Commit Graph

44449 Commits

Author SHA1 Message Date
d7708817d6 Sequencer: use escaping for sequence names 2014-05-29 20:39:51 +10:00
73452ae588 BLI_dynstr: add assert to check curlen is correct 2014-05-29 20:39:51 +10:00
3e0d5898e5 Fix T39686: nused omp firstprivate variable sphdata in particles 2014-05-29 15:20:19 +06:00
34ca8fe82a Fix T40414: Multiple input nodes in a group not working.
A node group can have multiple input nodes. In the compositor that means
each of the input sockets has to be connected to the linked outputs,
which is represented by a single link on the outside of the group.
2014-05-29 10:00:21 +02:00
47bf77951a Fix T40411: UI incorrectly permits changing materal_slots on linked obdata 2014-05-29 16:21:15 +10:00
96f303392b Fix T40381 and revert previous commit.
Looks like the normal update flag is used internally in the modifier
itself. So as a workaround just pass normal update to the nodes when
flood filling
2014-05-29 05:22:44 +03:00
ac0b69233c Related to T40381,
Cleanup the normal flag or else the smooth tool will work on more and
more nodes as we sculpt.
2014-05-29 05:04:39 +03:00
a6bd6a8366 Add notifiers and reuse update calls for flood fill operators 2014-05-29 04:48:06 +03:00
11a156255d Fix T40412: Moving mask layers does not invalidate mask drawing in the movie clip editor
Issue was caused by a missing WM_event_add_notifier(..) in the mask_layer_move_exec() function...
2014-05-28 20:00:41 +02:00
973f95fa9d Fix T40157: Loading movies larger than 4GB in size fails
Issue was caused by _wstat returning EOVERFLOW error because
of file size didn't fit into stat structure which was using
long datatype.

The idea of this patch is to use _wstat64 and _stat64 structure
which is capable storing 64bit file sizes.

Made it a typedef for stat structure used by BLI_stat function
in order to make code easier to follow and avoid ifdefs all
over the place.

Additionally solved issue with BLI_exists which was wrongly
returning False in cases destination file is larger then 4GB.
2014-05-28 23:21:39 +06:00
74cc3974fe Fix T40405: Blender crashes on FBX export instantly.
Better fix than rBbef5cb3aa2e5a: consider edges between faces with opposed normals as sharp.

In fact, previous code was broken more deeply in this case (inconsistent normals across
a 'smooth fan') - some loop normals would even never be computed!

Fixing this is possible (even wrote it, actually), but this adds more complexity
to a piece of code that is already awfully complicated, *and* normals in that kind
of smooth fan do not make much sense anyway. So simpler and nicer results with
assuming sharp edges between such 'opposed' faces!

Note that there is some face (loop) ordering black magic at work here, added more comments
to try to explain how and why all this works.

As a bonus, we do not need to check for already computed loop normals anymore, since we
know each 'smooth fan' will be walked once, and only once.
2014-05-28 18:55:46 +02:00
9913da2b7f Found another bmesh func that invalidates loop indices... 2014-05-28 18:55:45 +02:00
7c8be33d14 Fix T40338: Vertex transform origin ignores Normalize option in graph editor
Simply apply unit scale on curve transdata and un-apply on flush.

