Commit Graph

52 Commits

Author SHA1 Message Date
e142ae77ca Imbuf types refactor.
ImBuf types were getting stored as bitflags in a 32bit integer which had
    already run out of space. Solved the problem by separating file type to
    an ftype enum, and file specific options to foptions.

    Reviewed by Campbell, thanks a lot!
2015-07-13 13:58:17 +02:00
2410797ab1 ImBuf: cleanup, use const for memory passed in 2015-07-12 01:07:59 +10:00
52d72a37cd Cleanup 2015-03-19 20:34:02 +11:00
3824e0f124 Cleanup: style 2015-03-14 12:10:09 +11:00
4b3641ec99 Fix loading of indexed .bmp files
D1173 by @rdb

Support for 1,2,4 bit images
2015-03-12 23:52:09 +11:00
527302bc0b Fix 8bit BMP palette reading
part of D1173 by @rdb, load BGR -> RGB
2015-03-11 21:26:29 +11:00
d56c9fb420 Fix T43472: IMBuf: crash on loading top-to-bottom bitmaps.
Height of bitmap may be negative, which indicates a 'top to bottom' line storage.

Also, fixed header handling, bitmaps using other header than 'BM' would most likely
have lead to errors/crashes too...
2015-01-29 20:42:34 +01:00
fcda27cdae Cleanup: style 2015-01-24 17:09:24 +11:00
915235c87a Cleanup: unused headers 2014-11-28 22:16:14 +01:00
385cbb657d patch [#36633] Correct headers for renders saved as bitmap (.bmp) format.
by Brandon Northcutt (occamsdream)

Blender was writing invalid bitmaps that imagemagick and ffmpeg couldn't read.
2013-09-08 03:39:45 +00:00
5b64b66127 add support for loading 8bit BMP images 2013-08-13 07:18:07 +00:00
0d0291f6e1 code cleanup: incorrect sized array args, remove some redundant code. 2013-03-17 10:26:23 +00:00
2c8d3a969d patch [#34604] Add DPI read write for BMP and OpenEXR format 2013-03-13 07:16:53 +00:00
f44b54d2a7 patch [#34103]
from Lawrence D'Oliveiro (ldo)

More use of bool type, necessitating adding inclusion of BLI_utildefines.h, or moving it up in the inclusion order if it was already included, in various places
- storage.c: make some variables only used in bli_builddir local to that
- storage.c: BLI_file_descriptor_size should allow 0 as a valid file descriptor
- path_util.c: make pointers to non-reentrant storage returned from folder routines const, necessitating making variables holding these returned pointers const elsewhere as well
- path_util.c: BLI_string_to_utf8 closes iconv context in case of conversion error
-  blf_lang.c: fill_locales routine now has its own "languages" local variable to construct paths (was stealing internal storage belonging to BLI_get_folder before)
2013-03-05 03:17:46 +00:00
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
a73dd3476e Color Management, Stage 2: Switch color pipeline to use OpenColorIO
Replace old color pipeline which was supporting linear/sRGB color spaces
only with OpenColorIO-based pipeline.

This introduces two configurable color spaces:

- Input color space for images and movie clips. This space is used to convert
  images/movies from color space in which file is saved to Blender's linear
  space (for float images, byte images are not internally converted, only input
  space is stored for such images and used later).

  This setting could be found in image/clip data block settings.

- Display color space which defines space in which particular display is working.

  This settings could be found in scene's Color Management panel.

When render result is being displayed on the screen, apart from converting image
to display space, some additional conversions could happen.

This conversions are:

- View, which defines tone curve applying before display transformation.
  These are different ways to view the image on the same display device.
  For example it could be used to emulate film view on sRGB display.

- Exposure affects on image exposure before tone map is applied.

- Gamma is post-display gamma correction, could be used to match particular
  display gamma.

- RGB curves are user-defined curves which are applying before display
  transformation, could be used for different purposes.

All this settings by default are only applying on render result and does not
affect on other images. If some particular image needs to be affected by this
transformation, "View as Render" setting of image data block should be set to
truth. Movie clips are always affected by all display transformations.

