Commit Graph

332 Commits

Author SHA1 Message Date
576a642ff9 NLA SoC: Merge from 2.5
21470 to 21512

Next up, NLA-branch to 2.5 :)
2009-07-11 03:23:45 +00:00
2e3e044d27 RNA
* Enums can now be dynamically created in the _itemf callback,
  using RNA_enum_item(s)_add, RNA_enum_item_end. All places asking
  for enum items now need to potentially free the items.
* This callback now also gets context, this was added specifically
  for operators. This doesn't fit design well at all, needed to do
  some ugly hacks, but can't find a good solution at the moment.
* All enums must have a default list of items too, even with an
  _itemf callback, for docs and fallback in case there is no context.

* Used by MESH_OT_merge, MESH_OT_select_similar, TFM_OT_select_orientation.
* Also changes some operator properties that were enums to booleas
  (unselected, deselect), to make them consistent with other ops.
2009-07-10 19:56:13 +00:00
1e85785704 PyRNA api wasnt using python subclasses most of the time.
Now this will return True
 isinstance(bpy.data.meshes[0], bpy.types.Mesh)

Use the StructRNA identifier for the new classes name properties because classes were being named by the data names rather then the type names.

Set the __module__ for the new type which makes printing the class not use the script name where the type is first initialized.
 eg: bpy.types.Mesh instead of buttons_object.Mesh

This still isnt quite right since opertators and panels all get their own type, when they should all use an operator type.
2009-07-10 04:25:49 +00:00
5e92ddece3 NLA SoC: Merge from 2.5
21301 to 21329
2009-07-03 01:57:38 +00:00
093ff8202c 2.5: Physics Buttons
All kinds of changes to get it ready for UI layouts. This means RNA
and operators should be working correct, but most buttons are still
not actually there yet.

* Added near empty soft body, fluid, field and collision panels,
  tweaks to cloth panels.
* Fluid bake works, but without escape or showing any progress.
* Fluid/Softbody/Cloth/Collision can now be both added as modifiers
  or in the physics panels.
* Missing: fields & soft body for particles.
* Missing: proper updating softbodies, guess this code still needs
  updates after pointcache refactor?
2009-07-02 19:41:31 +00:00
441bcaae2e NLA SoC: FModifier drawing converted to use Layout Engine
* Most of the F-Modifiers have been ported to use the layout engine + RNA for drawing their buttons now. This plays much nicer with various button-layouts.
--> As a nice demo, try adding a Noise Modifier to a NLA-strip, and change the 'size' setting to about 2 to see some effects.

* Generator and Envelope modifiers haven't been ported yet since they're quite complex (requiring more time + energy), and as such, have been made to have some temporary error prints instead. Will check on this tomorrow.

* Finished/cleaned up the RNA-wrapping of most FModifiers. 


TODO's (help requested... Brecht?):
Generator modifier's UI cannot be wrapped yet using the layout engine (though I might try using the old system only), as I'm having some trouble wrapping the coefficients array for this (see rna_fcurve.c - rna_def_fmodifier_generator())
2009-07-02 12:41:03 +00:00
b47605d841 NLA SoC: Separating F-Modifier UI drawing into its own file
* F-Modifier UI drawing/handling is now defined in a separate file so that it will be more suitable for inclusion into the NLA Editor's buttons.

* Started removing F-Curve dependence from the modifier drawing code, which wasn't strictly necessary

* Fixed F-Curve RNA wrapping to correctly use FPoints instead of the bulkier BPoints. Although nobody was likely to have encountered bugs here yet, this would almost certainly have contributed to some segfaults/data corruption along the track.
2009-07-02 04:47:36 +00:00
b1a106dd49 NLA SoC: Merge from 2.5
21210 to 21300

Note to self: the next merge will be messy again, since 2 commits occurred this one was complete
2009-07-02 03:32:57 +00:00
1588de008a NLA SoC: Separated 'Built-In Function Generator' FModifier into a separate FModifier
Started cleaning up FModifiers in preparation for allowing them to be used on NLA Strips. 

This commit separates the 'Built-in Function' mode for the Generator modifier out into its own modifier, since it was being quite frequently used (and the RNA wrapping for this used to be quite hackish). 

BACKWARDS COMPATABILITY WARNING:
Old files with FModifiers saved (i.e. old 2.5 files, but not any others) will not load correctly as a result of these changes (the wrong modifiers will be shown). I've decided that there are not likely to be many files affected by this yet, but doing this will result in a much nicer modifiers-define list in the long run.
2009-07-02 02:12:37 +00:00
30dcada24d python access to RNA arrays.
coords = array.array('f', [0.0]) * len(me.verts) * 3
m.verts.foreach_get('co', coords)

the reverse works with set also.
currently works for python buffers or sequences (slower)

Quick speed test with 1,179,654 verts.

