Commit Graph

10767 Commits

Author SHA1 Message Date
c0aada58c9 Tweak Brush Gradient UI
Gradient and Color are mutually exclusive, so we now communicate this in the UI much more clearly

Differential Revision: https://developer.blender.org/D5395

Reviewers: brechrt
2019-08-04 12:37:22 +02:00
Your Name
85a7cebd53 UI: Fix Small inconsistency in particle emission
This property was being called something
else depending on the distribution type
2019-08-03 16:22:04 -04:00
e82b7f1527 3D View: preferences for rotate sensitivity
Added because the current default is too fast
for painting with tablets, see D5385.

Turntable and trackball have different settings because
turn-table uses an angle-per-pixel, where as trackball
values are relative to the view-port size so a scale is used.

The sensitivity is scaled by the pixel size so hi-dpi views don't rotate faster.
2019-08-04 01:31:25 +10:00
6de4123ebd GPencil: Replace Separate menu by operator Enum to display assigned key
As the operator was using a menu, the keymap was not displayed. Now, the operator is used directly and don't need the menu.
2019-08-02 21:24:00 +02:00
630747ca66 Fix T66731: Translated texts remain original english (Tools' tips part).
This should fix all remaining issues reported in T66731 I think.
2019-08-02 16:20:06 +02:00
820522d514 Fix (unreported) missing/broken translations in Text space.
As a reminder, no new fancy python string formatting is just
not working (tm) with i18n translations system...
2019-08-02 16:20:06 +02:00
066a7173c0 Keymap: add fractional zoom shortcuts for sequencer preview
Matches shortcuts from the image editor.

D5341 by @tintwotin
2019-08-02 08:36:03 +10:00
2c4dfbb002 Fix T66028: Move sequence, movieclip and text editor progressbars to status bar
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5219
2019-08-01 12:42:01 -07:00
80123efc5f Fix T67939: GPencil Noise modifier wrong random calculation
There were several problems in the old random calculation:

* Different result in the viewport and render.
* Noise "pop" in some frames. 
* Random number was calculated every time the file was opened, so get different results.

Now, instead to calculate the random numbers when n number of frames changed, the random values are calculated using a unique seed by stroke.

Also, a new Seed parameter has been added and this adds more control in the noise generated. This value can be animated and get more variations.

Differential Revision: http://developer.blender.org/D5393
2019-08-01 18:07:57 +02:00
6786c336bd Added FFmpeg preset for WebM + VP9 video + Opus audio
This is a standard combination (VP9 video, Opus audio, in WebM container),
so it's nice to have as a preset.
2019-08-01 12:53:11 +02:00
4cbcbacc6a I18n messages extraction: do not report multi-lines messages anymore.
Those are now supported for tooltips.
2019-08-01 12:52:52 +02:00
4b37abd61f Cleanup a bit i18n message extraction code. 2019-08-01 12:52:52 +02:00
5fde4494f6 Keymap: use Ctrl-/ to toggle comments
Consistent with many code editors, see: D5175
2019-08-01 20:32:25 +10:00
433eb3f35d Text: toggle comment operator 2019-08-01 20:31:57 +10:00
46c22f33b2 Cleanup: remove redundant LMB select default. 2019-08-01 17:23:58 +10:00
760dbd1cbf Cleanup: misc spelling fixes
T68035 by @luzpaz
2019-08-01 14:02:41 +10:00
a2f357edc2 Add operator for removing unused material slots
Reviewers: campbellbarton, brecht

Reviewed By: brecht

Subscribers: brecht

Differential Revision: https://developer.blender.org/D4991
2019-07-31 12:08:18 -07:00
c72f6b713f Fix T66785: Blender Menu As Text When Main Menu Collapsed
This makes the blender logo menu appear as text if 'Show Menus' is off

Differential Revision: https://developer.blender.org/D5244

Reviewed by Brecht Van Lommel
2019-07-31 11:38:55 -07:00
0516d49d0c Fix T63921: Unable to use confirm on release for keyboard shortcuts
The first issue was that we were still working around a Xorg bug that
has been solved since a very long time:

https://bugs.freedesktop.org/show_bug.cgi?id=22515

The second issue was that the global "confirm on release for mouse
clicks" was used for keyboard shortcuts as well.
2019-07-31 18:01:28 +02:00
604fdb6e85 Spelling fixes in comments and descriptions, patch by luzpaz
Differential Revision: https://developer.blender.org/D3744
2019-07-31 14:27:35 +02:00
86029b5071 UI: tweak naming in snapping popover to be "Snap with" and "Snap to"
To replace "Target" and "Snapping", this should be more clear.

Differential Revision: https://developer.blender.org/D5242
2019-07-31 13:11:38 +02:00
4bb9fbd3a8 Sculpt/Paint: Brush curve presets
This patch introduces the same presets that are used for proportional editing in the brush falloff menu. The user can select any of these presets or use the regular custom falloff curve. The presets are hardcoded formulas, so the falloff curve is not used when they are active.

