Commit Graph

69 Commits

Author SHA1 Message Date
23888be423 Usability Tweak [#27469]
Adding/Rename markers (M/Ctrl-M) were restricted to only being
available when the mouse was hovering just over the time scroller at
the bottom of animation editors, as otherwise we'd get nasty keymap
conflicts where markers keymap would block all the primary function
keymaps.

However, in the case of Adding/Renaming markers, there are no other
keys which currently conflict with these in such cases. Hence, it is
fine to let these ones be able to be run from anywhere within the
animation editors, which should make it easier to add markers for
lipsyncing purposes again for example.
2011-06-01 06:26:54 +00:00
80e2f6c68c Swapped hotkey for setting interpolation from Shift-T to TKEY, since
this is more commonly used that the TimeSlide tool (which is DopeSheet
only).

Noticed that this does bring this out of line with the hotkey for
setting extrapolation, but then again, extrapolation is a per-curve
setting.
2011-05-25 13:10:07 +00:00
9f766c71b0 use event->mval rather then subtracting ar->winrct.x / y from event->x / y 2011-05-20 07:40:05 +00:00
0298d223cc quiet various warnings, also disable -Wdouble-promotion with cmake since it gives warnings with variable length args. 2011-04-03 10:04:16 +00:00
16e736b7db Graph Editor: Euler Filter ported from Py to C
Ported joeedh's Euler Filter code from Python to C so that this is
more in line with the other Graph Editor tools - i.e. joeedh's version
only worked on the active bone's curves, while standard tools could
work with multiple bones/objects at the same time.

To use this new version of this operator:
1) Select all the F-Curves for all 3 of the components (XYZ) for the
euler rotations you wish to clean up. In the Graph Editor, they must
be one after the other (i.e. you can't have "RotX, RotY, something
else, RotZ")
2) Activate the operator from the Key menu in the Graph Editor


In an old test file I have floating around, this method did not appear
to be good enough to fix a very clear discontinuity in the middle of
the action, so I'll test some additional methods too
2011-03-25 03:58:21 +00:00
a79820d284 properties were being used with wrong type functions, this resulted in bad memory access when getting int from an enum. 2011-03-22 12:53:36 +00:00
5f8e8f2251 Safety checks for macro defines 2011-03-18 23:14:24 +00:00
e3842d1ca4 Bugfix [#26505] zoom in selected keys on graph editor
Not really a "bug", but it was on my todo anyways. Based on patch
[#26508] by Campbell, with a few modifications including extending
this to the Action/DopeSheet editor too.
2011-03-17 10:02:37 +00:00
7006038b02 Bugfix #26317
Shift+D in graph editor was an operator calling internally an operator.
Better is to make it a Macro, then Undos and Esc work nicely.

Note for API users: the operator "graph.duplicate" will now just
copy the selection and not run transform. Nicer too :)
2011-03-04 16:02:42 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
8b7482892b made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors. 2011-02-14 17:55:27 +00:00
b8a19d3a43 Graph Editor part of the changes in the previous commit... 2011-02-14 02:50:52 +00:00
501703020a "Batch-Edit" Code cleanup: Renaming ED_operator_ipo_active to
ED_operator_graphedit_active
2011-02-01 23:51:52 +00:00
76940e6f5c - Bugfix: NLA "duplicate" operator now lets strips get moved between
tracks too, instead of only sliding around on the track they were
defined on.
- Adding description fields for many (older) operators that lacked
them
2011-01-20 22:22:16 +00:00
8227b3d463 remove/comment unused vars
also removed unnecessary NULL checks (where the pointer was used later without checking).
2011-01-13 04:53:55 +00:00
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
b49ac2430c Fix for 'handle_type' submenu in Graph Editor no longer working.
Previous commit fixing rest of handle type keymaps renamed this
operator, but that brings it out of line with rest of animation editor
operators, so reverting that fix.

Also, made Action Editor/DopeSheet use same hotkey as Graph Editor for
setting handle types now (which is same as one used in 3D-View).
2010-12-14 10:52:38 +00:00
58f31f8a5d Change set handle types back to menu now menus have key access - V+A, V+V, V+L, V+F
for Graph & Edit Curve view.