This commit also introduces configurable color space in which sequencer is
working. This setting could be found in scene's Color Management panel and
it should be used if such stuff as grading needs to be done in color space
different from sRGB (i.e. when Film view on sRGB display is use, using VD16
space as sequencer's internal space would make grading working in space
which is close to the space using for display).

Some technical notes:

- Image buffer's float buffer is now always in linear space, even if it was
  created from 16bit byte images.

- Space of byte buffer is stored in image buffer's rect_colorspace property.

- Profile of image buffer was removed since it's not longer meaningful.

- OpenGL and GLSL is supposed to always work in sRGB space. It is possible
  to support other spaces, but it's quite large project which isn't so
  much important.

- Legacy Color Management option disabled is emulated by using None display.
  It could have some regressions, but there's no clear way to avoid them.

- If OpenColorIO is disabled on build time, it should make blender behaving
  in the same way as previous release with color management enabled.

More details could be found at this page (more details would be added soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management

--
Thanks to Xavier Thomas, Lukas Toene for initial work on OpenColorIO
integration and to Brecht van Lommel for some further development and code/
usecase review!
2012-09-15 10:05:07 +00:00
99abcb8e45 Possible fix for [#32462] blender cannot load bmp files (Windows OS).
* Typo in the CHECK_HEADER_FIELD macro. 

Patch by kjym3 in IRC, thanks!
2012-08-31 19:57:03 +00:00
590251f55a File format fixes
- Add check for header field in BMP decoder. This is needed to distinguish
  whether file is indeed BMP image or not.
  Without this check Blender could easily crash when it'll try to load
  non-BMP image.
  Tested with files from own HDD, but all of them has got BM header field,
  more testing would be welcome.

- Made Jpeg2000 aware of J2K codec. Originally was needed to verify .j2c
  files here in the studio, but having support of this codec would be
  nice in general.
  Currently supports only reading in this codec, writing would still
  using jp2 codec.
2012-08-27 11:59:26 +00:00
6324c5fed1 code cleanup: includes for imbuf, also remove double promotion. 2012-08-12 23:28:33 +00:00
e34a1fc1a5 style cleanup: imbuf 2012-05-16 09:26:37 +00:00
e701f9b670 style cleanup: whitespace / commas 2012-04-29 15:47:02 +00:00
1615b46963 style cleanup 2012-04-21 13:37:26 +00:00
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
f11a6d3a84 Adds support for utf paths on Windows.
Not all file formats/calls are supported yet. It will be expended.

Please from now on use BLI_fopen, BLI_* for file manipulations.
For non-windows systems BLI_fopen just calls fopen.
For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2012-03-20 02:17:37 +00:00
89a963fb7f style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
ad96dacbc5 style edit only - move parenthesis onto second line of function definition (in keeping with most of blenders code)
also split some long lines in own code.
2011-12-17 00:52:36 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
018fa1540e whitespace edits, make formatting for functions consustent at least within the file. 2011-09-28 05:53:40 +00:00
709c727c51 replace 0 with NULL when used as a pointer 2011-03-03 17:58:06 +00:00
Nathan Letwory
192ab99b5c doxygen: blender/imbuf tagged. 2011-02-27 20:23:21 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
5a09368957 use 'const char *' for imbuf and file ops. 2010-11-19 02:14:18 +00:00
30b79ddcc6 - fixed remaining unused warnings.
- omit render code from this warning (cmake only), until render branch is merged.
- moved -Wunused-parameter warning to apply to all C code in blender (not just ./source/blender), (cmake only).
2010-10-17 06:38:56 +00:00
8268a4be71 most unused arg warnings corrected.
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating).
- mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-16 14:32:17 +00:00
9234f29e67 bugfix [#23405] PNG Images bigger then 2gig wont load with blender.
all image formats should be able to load files bigger then 2gig (when its supported)
2010-09-15 06:43:36 +00:00
008863daec Merge image related changes from the render branch. This includes the image
tile cache code in imbuf, but it is not hooked up to the render engine.


