d790049639
fixed, bugs with selection & remove doubles.
2006-05-13 17:50:47 +00:00
b0c5df16f6
Made editmesh remove_doubles work with vertex colours,
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added vertex colour support to BPyMesh_redux polygon reducing function.
2006-05-13 12:36:48 +00:00
2bcf11defb
BPyMesh_redux: Fixed a rare bug in mesh redux's, collapsed location.
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BPyMesh_redux: made redux support non UV Meshes.
vertexpaint_selfshadow_ao: turned vertex selfshadow scale into radius.
2006-05-13 05:24:58 +00:00
831a1fa91d
Added MVert.hide property because hidden verts were hanging BPyMesh_Redux
2006-05-11 20:35:43 +00:00
0497ea57cb
Added a polygon reduction function that can poly reduce any mesh and supports UV's as well as bone weights (Thanks to briggs).
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Isnt intended to be ultra high quality, more for automatic realtime "Level of Detail" model generation.
BPyMesh.redux(ob, 0.5) # To reduce to about half the polys
2006-05-11 12:42:10 +00:00