Editcurve can be Hkey for hide again.
2010-12-14 10:17:13 +00:00
e11601be37 Bugfix #25153
graph editor:
- option "extend mode" requires channel-selection. Moved pulldown menu
  from Key to Channel instead
- hotkey SHIFT+E for same operation now works both in channel list as in
  main view.
2010-12-10 18:48:20 +00:00
41acfb1907 Bugfix #25150
Graph editor: hotkeys for handles restored; they work immediate 
and non modal now (menu was ugly and slow). Uses similar options
as 3d curve editing, but not toggling 'aligned'
HKEY: sets aligned
SHIFT+H: sets auto
ALT+H: sets free handle
VKEY: vector handle
2010-12-09 18:31:40 +00:00
673ed8b50d Bugfix for previous commit.
Tweaked keymap for Graph Editor Ctrl-LMB so that the popup menu for displaying reports won't get dismissed immediately. Changing keymap here from KM_PRESS to KM_CLICK
2010-11-17 12:16:34 +00:00
f81248265d tag UNUSED() for operator exec() and invoke() functions. 2010-10-15 01:36:14 +00:00
d1759639dc - remove unused includes IMB_*, BIF_* & MEM_*
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-16 05:46:10 +00:00
f2d77e4496 remove unused includes from editors/space_* 2010-08-08 08:14:07 +00:00
8621c71c4c Bugfix #22917: Translating numerically doesn't allow animation
I've made most operators which change the current frame are now undoable. This has the following benefits:
- it brings these into line with simply changing the frame number directly
- as in this bug report, using the operator tweaking/redo capabilities was causing problems, as the lack of an undo for the frame change mean that changing the operator properties (in this case to do numeric input for transforms, which is a bit of a creative if inefficient use of the available tools) would cause the current frame to reset to the previous frame, making it seem impossible to tweak the operator settings

Notes:
- screen.frame_offset() operator has been left alone, since I expect that undo pushes on this one would be truly annoying while on the others it's probably ok/wanted. This is because with this operator, animators usually end up stepping through their animations vs one-off jumps/scrubbing-sessions
2010-07-20 11:54:17 +00:00
e25393a098 reverting commit r28693. Making backspace a 3rd delete key.
We already have 2 keys for delete, no need to add a 3rd, better use backspace only when it makes sense or allow users to hook it up to something.
2010-07-17 18:02:10 +00:00
03fa4bb999 Partial cleanup of timing system, with some guidance from Joshua:
* Fractional frames support has been changed to use a new var, scene->r.subframe. 
This is a 0.0-1.0 float representing a subframe interval, used in generating a final float 
frame number to evaluate animation system etc.
* Changed frame_to_float() and some instances of bsystem_time() into a convenience function:
float BKE_curframe(scene) which retrieves the floating point current frame, after subframe
and frame length corrections.
* Removed blur_offs and field_offs globals. These are now stored in render, used to 
generate a scene->r.subframe before render database processing.
2010-06-27 05:39:55 +00:00
5afb24cedb Added backspace as an alternative to the X key, for deleting things. 2010-05-09 21:37:53 +00:00
f525312721 Animation Editors: Select Linked Operator
This operator selects all the keyframes in the same F-Curve as a selected keyframe.
2010-04-05 11:47:55 +00:00
76e483edef Durian Feature Request for Graph Editor: Border Select (optionally) considers handles
Early when implementing the Graph Editor in 2.5, a key complaint that was levelled at the old 'IPO Editor' was that it was a constant annoyance that adjacent handles were getting selected in addition to the keyframes, when only the keyframes were intended. I solved this by making this default to only selecting keyframes and ignoring the handles, but this means that it isn't possible to batch move several handles at once. 

I've now improved this situation by adding an option to the border select operator (involved using Ctrl-B instead of B) which makes the handles get treated separately (as if they were separate verts, as in 2.4x). The default is still to only select keyframes, to have consistency with the DopeSheet...

Also performed some more renaming work in the code...
2010-04-05 03:37:28 +00:00
f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00
42ac4a3e7d Fix syntax for ID keyword. 2010-03-21 01:14:04 +00:00
618b459e8b F-Modifier Goodies (as requested by @ndy):
* Copy/Paste operators for F-Modifiers
Available in Graph and NLA Editors. Use the Copy/Paste buttons beside the 'Add Modifier' buttons.

Copy copies all the modifiers of the ACTIVE F-Curve or Strip depending on the editor.
Paste pastes modifiers from the buffer to all the selected F-Curves or Strips, adding the new modifiers to the ends of each list.

