Commit Graph

12 Commits

Author SHA1 Message Date
a1ef2e4b16 Cleanup: comment, RNA spelling 2019-06-17 12:52:20 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
9d1cab2eba Fix T63030: Edge crease is not applied for boundary edges
Caused by missing vertex sharpness comparison in the topology
comparator.
2019-03-28 11:49:08 +01:00
4fe6a2d950 OpenSubdiv: Implement UV topology comparison 2019-01-16 11:00:43 +01:00
e064777cac OpenSubdiv: Correct topology cpmparator
This fixes following errors:

- The code didn't work correctly for edges reconstructed by
  the OpenSubdiv's topology refiner (due to indexing
  difference).

- Sharpness of non-manifold and boundary edges was not
  working correctly.
2019-01-16 11:00:42 +01:00
5a794c9685 OpenSubdiv: Use own utility header
Replaces direct access to std.
2019-01-16 11:00:42 +01:00
f36f60543f OpenSubdiv: Cleanup, indentation 2019-01-16 11:00:42 +01:00
8196b9d7bc OpenSubdiv: Add extra base level queries to topology refiner 2018-09-20 15:39:41 +02:00
33fbc4fbea OpenSubdiv: Fix typo in crease comparison 2018-08-13 12:37:00 +02:00
ebbeddd2f4 Subsurf: Use edge sharpness directly from converter
Seems it's behaving correct now, surely more tests needed, but
this is required for now to move forward.
2018-08-01 18:42:59 +02:00
c64262a05a OpenSubdiv: Add API to evaluate face-varying data
There are move changes along the line to keep everything
working from from C.
2018-07-18 15:42:49 +02:00
d920382046 OpenSubdiv: Re-work C-API integration
Main goal is to make API simpler to follow (at least ion terms what
is defined/declared where, as opposite of handful big headers which
includes all the declarations), and also avoid a big set of long and
obscure functions.

Now C-API files are split into smaller ones, following OpenSubdiv
behavior more closely, and also function pointers in structures
used a lot more, which shortens functions names,

UV integration part in GL Mesh is mainly stripped away, it needs
to be done differently. On a related topic, UV coordinates API in
converter needs to be removed as well, we do not need coordinates,
only island connectivity information there.

Additional changes:

- Varying interpolation in evaluator API are temporarily disabled,
  need to extend API somewhere (probably, evaluator's API) to inform
  layout information of vertex data (whether it contains varying
  data, width, stride and such).

- Evaluator now can interpolate face-varying data.
  Only works for adaptive refiner, since some issues in OpenSubdiv
  itself.

Planned changes:

- Remove uv coordinates from TopologyConverter.
- Support evaluation of patches (as opposite to individual coordinates
  as it happens currently).
- Support more flexible layout of varying and face-varying data.
  It is stupid to assume varying is 3 floats and face-varying 2 floats.
- Support of second order derivatives.
- Everything else what i'm missing in this list.
2018-07-16 09:52:37 +02:00