Commit Graph

1231 Commits

Author SHA1 Message Date
1cb7dc55b4 sequencer numpad keys for zoom levels 2010-06-17 14:22:54 +00:00
dd3513e362 Fix Bug #22324
Blender crashes when wiring an image input to an image output in the
compositor (not the same image)

The string to keep the full path was usign FILE_MAXDIR, when
has to be both, FILE_MAXDIR + FILE_MAXFILE (240, like FILE_MAX).
2010-06-16 16:42:40 +00:00
a648a4699f scale option was only working for panoramic cameras 2010-06-15 21:46:02 +00:00
ed338da8c9 - WITH_CXX_GUARDEDALLOC working again
- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
2010-06-06 01:15:44 +00:00
4da179749e - [#22492] [29159] commit breaks importing of script file that has a reload to self in it
broke when including the blend path in the modules filename.       

- new function BLI_path_basename(), matches pythons os.path.basename().
  replace a number of cases where BLI_split_dirfile was being used to get the filename only.
2010-06-05 21:19:59 +00:00
c0a32f2f65 search for scripts in the release directory relative to the blender binary. 2010-06-03 13:31:50 +00:00
566c92fff7 fix for buffer overrun with making a path relative.
would only happen when the names of the path and the relative location matched which isnt likely but happened today when Soenke somehow made a file link to its self.
2010-06-03 13:05:45 +00:00
89320c911e Sculpt & modifiers: patch by Sergey Sharybin, with modifications by me.
Fixes various crashes and redraw problems, most noticeable new feature
is that you can now sculpt on a multires mesh with deforming modifiers
preceding it.

I've left out support for sculpting on multires with enabled modifiers
following it, in this case only the base mesh can be sculpted now. The
code changes needed to do this are just too ugly in my opinion, would
need a more torough redesign which I don't think we should try now. In
my opinion this is also not really an important case, since it's going
to be incredibly slow anyway to run a modifier on a high res mesh while
sculpting.


So, to summarize current state:

* Fastest sculpting: base mesh with no modifiers or multires with only
  modifiers preceding it.
* Slower sculpting: base mesh with modifiers, depends on the speed of
  the modifiers.
* Not supported: multires mesh with modifiers following it.
2010-06-02 18:04:31 +00:00
9cbbc9d3af rename some rna properties filename --> filepath
* filename == "foo.ext"
 * filepath == "/path/to/and/including/foo.ext"

this was alredy followed in some places not not everywhere.
2010-06-02 17:58:28 +00:00
402a26e79f quiet warnings in screw modifier, also fix bad args for lookat_m4 and polarview_m4 to rotate_m4, however these functions are not used at the moment so it didnt cause any problems. 2010-06-02 07:40:50 +00:00
d8106205db Fix #22401: BLI_thread_is_main function does not work properly on
64-bit Windows, fix provided by Tamito Kajiyama.
2010-05-27 12:40:12 +00:00
bd15f5122d BLI_args cleanup
Adding documentation strings in argument data.

--help is auto generated (options not manually categorized end up in the "others" section at the bottom)
2010-05-24 18:53:45 +00:00
0ae967e665 sound sequence strip wasnt handled by path functions correctly.
fixes make relative/absolute for sound sequences.
2010-05-24 14:41:35 +00:00
a97904cbcc GNU style long arguments. see help menu.
- swapped meanting of -y/-Y to enable/disable automatic python execution (matches window border -w/-W).
- removed '-B', no reason to have this.
- renamed -fpe to --debug-fpe and added to --help
2010-05-23 20:39:21 +00:00
3c7ec333ce remove usless ../../ with 'Make Paths Absolute' operator 2010-05-10 12:58:21 +00:00
9c1a9d9379 revert own commit 28662.
strnlen is a GNU extension according to http://unixpapa.com/incnote/string.html
2010-05-08 15:37:29 +00:00
ad068e6351 remove BLI_strnlen, use _strnlen as strnlen on windows.
cant test on windows but from what I can tell this exists like _vsnprintf
2010-05-08 07:34:01 +00:00
14b41f9078 bugfix [#22276] filemanager autocompleate based on current path
also added autocomp to filename in fileselector
2010-05-07 23:34:03 +00:00
008863daec Merge image related changes from the render branch. This includes the image
tile cache code in imbuf, but it is not hooked up to the render engine.


