Commit Graph

84 Commits

Author SHA1 Message Date
a15b3c4d11 Code cleanup: use bool 2014-04-11 11:33:29 +10:00
617557b08e Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
5cf987cff8 Patch T38282/D295: Add a time offset to the FCurve Noise Modifier
FCurve Noise Modifer now has an extra float property which offsets the noise in time.
This is useful for creating follow through in procedurally animated noise.

For example, if you've used a noise modifier on a parent bone to add additional movement,
a quick and easy way to add overlapping motion is to create copies of that modifier on
its children, and then offset the time those curves play at. See this in action at:
http://youtu.be/Ph6fk_z_k3k

Reviewed By: Joshua Leung
2014-02-10 16:21:12 +13:00
397da50002 style cleanup: switch statements, include break statements within braces & indent.
also indent case's within the switch (we already did both of these almost everywhere)
2013-07-19 15:23:42 +00:00
32d5b52f59 re-arrange '--help' output into more useful sections (added debug, python).
also minor style cleanup
2013-06-29 10:09:15 +00:00
fcea195baa Fix a few DPI/retina scaling issues in the graph editor and movie clip editor.
Patch #35889 by David Jeske.
2013-06-27 11:29:53 +00:00
fd01e6736a Fix for Unicode literal (causing a compile error in VS 2008). 2013-04-07 10:21:28 +00:00
4e3e52677c Reverted a change accidentally committed. 2013-04-07 07:06:02 +00:00
eeb95280be Missing build_files updates in the merger in revision 55847. 2013-04-07 06:44:33 +00:00
09c41019a8 use const pointers for file loading and booleans for animation system return values passed as pointers. 2013-03-17 19:13:04 +00:00
b1543f07bf Another bunch of UI translation fixes, thanks to Leon Cheung, Gabriel Gazzán and S. Lockal for spotting them! 2013-02-24 15:40:28 +00:00
b77eccf801 patch [#33985] Added FModifierEnvelope control_point add remove to API
from Peter Staples (batfinger)
2013-01-31 08:19:11 +00:00
924179bc00 back to utf-8 encoding! 2012-12-21 19:20:24 +00:00
44dd39ea22 Bugfix [#33623] Missing labels in UI for Expanded Polynomial FModifier
Fix for second issue in the UI for this FModifier, where the "x" would not be
shown for order=1 where DPI >= 88 and Text AA is off, as the label sizes used
were too small.
2012-12-21 05:55:17 +00:00
e09ddf0d4b Bugfix [#33623] UI for Factored Polynomial Generator FModifiers drawing
incorrectly

* Plus signs were used between factors instead of multiplication. These now use
the times symbol
* Fixed alignment problem for last factor being more spread out
2012-12-21 05:03:47 +00:00
4fc1a3c8b3 fix for possible buffer overflow in gpu_nodes_get_vertex_attributes() and hair_velocity_smoothing()
and a unlikely NULL pointer dereference in unlink_material_cb().
2012-11-01 09:56:18 +00:00
cf4f4e8a9b Fix: Text fields for Generator FModifier were too small
This was caused by the x^n labels being far too large. Also, replaced old string
functions with "safer" versions
2012-10-19 08:49:49 +00:00
25c96bc9f3 code cleanup: remove unused macros, commet some which may be useful later - or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc 2012-09-20 01:02:39 +00:00
ed0489bb6e style cleanup: also spelling 2012-08-24 23:22:34 +00:00
e9caa21830 fix own error in recent smoothview cleanup, also correct some cross references in bmesh docs. 2012-08-17 14:43:20 +00:00
84bf3e48c0 style cleanup: use c style comments in C code 2012-07-06 23:56:59 +00:00
358f7d40b6 style cleanup: use TRUE/FALSE for ui align args. 2012-06-19 23:08:16 +00:00
032d83ecc4 style cleanup: defines with braces 2012-05-27 20:13:59 +00:00
d7bc2c7f06 style cleanup: misc editor changes. 2012-05-08 11:48:19 +00:00
343edf2722 style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
6faeac9fe2 style cleanup: add braces around checks - 'if ELEM() {...}', confuses some parsers that done expand macros. 2012-03-25 22:35:18 +00:00
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
6c37e0a442 Whitespace tweaks 2012-03-04 02:43:15 +00:00
685fda4f13 Many i18n fixings, based on [#30428] [2.62] Translation Issues.
In fact, most "UI special cases" are not well translated, currently. :/ This affects especially the "Properties" panels. This commit should address problems in Graph editors, and 3D View (but probably not yet all of them). Yet it already adds more than 100 new messages (and fixes translated drawing of more).

