* Allow pointers to be editable, did SpaceTextEditor.text as a test.
* Changed PROP_NOT_EDITABLE to PROP_EDITABLE, and added
RNA_def_property_clear_flag.
* Removed rna_dependency.c test code.
* RNA_blender.h is now generated along with the other files. It is not
used anywhere yet, and still located quite hidden next to the other
rna_*_gen.c files. Read only access for now.
* Inherited properties are not copied from the base anymore but
iterated over. Patch by Vekoon, thanks!
* Array get/set callbacks now do the whole array instead of getting an
index. This is needed for some layers for example so python can set
the array as a whole, otherwise the check that one layer has to be
enabled at all times gets in the way. Also nicer for the C API.
* Also some changes to returning pointers to make the API cleaner, got
rid of the type() callback and instead let get() return PointerRNA
with the type included.
The C API looks like this currently:
http://users.pandora.be/blendix/RNA_blender.h
It's about time that the RNA wrapping for various parts of the animation system were cleaned up for my recent changes. I've moved some code around (and/or deleted a file or two) in the process.
* Work around bScreen/Screen DNA name patching, so bScreen does not
require manual callbacks to be written for properties.
* Added SpaceLink and SpaceImage RNA.
* Fix issue initializing ID property arrays with default values.
DNA
* Some DNA changes for space image.
* And a fix for corrupt clone image pointer in reading brushes.
* Finished DNA_lamp_types.h, DNA_world_types.h and DNA_sound_types.h.
* Renamed "parent" struct property to "nested", and also remaining "from"
usage to "base".
* Added a NEVER_NULL subtype for pointers and use it for all properties
that apply.
* Make sure all structs have a description, and fix any other DOC_BROKEN
descriptions, also many other naming consistency improvements.
This is used for generating docs so a nested RNA struct such as MaterialRaytraceTransparency are listed under Material rather then in the global struct list)
These RNA structs are used for grouping properties and don't correspond to a C structure.
material.raytrace_transparency.ray_transparency_depth -> material.raytrace_transparency.depth
Also renamed...
ray_mirror to reflect,
mode_ray_mirror, mode_ray_transparency, mode_halo to "enabled" matching the SSS struct.
* DNA_cloth_types.h, patch by Roelf de Kock. The gravity[3] member
is not being parsed correct by makesdna.c and will give issues
even when trying to fix it. Worked around it for now in RNA by
wrapping it manually, but this should really be fixed in the DNA
genetics code, added a comment about it in DNA_cloth_types.h.
* Handle vertex groups and uv layers more consistent now. They are
all exposed as strings now. Reason is that indices don't really
say much, and a direct pointer is not always possible because for
example a uv layer in a material can be used for multiple objects
and so there is no single pointer. In python it is not too hard
to use either since the strings works as a key for lookups.
For the user interface we can later think of some method to
generate popup menus in a way that works for vertex groups,
uv layers, bones etc.
* This also fixes the XXX's in rna_modifier.c, I think that can be
marked done.
For now, I've made a distinction between (eg.) ND_LIGHTING and ND_LIGHTING_DRAW,
with the 'draw' variety being properties that get displayed in the 3D View
* Also did some cleaning in lamp RNA, moved sun/sky settings to its own struct
* Added a function to define booleans negative, to turn negative
properties into positive ones gettin rid of the no_ prefix, and
also got rid of the use_ prefix for two booleans.
* Also made the function for enum bitflags separate, this is quite
rare so don't need to bother with this in most cases.
* Removed svn:executable flags from some files.
many small changes, but the two bigger ones are:
* Sensors and controllers now use inheritance, rather than pointing
to the data in a separate struct. Had to add some new RNA define
functionality to support this better.
* DNA_meta_types.h was marked as done but still missing many things,
now completed.
* Added more lamp properties. (patch by Michael Fox)
* Fix a number of warnings in the RNA code.
* Converted DOS line endings to UNIX.
* Added some information on defining ID structs, and fixed use
of "ID" inheritance for some non-ID structs.
* Added text on naming conventions to the RNA documentation, and
applied it to the current code.
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNA#Naming_Conventions