*foreach_get*
list 0.377
array 0.032
py 10.29

*foreach_set*
list 0.184
array 0.028
py 9.79


where python was done like this...
----
 i= 0
 for v in m.verts:
   co = v.co
   l[i] = co[0]; l[i+1] = co[0]; l[i+2] = co[0]
   i+=3
----

some of the error checking here needs to be cleaned up to account for different invalid bad inputs.
2009-06-30 12:52:16 +00:00
5e20f57431 2.5 filebrowser
* start of filebrowser RNA 
* system files, bookmarks, etc. now nicely inside panels to allow collapsing etc.
* filebrowser header now defined in space_filebrowser.py

TODO:
* button type for bookmarks etc. not final yet, at least should get centered still. Suggestions welcome here.
2009-06-29 20:23:40 +00:00
e7928dd4b4 RNA
Implementation of RNA side of foreach_get/foreach_set,
Campbell will do python code.

Three functions for efficiently setting some property for all
items in a collection. RNA_property_collection_raw_array gives
access to the properties as an array with length, stride, and
type specified, if this is possible, i.e. not when it uses a
ListBase, or if a manual get/set function is implemented.

Two other functions take a C array pointer and get/set it
using the a collection + property name, using efficient array
access if possible, and otherwise using slower RNA iterator.

RNA_property_collection_raw_get
RNA_property_collection_raw_set

The number of type conversion required here got a bit out of
hand, it could be more efficient still if checking for more
cases, but function is already long enough.


Example: http://www.pasteall.org/6362/c
2009-06-29 19:15:51 +00:00
a1c5c501a6 At last... this merge should finally do the trick!
21073 to 21145
2009-06-25 04:33:21 +00:00
7a357cba39 2.5: File Selector: display operator properties in the side region,
check Save Image or Export PLY operator for example.

Also these code changes:

* Added some RNA collection iterator macros to simplify code.
* Fix bpy.props.BoolProperty not working correct.
* Merge uiDefAutoButsRNA/uiDefAutoButsRNA_single into one.
2009-06-24 21:27:10 +00:00
242d9c31d3 RNA
* RNA_struct_name_get_alloc function to get the name from a
  pointer, instead of having to deal with name property.
* CTX_data_pointer_get_type to get data from context with
  a check for the RNA type.
2009-06-24 14:03:55 +00:00
aa267976b8 NLA SoC: Merge from 2.5
21043 to 21072 

(NOTE TO SELF: Campbell made a commit in 2.5 before this merge finished)
2009-06-22 04:39:35 +00:00
aea9dd598c NLA SoC: DopeSheet Cleanups
* Replaced old-style menu defines with the new-style Layout Engine ones. These are now much cleaner as a result :)

* Wrapped DopeSheet and Graph Editors in RNA to allow them to use the new Layout Engine for menu drawing 

* Shortened the names of operators in the DopeSheet, removing the "keyframes" prefix since that's the only real context which can operate there.

* Standardised a few names, and renamed a confusingly named operator (cfrasnap -> jump to frame)
2009-06-22 03:26:36 +00:00
7f55c3b89c RNA read-only wrapped wmEvent so python operators invoke functions
* 2 new enums event_value_items and event_type_items in RNA_enum_types.h
* WM_key_event_string now uses an RNA enum lookup rather then its own switch statement.
* moved wmEvent from WM_types.h into DNA_windowmanager_types.h
* added RNA_enum_identifier and RNA_enum_name to get strings from an enum value.
2009-06-21 14:30:59 +00:00
12bf10be02 2.5 merged 20773:21020 2009-06-20 03:38:34 +00:00
6c139156cf RNA:
* EditBone wrapped, using manual get/set function, and used
  in the UI code. Makes the RNA wrapping code here more
  complicated, but works.
2009-06-19 14:56:49 +00:00
4cd24cf058 RNA
Merging changes made by Arystanbek in the soc-2009-kazanbas branch,
plus some things modified and added by me.

* The API files now all in the makesrna module, convention is to
  call them e.g. rna_mesh_api.c for rna_mesh.c. Note for visual
  studio build maintainers, the rna_*_api.c files are compiled as
  part of "makesrna", but do not have rna_*_gen.c generated as part
  of the library. SCons/cmake/make were updated.