Needs some more intense testing tho.
2014-05-28 19:45:06 +06:00
dcf2a071a0 Fix mask transform when display aspect is not 1:1
Requires some more intense testing.
2014-05-28 18:45:05 +06:00
bef5cb3aa2 Fix T40405: Blender crashes on FBX export instantly.
This crash can only happen in case faces in same 'smooth fan' have reversed normals.
To support this, we have to always keep a way to get real values in loop_to_poly,
even when loop itself is tagged as done, it might be needed in computation of one of
its neighbor's split normal later.
2014-05-28 13:54:29 +02:00
67f5af0531 Add asserts to BKE_mesh_normals_loop_split 2014-05-28 20:50:05 +10:00
9dbd577184 Fix T40272: Error setting option flags2 to value fastpskip 2014-05-28 16:11:59 +06:00
22cdfd6cac Style cleanup 2014-05-28 15:56:54 +06:00
6bb459f6d7 Fix T40403: Particles disappear after rendering
Read the comment in ensure_curve_cache, it tells it all.
2014-05-28 15:28:52 +06:00
5a7b049a94 Fix T40383: Keying node doesn't work
We should actually re-consider whether zero-sized kernels are allowed
for edge detection.
2014-05-28 14:29:24 +06:00
4b15a54ede Fix T40388: 2.70a - Blender Render - Texture Stack - persistent checkbox state.
Reset 'use_texture' flag of a material tex slot when creating/assigning
a texture to an empty slot.
2014-05-28 08:19:41 +02:00
a6005319a7 FCurve: Setting extrapolation needs to recalc handles 2014-05-28 12:30:33 +10:00
7317b4fcf1 Fix 40343: Using replace mesh (e.g., LODs) on a skinned mesh crashes.
Need to use parent->AddRef() in a few places.
2014-05-27 17:05:35 -07:00
04623e8b1f BGE: Accidentally committed some debug code in 8dafbe. 2014-05-27 14:32:32 -07:00
3b3908020e BGE cleanup: Removing some potential memory leaks from KX_NavMeshObject when it fails to build a navmesh. 2014-05-27 14:19:45 -07:00
8dafbed4b5 BGE cleanup: Remove unused KX_TrackToActuator::m_tracktime member. 2014-05-27 14:12:53 -07:00
5c5ca1355f Fix T40362: Projected texture from spotlight doesn't scale with spotsize when changed in-game via Python
GPULamp::winmat needs to be updated after the spot size has changed.
2014-05-27 13:50:19 -07:00
1c5ffdd55e Fix T40387, image api save and pack did not fire notifiers. 2014-05-27 23:01:09 +03:00
f469185f25 Fix T40344: Levels of Detail not smooth with Armature Modifier
Due to skinning changes for multi-threaded animations, the LOD check was
being done after skinning. Now the LOD check is run before animations.
This means the culling information is a frame old, but this should be
fine.
2014-05-27 12:52:56 -07:00
bc9e66f083 Revert fix for T38594, caused T40186 (just accept limitation for now) 2014-05-27 21:29:52 +10:00
4893780d9f PIL_time is no longer used in BLI_random.
The last remnant of using the system time for random seed was removed
in rBafb4b65, now seeds are always explicit for BLI_random.
2014-05-27 08:29:55 +02:00
13b81c84a0 Fix T40373: Adding movie creates overlapping audio strips 2014-05-27 15:35:17 +10:00
c6a34e047c Correct ortho_v2_v2 arg size 2014-05-27 14:42:22 +10:00
3a41797df4 Usual UI messages tweaks. 2014-05-26 20:12:03 +02:00
91a91b9362 Fix T40223: Errors in bevel_factor_mapping_start/end
Initial patch by Lukas Treyer with own fixes added
2014-05-27 00:00:44 +10:00
5680172a3a Fix for out of bounds read calculating spline mapping 2014-05-26 23:53:10 +10:00
159bf9d19c Curve Mapping: disable for cyclic curves (it doesn't make much sense and is buggy) 2014-05-26 23:53:05 +10:00
e9e1357fb9 Fix for out of bounds reads with curve bevel mapping 2014-05-26 23:31:52 +10:00
3b4f792ce1 Fix T40315: Boolean modifier with Freestyle edges 2014-05-26 16:45:43 +06:00
3131b5d9dd Fix T40354: Camera Tracks in the Dope Sheet can't be deselected 2014-05-26 16:36:20 +06:00
1539785963 Fix T40359: Scene / Color Management: White Point Mapping Has Limit 2014-05-26 16:28:07 +06:00
4c38e826dc Fix for a missing code update in my commit rB08528f577dcb. 2014-05-26 16:49:00 +09:00
34862b5b57 Workaround T40317: Ghost/Win32 keys sticking for new windows
Ghost win32 ignores key-up events for newly activated windows.
for now just disable code for win32 to initialize modifiers for new windows.
2014-05-26 16:37:21 +10:00
fce731a175 Fix for thinning strokes at intersections between visible and background hidden lines.
This commit is intended to fully fix the problem described in
https://developer.blender.org/T36425#19 (see also the previous commit rB08528f577dcb).

Addition of a small offset (to avoid singularity in stroke rendering due to overlapping vertices)
was not performed for all overlapping vertices.

Removed the StrokeCleaner and related helper functions which were added as a
temporary workaround in rB2a5b6d9c8f16.
2014-05-26 10:54:25 +09:00
6b7bee6cd7 Fix for BLI_delete failing on files containing quotes 2014-05-26 10:23:05 +10:00
a1d286a699 Fix curve switch direction ignoring active vertex 2014-05-26 09:37:04 +10:00
d84af360ca EditCurve: Replace -1 with CU_ACT_NONE define 2014-05-26 09:37:04 +10:00
eaf815f14a Fix for curve having invalid active vertex after setting type
also allow passing NULL vertex to BKE_curve_nurb_vert_active_set
2014-05-26 09:35:32 +10:00
f574b1ca3c Fix Sequencer OpenGL render ignoring preview channel 2014-05-25 23:52:10 +10:00
08528f577d Freestyle: Partial fix for thinning strokes due to flipping stroke directions at TVertices.
A description of the problem is found in https://developer.blender.org/T36425#19 .

The cause of the issue was identified as roudning errors in Operators::createStroke() due
to insufficient numerical precision.  Precision promotion from float to double was done in
the return values of getPoint3D/2D methods in Interface0D and its subclasses in C++
(data members stored in the 0D classes have already been in double precision).
2014-05-25 19:47:49 +09:00