Imbuf module: some small refactoring and removing a lot of unused or old code
(about 6.5k lines).

* Added a ImFileType struct with callbacks to make adding an file format type,
  or making changes to the API easier.
* Move imbuf init/exit code into IMB_init()/IMB_exit() functions.
* Increased mipmap levels from 10 to 20, you run into this limit already with
  a 2k image.
* Removed hamx, amiga, anim5 format support.
* Removed colormap saving, only simple colormap code now for reading tga.
* Removed gen_dynlibtiff.py, editing this is almost as much work as just
  editing the code directly.
* Functions removed that were only used for sequencer plugin API:
  IMB_anim_nextpic, IMB_clever_double, IMB_antialias, IMB_gamwarp,
  IMB_scalefieldImBuf, IMB_scalefastfieldImBuf, IMB_onethird, IMB_halflace,
  IMB_dit0, IMB_dit2, IMB_cspace
* Write metadata info into OpenEXR images. Can be viewed with the command
  line utility 'exrheader'

For the image tile cache code, see this page:
http://wiki.blender.org/index.php/Dev:2.5/Source/Imaging/ImageTileCache
2010-05-07 15:18:04 +00:00
389e590460 ghash alloc string from render branch
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28571:28573
 svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28575:28576
2010-05-07 07:54:25 +00:00
afa872200c merge multires changes into trunk 2010-05-03 16:06:36 +00:00
a547e91d41 Two bugfixes from the render branch:
* Fix for FSA update while rendering fix, should set float rect to NULL.
* Fix for irradiance cache mutex unlock that got lost in code changes.
2010-04-26 12:50:48 +00:00
93f420b666 correct typo's 2010-04-25 15:24:18 +00:00
3f12beb4d0 Fix #22123 and #22124: some problems with mutex locks, also tweak to
how removing opengl textures from outside main thread is done so it
happens as part of the main loop.
2010-04-25 10:49:13 +00:00
708667c6f6 minor mathutils update
- docstring for Euler.rotate
- rotate_eul, use upper case in Py and C. 
- use less verbose repr method.
2010-04-25 03:34:16 +00:00
ace1c998c4 warning cleanup, also made voxel.c and volumetric.c use BM_INLINE define rather then having their own ifdefs in each file. 2010-04-24 10:08:07 +00:00
394537715d string number decoding didnt check for win32 slash & minor adjustments to some other path funcs (no functional change). 2010-04-23 23:01:50 +00:00
27fa482714 Fix for bug in r28320, sizeof(pointer) was breaking path functions 2010-04-22 01:06:59 +00:00
fba7ebcbea replace add_v3_v3v3() --> add_v3_v3() where possible 2010-04-21 12:27:48 +00:00
0430572dee bugfix [#22098] Binreloc buffer overrun
from Dan Eicher (dna)