* 'Stepped Interpolation' F-Modifier
This modifier holds each interpolated value from the F-Curve for several frames without changing the timing. 

This allows to preview motions 'on-twos' for example without altering the timing, or having to go through setting heaps of keyframes. In this case, Andy wanted to use this for CG <-> StopMo.
2010-03-18 13:04:46 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
9827a3e9ea 2.5 Audio:
- recode of the whole sequencer audio handling
- encode audio flag removed, instead you choose None as audio codec, added None for video codec too
- ffmpeg formats/codecs: enabled: theora, ogg, vorbis; added: matroska, flac (not working, who can fix?), mp3, wav
- sequencer wave drawing
- volume animation (now also working when mixing down to a file!)
- made sequencer strip position and length values unanimatable
2010-02-07 23:41:17 +00:00
20fb4e3367 DopeSheet and Graph Editors: Select More/Less Operators
This commit introduces the Select More/Less Operators (Ctrl +/-) for keyframes. This works like the ones for curves, by only selecting/deselecting keyframes lying in the same F-Curve. Inter F-Curve selection is not done by this operator. That is the job for another one. 

This is especially useful for F-Curves set in the 0-1-0 pattern (i.e. 3 keyframes forming localised peaks), where the peaks can be selected by clicking on them individually, and immediately surrounding '0' values are selected too using "Select More".
2010-02-07 11:50:03 +00:00
174eccf078 Huge new year audio commit!
* Refactored the whole audaspace library to use float as sample format over all readers.
* Added new Readers like the linear resampler, envelope, lowpass, highpass and butterworth.
* Note: The butterworth filter isn't working correctly, some bug in there... Maybe also true for the envelope.
* Added a sound to f-curve operator that behaves mostly like the soundtracker script of technoestupido.
2010-01-01 05:09:30 +00:00
eb766f1d3f DopeSheet + Graph Editor hotkey tweak:
Made the TAB key toggle the editability of selected channels in the keyframes area in addition to the channels list.
2009-12-27 01:36:32 +00:00
980e97923b Key map related things:
* Moved 'change shortcut' (previously directly RMB on menu items) to a context-menu item, and added Remove Shortcut and Add Shortcut. This is all available now in a RMB context menu for operator buttons and menu entries.
* Renamed a bunch of key maps to be consistent with UI names, and human-readable. Since these key map names are now being directly used in the UI for people to find things, they should be understandable and in plain language.

This renaming may break some older saved key map setups - though previously saved .b25.blends should convert over ok. Exported .py files may need some find/replacing - in this commit check the changes in resources.c to see what's changed.
2009-12-24 09:26:06 +00:00
510c0facdf operator renaming for more consistent word ordering (_add/_remmove shold be last, ACT_OT_* --> ACTION_OT_*)
ACT_OT_clean --> ACTION_OT_clean
ACT_OT_clickselect --> ACTION_OT_clickselect
ACT_OT_copy --> ACTION_OT_copy
ACT_OT_delete --> ACTION_OT_delete
ACT_OT_duplicate --> ACTION_OT_duplicate
ACT_OT_extrapolation_type --> ACTION_OT_extrapolation_type
ACT_OT_frame_jump --> ACTION_OT_frame_jump
ACT_OT_handle_type --> ACTION_OT_handle_type
ACT_OT_insert_keyframe --> ACTION_OT_insert_keyframe
ACT_OT_insert_keyframe --> ACT_OT_keyframe_insert
ACT_OT_interpolation_type --> ACTION_OT_interpolation_type
ACT_OT_keyframe_type --> ACTION_OT_keyframe_type
ACT_OT_mirror --> ACTION_OT_mirror
ACT_OT_new --> ACTION_OT_new
ACT_OT_paste --> ACTION_OT_paste
ACT_OT_previewrange_set --> ACTION_OT_previewrange_set
ACT_OT_properties --> ACTION_OT_properties
ACT_OT_sample --> ACTION_OT_sample
ACT_OT_select_all_toggle --> ACTION_OT_select_all_toggle
ACT_OT_select_border --> ACTION_OT_select_border
ACT_OT_select_column --> ACTION_OT_select_column
ACT_OT_snap --> ACTION_OT_snap
ACT_OT_test --> ACTION_OT_test
ACT_OT_unlink --> ACTION_OT_unlink
ACT_OT_view_all --> ACTION_OT_view_all
ANIM_OT_add_driver_button --> ANIM_OT_driver_button_add
ANIM_OT_add_keyingset_button --> ANIM_OT_keyingset_button_add
ANIM_OT_delete_keyframe --> ANIM_OT_keyframe_delete
ANIM_OT_delete_keyframe_button --> ANIM_OT_keyframe_delete_button
ANIM_OT_delete_keyframe_v3d --> ANIM_OT_keyframe_delete_v3d
ANIM_OT_insert_keyframe --> ANIM_OT_keyframe_insert
ANIM_OT_insert_keyframe_button --> ANIM_OT_keyframe_insert_button
ANIM_OT_insert_keyframe_menu --> ANIM_OT_keyframe_insert_menu
ANIM_OT_remove_driver_button --> ANIM_OT_driver_button_remove
ANIM_OT_remove_keyingset_button --> ANIM_OT_keyingset_button_remove
FILE_OT_add_bookmark --> FILE_OT_bookmark_add
GRAPH_OT_insert_keyframe --> GRAPH_OT_keyframe_insert
NLA_OT_add_actionclip --> NLA_OT_actionclip_add
NLA_OT_add_meta --> NLA_OT_meta_add
NLA_OT_add_tracks --> NLA_OT_tracks_add
NLA_OT_add_transition --> NLA_OT_transition_add
NLA_OT_remove_meta --> NLA_OT_meta_remove
PARTICLE_OT_remove_target --> PARTICLE_OT_target_remove
PTCACHE_OT_add_new --> PTCACHE_OT_add
2009-11-28 14:37:21 +00:00
00f3d83b6a Graph Editor: Added 2D Cursor
I've finally given in, and implemented a '2d-cursor' for the Graph Editor. This is simply represented as an additional horizontal line that meets with the current frame indicator, forming a cross-hair. It can be disabled from the View menu.