* Added function flags FUNC_USE_CONTEXT and FUNC_USE_REPORTS, to
  allow RNA functions to get context and error reporting parameters
  optionally. Renamed FUNC_TYPESTATIC to FUNC_NO_SELF.

* RNA collections now have a pointer to add/remove FunctionRNA's, this
  isn't actually used anywhere yet, purpose is to make an alias
  main.meshes.add() for main.add_mesh() in python.

* Fixes to make autogenerating property set/get for multidimensional
  arrays work, though a 4x4 matrix will be exposed as a length 16
  one dimensional RNA array.

* Functions and properties added:
	* Main.add_mesh()
	* Main.remove_mesh()
	* Object.matrix
	* Object.create_render_mesh()
	* WindowManager.add_fileselect()
2009-06-18 19:48:55 +00:00
51fbc95e8c RNA
* Added icon to property and enum property items. The latter is
  responsible for the large number of files changed.
* For RNA functions, added PROP_RNAPTR flag to ask for a PointerRNA
  as argument instead of a C pointer, instead of doing it implicitly
  with the AnyType type.

* Material: properly wrap diffuse/specular param variables, and
  rename some things for consistency.
* MaterialTextureSlot: added "enabled" property (ma->septex).
* Image: make animated property editable.
* Image Editor: make some things editable, notifiers, respect state.
* Context: fix issue with screen not being set as ID.
2009-06-16 00:52:21 +00:00
74884754d2 NLA SoC: Added menus including the operators coded already 2009-06-12 06:44:49 +00:00
7dbc21ae3c NLA SoC: Merge from 2.5
20669 to 20771

(sheesh, that took an hour, not including having to restart the whole process after TortoiseSVN bailed out midway through the first try)
2009-06-10 03:36:28 +00:00
031dbc89cf - rna wrapped sequencer space
- uiItemEnumO_string, forgot to actually set the enum value
- added more sequencer header buttons (these should probably be moved to a view panel eventually)
2009-06-09 05:39:01 +00:00
c8b4cf9206 2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD

Notes:
* Game and sequencer RNA, and sequencer header are now out of date
  a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
  not needed anymore.
  * Fix "duplicate strip" always increase the user count for ipo.
  * IPO pinning on sequencer strips was lost during Undo.
2009-06-08 20:08:19 +00:00
673a39dab1 RNA:
* Accept None as NULL pointers through python function calls.
* Added type callback for pointers back, it's useful still in
  some cases. Made Object.data editable using this, the pointer
  type varying based on object type.
* Wrap pin ID pointer in buttons space.
* Added subclasses for text and surface curve ID blocks, to
  organize data better and get proper icons.
* Added RNA_type_to_ID_code and ID_code_to_RNA_type functions.
* Update RNA_access.h with new RNA types.
2009-06-07 13:09:18 +00:00
34f29749c8 NLA SoC: RNA wrapping for NLA Data
Most of the relevant properties have been wrapped. 
- There are still some properties I'm not sure about whether they should be exposed at all (which have been left out for now). Most of these are really internal flags which are used in a few select places.
- To maintain the integrity of the settings, I've included some custom code for a few of the setters (i.e. scale/end-frame) where changing one should result in a change in the other and vica-versa. 

Also, tweaked the wrapping for a few other types.

Another side effect of this commit is that I can now uncommented some code for using F-Curves to control the influence and time of the strips. These F-Curves would need to be specifically attached to the NLA-Strip they affect for now (TODO: I need to review this again...), and as such, cannot be used yet since there's no (end-user-accessible) way to do this :)
2009-06-07 06:49:04 +00:00
07b3e41e18 Blender file selector support for setting multiple selected files/dirs which operators can use.
This allows the sequencers Add-Image strip to work like it does in 2.4x.

- as well as setting the "filename" operator property, operators can have collections called "files" and "dirs" which are set when available.
- RNA_OperatorFileListElement as new collection type, its a bit redundant since each item only has a "name" property but its needed since we don't have a string array type.
- the file selector now prints operators it runs.

Tested with python, adding a list of images works to the sequencer works.
bpy.ops.SEQUENCER_OT_image_strip_add(name="MyImages", start_frame=54, channel=2, filename="/somedir/", replace_sel=True, files=[{"name":"test1.png"}, {"name":"test2.png"}])
2009-06-05 16:11:35 +00:00
52d8e64b85 PyRNA
- Support for python to convert a PyObject into a collection (uses a list of dicts - quite verbose :/)
- Operators can now take collection args when called from python.
- Support for printing operators that use collections (macro recording).
- Added RNA_pointer_as_string which prints all pointer prop values as a python dict.