Also done some style edits…
2012-03-03 21:42:21 +00:00
7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
808bd3ea25 2.6 UI code:
* Get rid of subrow/subcol variable names in the C UI code as well, use sub instead. This is shorter and sufficient. 
* Minor layout alignment fixes.
* Greying out in NLA editor was doing nothing for "strip_time" property.
2011-11-23 19:05:52 +00:00
a932f93098 Commented and tagged some unused vars (gcc warnings...). 2011-09-25 15:37:06 +00:00
f157a543c6 /blender/editors: Removed final points in UI strings and messages.
Plus a few cuts in very long lines…
2011-09-19 12:26:20 +00:00
43ab8e8624 * Merge trunk up to r39790.
* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
2011-08-30 08:22:03 +00:00
c96f28a718 - use %u rather tham %d for unsigned ints in string formatting funcs.
- replace (strlen(str) == 0) with str[0]=='\0'
2011-08-27 03:25:02 +00:00
db72192c22 Bye bye vile relics of extinct version control systems,
Causing a flurry of refresh file prompts post-commit,
Confusing local diffs and causing merge conflicts,
Stating the obvious; redundant and useless...

We shall not miss thou, blasted expand $keywords$
2011-08-12 07:20:49 +00:00
9d5f436d75 Alignment tweaks to F-Modifier header buttons.
I was going to include this change along with support for moving
FModifiers around on the stack, though that looks like it might be a
bit more involved than first though. To be dealt with later...
2011-06-10 13:06:51 +00:00
185663b52b FModifier Influence/BlendIn-Out
Following on from my commit to introduce frame ranges for FModifiers,
those frame ranges can now have blend in/out values. By setting a
blendin or blendout value, you're specifying the number of frames for
the modifier's "full influence" to take effect or fade out relative to
the start/end frames.

The "full influence" above needs a little clarification.

When the "use influence" setting is enabled, "full influence" is taken
from the "influence" slider (a new setting). Otherwise, it uses 1.0
(i.e. unmodified influence, same as old behaviour before the
introduction of influence controls). The influence slider basically
says how much the modifier's effects are allowed to contribute to the
final result.

---

Notes:
- This opt-in "Use Influence" approach is really forced upon us
because there are heaps of old files for which we cannot easily
version patch without spending some effort going through all the data
in the file, hunting out the F-Modifiers.
- interpf() seems to use a backwards order compared to everything else
2011-06-04 06:22:01 +00:00
05a1c144ad Experimental Feature: Frame Range Masks for FModifiers
Using this feature, it is now possible to for example have different
noise-profiles for different parts of a curve, which makes it possible
to do animate camera shake for example.

Or perhaps, for having greater control of mixing and matching
different parts of F-Modifier effects, such as combining several
generator modifiers to get multi-case functions for instance.

See http://aligorith.blogspot.com/2011/06/gsoc11-fmodifier-range-
masks.html for details.
2011-06-03 13:34:02 +00:00
4b15fcf497 fix [#26801] Undoing Animation modifiers undoes 2 steps.
also found grease pencil layer operators were not flagged to use undo.
2011-04-06 01:13:01 +00:00
a73c3fe5c9 subsurf, derived mesh and other misc files: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-27 17:22:04 +00:00
3ebb9676c1 fix for incorrect array use when freeing fcurve modifier envelope points, array also wasnt NULL'd on freeing which gave memory errors later on. 2011-03-24 09:59:02 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
4ed5cd6cef == UI icons ==
* Change ICON_NULL --> ICON_NONE to avoid two #defines with the same meaning.
2011-02-27 18:03:19 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
8b7482892b made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors. 2011-02-14 17:55:27 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
86b89af5dd use ICON_NULL define rather then 0, makes UI calls less confusing. (no functional change)
eg: uiItemR(row, &dvar_ptr, "type", 0, "", 0); -> uiItemR(row, &dvar_ptr, "type", 0, "", ICON_NULL);
2010-12-23 02:43:40 +00:00