Currently, the only tool which takes this into account is the Snapping tools (Shift-S), where I've hooked up a tool I added some time ago. 

TODO:
- expose this cursor to the transform tools for scaling/rotation options...
2009-10-20 12:04:56 +00:00
3ebd58673f Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.

There's actually 3 levels now:

* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
  or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
  to .py files as well to make creating distributable configurations
  easier.

Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.


Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
  keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
  added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00
f49a18f30b Graph Editor: F-Modifiers can now be added to multiple selected F-Curves at once with the Ctrl-Shift-M hotkey.
* All the selected F-Curves will get the same type of F-Modifier added.
* The button in the properties region will still only added the F-Modifier to the active F-Curve though
* For now, there must be an active F-Curve in either case, otherwise the poll() callback fails.
2009-09-25 12:20:31 +00:00
69e919530e Keymaps now have a poll() function, rather than adding/removing
their handlers based on notifiers, which is simpler and more
reliable.

This fixes for example editmode or uv edit keymaps not working
when creating a new 3dview or image space.
2009-09-17 21:36:02 +00:00
74e4ad20c9 2.5: code cleanup, added CTX_wm_space_* for each space type,
instead of casting everywhere.
2009-07-28 16:33:02 +00:00
5022bf7ccd 2.5 - Fixing some typos for name of Graph Editor operator
An error that slipped in during the merge process?
2009-07-11 10:23:07 +00:00
0051f1be8e NLA SoC: Merge from 2.5
21330 to 21469
2009-07-10 01:57:55 +00:00
eacb31dbb2 2.5: code consistency
* Rename BIF_transform/retopo.h to ED_transform/retopo.h
  for consistency.
* Move MESH_OT_duplicate_add to editmesh_add.c.
* Remove some code from BIF_gl.h which is not needed there
  anymore.
2009-07-08 16:17:47 +00:00
6b784a80f0 NLA SoC: F-Modifiers working on NLA Strips
* Using the Ctrl-Shift-M hotkey, F-Modifiers can be added to all the selected strips.

* F-Modifiers can also be added/tweaked from the NLA N-Key properties. The UI now uses the same code as for the graph editor ones.

The UI drawing here is currently messed up from the NLA side, since it seems combining normal layout stuff and old-style uiBlocks doesn't seem to work too well (BUT! the buttons are at least functional).
Next up, I'll need to recode the buttons panel for the Graph Editor so that all of the drawing can be migrated over to use the new layout engine.
2009-07-02 06:41:10 +00:00