Example that can run in the in test.py (F7 key)
bpy.ops.VIEW3D_OT_select_lasso(path=[{"loc":(0, 0), "time":0}, {"loc":(1000, 0), "time":0}, {"loc":(1000, 1000), "time":0}], type='SELECT')

for some reason lasso locations always print as 0,0. Need to look into why this is.
2009-06-05 12:48:58 +00:00
4df00c670e RNA:
* Added a MaterialSlot collection in Object rather than giving
  the list of materials immediately. This should more correctly
  reflect how this data is organized, even though there is no
  equivalent C struct.

* Added name properties to MaterialSlot/TextureSlot/ParticleSystem.
2009-06-03 23:22:43 +00:00
a8f69a7f5c UI/RNA:
* Added an icon entry to RNA structs, instead of the UI_GetIconRNA
  function, to keep code together a bit more and make the lookup
  faster.
2009-06-03 23:16:51 +00:00
34014df367 2.5 RNA:
* Started wrapping object force.
* Added "absorption" property in Collision Modifier RNA.
2009-06-03 22:19:04 +00:00
ad545fd9f6 Wrapped buttons window in RNA 2009-06-02 08:08:41 +00:00
27fe29b2b7 * started wrapping 3d view space in RNA 2009-05-31 01:22:34 +00:00
a591a47c43 RNA:
* Automatically do us++ and us-- reference counting in ID pointer
  set functions.
* Added an enum property callback to dynamically vary the list of
  available items.
* Added some functions to do removes on pointers and collections
  runtime defined for RNA and using ID properties.

* Constraints now have owner/target space wrapped, and most
  pointers made editable. They can be ported to use python layouts.
* Also other pointers made editable that I think are see now with
  the automatic reference counting.
2009-05-28 23:23:47 +00:00
970f9f3ee2 * Wrapped outliner space in RNA, and added a python ui file for the header.
Brecht, would you be able to have a look at this if you have time - I can't 
figure out how to trigger the python file to register the header instead of 
what's in outliner_header.c.
2009-05-28 05:09:25 +00:00
f1286b15a3 RNA:
* Any Struct can now have ID properties, by creating a callback
  function to create/return an IDProperty.
* Wrapped PoseChannel ID properties.
* Note there is still no way to create ID Properties in 2.5, though
  the callback to get/create the initial group is now exposed through
  RNA_struct_idproperties.
2009-05-20 09:52:02 +00:00
adff6aeb1c RNA: Generic Type Registration
The Python API to define Panels and Operators is based on subclassing,
this makes that system more generic, and based on RNA. Hopefully that
will make it easy to make various parts of Blender more extensible.

* The system simply uses RNA properties and functions and marks them
  with REGISTER to make them part of the type registration process.
  Additionally, the struct must provide a register/unregister callback
  to create/free the PanelType or similar.
* From the python side there were some small changes, mainly that
  registration now goes trough bpy.types.register instead of
  bpy.ui.addPanel.

* Only Panels have been wrapped this way now.  Check rna_ui.c to see
  how this code works. There's still some rough edges and possibilities
  to make it cleaner, though it works without any manual python code.
* Started some docs here:

http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNATypeRegistration

* Also changed some RNA_property and RNA_struct functions to not
  require a PointerRNA anymore, where they were not required (which
  is actually the cause of most changed files).
2009-04-19 13:37:59 +00:00
c94a8ad620 RNA - F-Curve Modifier Wrapping
* Separated F-Curve specific wrapping out to its own file
* Wrapped some F-Curve Modifiers (others to follow shortly)
2009-04-19 10:44:07 +00:00
079304d199 Animato - Drivers with Multiple Targets:
Drivers now support multiple targets which act as 'variables'. The targets have a short 'name' (see later), and reference some property (in much the same way as F-Curves do, using RNA-Paths) which acts as the 'value'. 

These named variables can then be used in a Python Expression which relates them to each other for more fine-grained control over the result of the driver. By using only the names of these variables in the expressions, we are able to define expressions/relationships in a much more readable way, as data access is separated from data use. This makes the underlying relationships easier to understand.

By default, if no Python Expression is given, the variables are simply averaged together, so old files won't break. :)

For example, check the following diagram (thanks Cessen/Nathan V from Peach team):
http://download.blender.org/ftp/incoming/250_drivers_mockup_cessen.png


TODO List:
* Depsgraph building for new driver relationships doesn't work yet. This needs to be recoded again, but this new system makes this much easier, since the targets are clearly defined (i.e. no need to parse py expressions to get list of objects)
* Graph Editor interface for editing these needs to be rewritten
* Python function for evaluating these expressions is needed (Campbell?)
2009-04-16 07:37:06 +00:00
288f772350 2.5 / RNA
Committing quick RNA function calling RNA_function_call_direct* functions set à la fprintf.