Imbuf module: some small refactoring and removing a lot of unused or old code
(about 6.5k lines).

* Added a ImFileType struct with callbacks to make adding an file format type,
  or making changes to the API easier.
* Move imbuf init/exit code into IMB_init()/IMB_exit() functions.
* Increased mipmap levels from 10 to 20, you run into this limit already with
  a 2k image.
* Removed hamx, amiga, anim5 format support.
* Removed colormap saving, only simple colormap code now for reading tga.
* Removed gen_dynlibtiff.py, editing this is almost as much work as just
  editing the code directly.
* Functions removed that were only used for sequencer plugin API:
  IMB_anim_nextpic, IMB_clever_double, IMB_antialias, IMB_gamwarp,
  IMB_scalefieldImBuf, IMB_scalefastfieldImBuf, IMB_onethird, IMB_halflace,
  IMB_dit0, IMB_dit2, IMB_cspace
* Write metadata info into OpenEXR images. Can be viewed with the command
  line utility 'exrheader'

For the image tile cache code, see this page:
http://wiki.blender.org/index.php/Dev:2.5/Source/Imaging/ImageTileCache
2010-05-07 15:18:04 +00:00
1e9bf0cfdb spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) 2010-03-22 09:30:00 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
04dec46c6a Color management fixes
Now it's a bit more robust, tagging images with profiles when they're loaded, 
which then get interpreted later on by conversion functions. Just Linear RGB 
and sRGB profiles at the moment, same as before.

This commit fixes Martin's problem with EXRs and Multilayer images loading/
saving too dark, and it also makes the sequence editor work correctly with it too.

Also fixes:
[#19647] gamma correction with color management is reset when resetting Curve
[#19454] 2.5: Dither does not work when Color management is enabled
2010-01-09 00:16:35 +00:00
695c354b61 Fix for bug #17602: 32 bit bmp files were read with red and blue swapped. 2008-09-11 11:30:32 +00:00
Chris Want
5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
Ken Hughes
ef981e1321 Bugfix #3797: 24-bit BMP images weren't read properly. Standard apparently
assumes each raster line is padded to a multiple of 4 bytes.
2006-01-29 15:23:26 +00:00
8e92ee8684 - remove all obsolete inclusions of BLI_winstuff.h (due to recent changes)
NOTE: BLI_winstuff.h was meant to be a wrapper around windows.h to handle
undefining various crap that windows.h defines. Platform specific headers
should only have to be included in a few places. This reduces the number
of inclusions of BLI_winstuff.h to 16 which is a much more reasonable
number (than the 144 or whatever it used to be)
2005-03-19 21:08:13 +00:00
c78e44cdc5 big warning hunt commit
lot of casts, added prototypes, missing includes and some true errors
2005-03-09 19:45:59 +00:00
3c592ec3ad This is for bug # 2068
I standarized the returns on a failed opening of the output file for
the above image formats.

I also cleaned up a couple of warnings.

Kent
2005-01-10 16:22:40 +00:00
3bbc65a5f4 This is a pretty lame commit but here it is:
I just fixed indentation (replaced spaces with tabs where needed) and removed
#include config.h stuff from the above files.

Kent
2005-01-03 19:53:04 +00:00
8cf7f44047 Eeek! last minute error.
Commit of dec 9... still uses fopen(name, "ab") instead of "wb"
Caused targa and bmp files to write wrong on save-over, appended instead.
2004-12-21 18:49:31 +00:00
bdffe196af This fixes bug #1990
It moves targa, bmp, iris and png loading so that were not opening
2 file handles for each file, and made them like the jpeg stuff.

Also cleaned up some minor other stuff.

Kent
2004-12-09 13:09:11 +00:00
fe3166e140 removed a debug printf. (excuse to check cvs permissions) 2004-12-08 15:11:38 +00:00
7ff5c16a02 This fix is thanks to: hangman4 (Thomas Power)
Basically needed a fflush on the file after all of the writing.
This closes out 1080

Kent
2004-06-09 19:49:43 +00:00