there are many of these in blender however this case could happen quite easily.
2010-04-21 07:59:16 +00:00
8f1500da00 remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
392e1da179 bugfix and cleanup
- BGE Shader.setSampler(name, index): index range check was wrong.
- Compositor check for an invalid channel was incorrect.
- getting the center of selected verts used an uninitalized z axis.
- do_init_render_material() used && rather then & when testing for MA_TRANSP.
- weight paint activate flipped bone used && rather then & for flag checking.
2010-04-17 15:47:00 +00:00
3afd8d6cc8 move camera lens/angle conversion to BLI_math 2010-04-17 08:55:31 +00:00
d3f69c8bce fix for uv project modifier, broke when angle was removed. 2010-04-16 15:19:55 +00:00
b802ac3cf6 SVN maintenance. 2010-04-15 20:16:10 +00:00
9a85013692 Merge various small changes from render branch:
* Division by zero fix for TNT SVD code.
* Sound fix, in case ffmpeg decode fails, don't use the samples.
* Fix for incorrect bounds of transformed objects in new raytracing code.
* Gave memory arena's a name used for allocations for easier memory
  usage debugging.
* Dupligroup no_draw option was using layers but not restrict view/render
  setting. (not a bugfix exactly but would do display list context switching
  while drawing for no reason).
* Fix objects instanced on hair particles not giving consistent results
  when the object is transformed.
* New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4,
  mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4.
* mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple
  arguments.
* endjob callback for WM jobs system.
* Geometry node uv/color layer now has search list/autocomplete.
* Various small buildsystem tweaks, not strictly needed yet in trunk.
2010-04-15 10:28:32 +00:00
2b01867350 Fix [#22029] Camera in degree mode doesn't update
Removed the camera->angle from DNA, now it just uses RNA to handle the conversions.
Really need to convert this to physical units at some point... :/
2010-04-15 04:56:44 +00:00
86aa4e5c3d prevent images from freeing gpu buffers if not run within the main thread, instead they are queued to be freed the next time GPU_image_free() is run from the main thread. 2010-04-13 12:51:03 +00:00
bfe248b3d6 Patch [#21750] Add luma waveform and vectorscope to image view
by Xavier Thomas

This adds the waveform monitor and vectorscope to the image editor 'scopes' 
region, bringing it inline (plus a bit more) with sequence editor functionality,
and a big step closer to the end goal of unifying the display code for image/
comp/sequence editor. It's non-intrusive, using the same code paths as 
the histogram.

There's still room for more tweaks - I modified the original patch, changing 
the openGL immediate mode drawing of the waveform display to vertex arrays for 
speed optimisation. Xavier can look at doing this for the vectorscope now too.

Thanks very much Xavier!
2010-04-06 02:05:54 +00:00
b1e556890d Fix compile error, missing semicolon. 2010-04-06 01:20:45 +00:00
bfe04b23a4 Making sure updates are not lost. 2010-04-06 01:00:59 +00:00
3c6a0274b9 cleanup
* removed code that could lead to Blender writing in the Windows directory - is very old cruft and doesn't work on recent versions of Windows anymore and rightly so :)
2010-03-31 18:02:56 +00:00
8c1f847a47 [#21762] BLI_dynamiclist is never used
data structure has some advantages but isnt used. removing for now.
2010-03-31 12:35:05 +00:00
05c2906b76 Patch from Xavier Thomas:
YCbCr conversion function according to ITU-R BT.601/709 and JFIF

Clarifies color space usage in rgb->ycc conversion, doesn't change existing results.
2010-03-30 23:32:16 +00:00
71446eea57 * Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been.
* Spelling: wich --> which
* Copy and initialize uv modifier scale, remove unneeded enum.
* Ability to pin any object into the context.
* Update uv window while transforming (useful when used with UVProject modifier)
* Patch by Wahooney, so new template's are internal text and dont get saved over
  by mistake.
* Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186
  Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process
  /usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted
  by Jochen Schmitt.
* [#21816] bpy.data.add_image has stopped working on Windows. moved to
  bpy.data.images.load(), missed this call.

(commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30 12:15:16 +00:00
fdfb46337c - Use vector interpolation functions from math_vector module in
curve subdivision operator.
- Added function interp_v4_v4v4().
2010-03-24 17:52:51 +00:00
8456995181 xaspect and yaspect were not working with uv project modifier & panorama, also removed some includes. 2010-03-24 16:20:13 +00:00
c76a069bd1 Panorama camera support for UV project modifier 2010-03-23 20:04:05 +00:00
169c4bf8a8 SVN maintenance. 2010-03-23 19:00:48 +00:00
737eee5d1b move uv project functions into their own files to be more re-usable. 2010-03-23 18:28:38 +00:00