It works like this (with ptr being an RNA pointer to some ID):

RNA_function_call_direct_lookup(ptr, "rename", "s", "MyCamera");

the format specifier would not be strictly needed but I prefer to keep this as it gives nice error handling in case some RNA function changes. 
Format strings are very easy and similar to python ones:
"b" for booleans
"i" for integers
"f" for floats
"s" for strings
"e" for enums (using int values)
"O" for pointers (using O as in py, we can change to P)
"N" special NULL parameter, valid to skip optional parameters
For bools, ints and floats you can use a special format specifier with [n] where n is the size of an array of that type. For instance "f[4]" to set a location/vector (it expects a pointer to float* holding the array).

Return values still have to be implemented.
Also I know the name is a bit long maybe we can cut it up at RNA_call_direct or simply RNA_call.
2009-04-11 12:44:01 +00:00
344449e483 RNA:
* Added REQUIRED flag for function parameters.
* Made dupliframes/verts/faces/groups an enum, and make it editable.
* Enum bitflags were broken, fixed.
2009-04-11 01:43:50 +00:00
92e17f1fa9 2.5 / RNA
DNA_texture_types almost finished, missing still plugin type.
I noticed many texture share the same noise settings maybe this can be grouped into a common function.
Also testing out first commit.
2009-04-09 20:33:39 +00:00
767db1b716 RNA: Commit of the API patch by vekoon. This adds Functions to RNA,
which can be defined to call C functions with defined parameters.

* Parameters are RNA properties, with the same types.
* Parameters are stored in a ParameterList, which is like a small
  stack with the values. This is then used to call the C function.
* Includes Python integration.

* Only one test function is part of this commit, ID.rename.
* Integration with the editors/ module is not included in this
  commit, there's some issues to be worked out for that still.
2009-04-07 00:49:39 +00:00
3224efc384 Python Panels WIP
- Register python panels
- Added a generic class checking function BPY_class_validate() for panels/operators.
- No button drawing yet

Brecht, Added RNA_enum_value_from_id() and RNA_enum_id_from_value() to rna_access.c to do lookups between identifiers and values of EnumPropertyItem's, Not sure if these should go here.
2009-04-01 12:43:07 +00:00
78a3db7d64 2.5
*******
ported some of the scene buttons to the new system
	- added RNA_SceneRenderData struct to rna
	- added a warning print to uiItemR when it can't find the property
	- what is not there is due to relating entry not being in RNA
	- anim button does not work

Im commiting this so we have much more wider test area then text and object buttons
2009-03-30 08:17:43 +00:00
985a4c1e5e RNA:
* Test with constructing RNA paths from pointer + property, based on
  a callback per struct. For animato we'll need to be able to do this,
  for keyframing from buttons, unless we can somehow derive the paths
  from the interface code, which seems like an unnecessary burden.

  However constructing such paths is not always quick, and we need a
  fast way to find out if a property is animated for drawing buttons,
  so this may not be the best solution.

  See rna_mesh.c for some callbacks created as a test.

* Added BLI_sprintfN to mallocN a new string using printf style
  formatting.
2009-03-25 20:29:01 +00:00
1b94cb752c Context
* Made it based on string lookups rather than fixed enum, to make
  it extensible by python scripts.
* Context callbacks now also have to specify RNA type when returning
  pointers or collections. For non-RNA wrapped data, UnknownType can
  be used.
* RNA wrapped context. The WM entries are fixed, for data context
  only main and scene are defined properties. Other data entries have
  to be dynamically looked up.
* I've added some special code in python for the dynamic context
  lookups. Tried to hide it behind RNA but didn't find a clean way to
  do it yet. Still unused/untested.

* Also minor fix for warning about propertional edit property in
  transform code, and fix for usage of operator poll with checking if
  it was NULL.
2009-03-19 19:03:38 +00:00
cc59417cae RNA:
- Added an autogenerated C++ API, basically a simple layer over the C
  API, but with the advantage that it fits the object oriented RNA
  model better. Read-only still like the C API.
- Had to rename "protected" property in Action Group because it is
  a C++ keyword, called it "locked" since that seems more consistent
  anyway?
- It's not used anywhere, so here's some example code I used to test it,
  to get an idea of how it would be used:

http://pasteall.org/4582/cpp

- Also, ID names are now editable.
2009-03-14 23:17:55 +00:00