50:37 +00:00
f2b1c96d02 2.5
*******
- Ported show/hide objects as the clear/set restrictview operators (request of kaito)
	- clear is not using a context loop as there is none currently available
	- set uses a popup menu for hide select and hide unselected

 hotkeys are H and Alt-H (set, clear)

- ported the undo calles, to use ED_undo_push where available
2009-01-04 02:34:34 +00:00
af2304f3cb 2.5
********
- added clear location/rotation/scale/origin
	- each action is a seperate operator
	- Drawing is delayed as the tag_region_redraw does not seem to have an effect perhaps a transformation notifier is needed
	- for the view to update just do some transformation, like press G

 - changed the shortcut key for area rip to alt-ctrl-r so it dosn't conflict with clear rotation
2009-01-02 03:16:38 +00:00
c9b60a7b64 2.5
So, editmode mesh is back! :)
At the moment only TABkey works and mouse select, 1 vertex at a
time. More will follow of course.

Note for the devs:
- G.editMesh has been removed, be careful with old code.
- EditMesh now is property of Mesh itself
  Although it means unlimited editmodes, for migration purposes we
  better stick to 1 "obedit" per scene, which is in Context too
- G.obedit will get removed soon, so use CTX_data_edit_object(C)
  Or if you can't, just scene->obedit for now
- Also removed the CTX_data_edit_mesh(), this has no meaning 
  anymore. EditMesh is not context senstitive anymore, only the
  edit-object for time being is.
- Martin: I've already tucked some EditMesh pointer in T and
  removed all G.editMesh there.
2008-12-31 17:11:42 +00:00
446492c266 2.5
******
- ported Make track , and Clear track (ctrl-t, Alt-t)
	- make track is a direct port does not use context data loops
	- make Track crashes as Constraints have not been ported yet

- added select_extend to mouse select so now you can use shift again
	- Still does not use Context data loops as this get all messed up, kaito can you look into it 
	- currently only works with 1 modifier key at a time so ctrl+alt does not work, until i can figure out how best to achieve this
2008-12-30 10:37:52 +00:00
090807066c 2.5
*******

Small commit, moved selection Operators to Object editor (object_edit.c) as per kaito's request

- normal selection and border/circle select are still in view3d as they depend too much on view3d
2008-12-30 03:38:18 +00:00
5006875f53 2.5
- fix Makefile for space_script
- renamed operators for modules i maintain. (stripped ED_)
2008-12-26 11:11:21 +00:00
febb2c21e4 2.5
Further simplifying making operators with menus;
now you can add an 'invoke' callback:

    WM_menu_invoke

which will automatically generate a menu with choices and assign
it to the property 'type'.
What also helps typing is the new RNA_enum_is_equal() function.

Here's a paste of the now committed 'clear parent'. Note the
undo push will become a flag too.

http://pasteall.org/3660

(Brecht; fixed small bug in RNA_enum_is_equal!)

To evaluate: solving dependencies for multipe scenes... probably
will make a more generic flush call.
2008-12-24 18:06:51 +00:00
b38f6e7d18 2.5
Object: converted the old horrible editobject.c, now as file:
editors/object/object_edit.c

Still lots of WIP, I've operatorified "Make Parent". Check here
the new API at work: http://pasteall.org/3650/c

IMPORTANT NOTE FOR BRECHT:
game property defines were clashing with RNA, i've renamed game
defines for now.
2008-12-23 19:47:33 +00:00