This change improves the general feeling of the brushes and it is more convenient and simpler to use. The CUSTOM curve option should now be used in the case that an unusual deformation is needed, in other cases, the hardcoded curve presets should be the default.

The smooth curve presets is a must in the grab brush, as it fixes the deformation issue with the current custom curve setting. The user may try to adjust the deformation by tweaking the curve, but it is nearly impossible to replicate this desired behavior.

{F7636217}

Other brushes that are included in the sculpt branch also rely on this as they need specific hardcoded falloffs to produce the desired effect.

Reviewers: brecht, billreynish

Reviewed By: brecht

Subscribers: JulienKaspar

Differential Revision: https://developer.blender.org/D5367
2019-07-31 13:04:55 +02:00
03f652b2c1 FIx T66019: Text cutoffs for descriptions in keyframe insertion (keyingsets). 2019-07-31 12:30:03 +02:00
ca0b5529d0 FFmpeg: Added writing of WebM containers
This commit adds support for the WebM container. Previously we only
supported the WebM/VP9 video codec, but still required that it was
stored in a Matroska, MP4, or other compatible container format.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5156
2019-07-31 11:28:38 +02:00
a85963bed8 Fix T67906: empty menus for hooks if non-hook modifiers are present 2019-07-30 11:30:13 +02:00
db0782e946 Py node shader wrapper: Add clamping to official min/max values.
Taking values from relevant node definition C file...

Related to T67889.
2019-07-30 11:24:10 +02:00
369b574fd5 UI: add use_button option to popovers
This is useful when popovers are launched from operators
instead of as button popover types.
Where the connection between the button and the popover is useful to keep.
2019-07-30 10:57:47 +10:00
1178046ed2 GPencil: Remove Annotations panel from non-preview Sequencer areas
Fix by: Peter Fog (@tintwotin)

I did some small changes to original differential code.

Differential Revision: http://developer.blender.org/D5306
2019-07-29 22:43:25 +02:00
daa7b56890 Fix T67874: Show gizmo incorrectly uses Cmd-` on macOS 2019-07-30 01:55:06 +10:00
13f57237f2 Fix T67331: Annotations: Rename old grease pencil panels
These panels were using the old names, but now they are not grease pencil, but annotations.

Also removed old Tools panel. This must be replaced with new Toolbar
2019-07-29 12:39:39 +02:00
3ee246f614 Fix T67338 : GPencil Disable material properties when material is locked
When the material was locked, the properties were deactivated but not disabled.

Differential Revision: http://developer.blender.org/D5309
2019-07-29 12:35:12 +02:00
2cce65de96 Fix T66872: Changing clip color space does not update background images
Such reload can no longer happen directly and is to be done via dependency
graph.

Eventually, the movie cache will become shared across all copies of the
clip, but even then we still need to have dependency graph mechanism because
we need to update FFmpeg animation handle (which can not be shared across
the copies).
2019-07-28 13:24:18 +02:00
ae19f68d45 Cleanup: pep8 2019-07-28 17:45:55 +10:00
963b761144 WM: Pre-fill bug-reports for addons
This is an increment of the proposed changes in D4507.

Differential Revision: https://developer.blender.org/D5303
2019-07-26 11:19:21 -03:00
410eddcbcc Fix T67603: Selecting toolbar from search raises error 2019-07-25 13:35:01 +10:00
07f3ad06fc Fix T63775: Toolbar icons ignore BLENDER_SYSTEM_DATAFILES
The environment variable to locate system data-files was
ignored by toolbar icons.

Add bpy.utils.system_resource
to match Blender's internal data-file access.
2019-07-23 16:30:26 +10:00
8c61837150 Incompatible usage of the Collada transparency value
Some external tools seem to have issues with the definition
of Collada <transparency> - a float value in range (0,1).
However it is possible to use the <transparent> color as a container
for the <transparency> value. This seems to be a more reliable
method to export transparency values from Blender PBSDF Shaders.

The relevant documentation is in the collada 1.14 reference manual,
page 7-5 about the usage of transparent and transparency.

This fix makes export and import of the <transparency>
and <transparent> values more convenient and more reliable.

Reviewers: brecht, jesterking

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5305
2019-07-22 19:03:56 +02:00
e2b0647272 Industry Compat keymap: Fix inconsistencies and conflicts with color swatches and other over-widget hotkeys
Sample hotkey is set to the I key now, similar to other apps.

Reported on Devtalk
2019-07-20 14:45:45 +02:00
23ea4b56ad GPencil: Fix showing wrong material in brush panel with pinning
The options of the material are from object material not pinned material.

If the brush is pinned, the material must be the brush material and not the object material.
2019-07-19 15:22:42 +02:00
7a82896fbc Keymap: use number keys to change particle modes
Match behavior for meshes.

Fixes T67161
2019-07-18 20:27:21 +10:00
c1bd5bcbfa Fix T66091: paint curve point slide conflicts with 2D cursor 2019-07-17 16:30:42 +02:00
4a5e046c92 UI: remove button to enable auto-save after load factory preferences
Based on feedback from T66675, the current interface is confusing,
leading to users accidentally overwriting their preferences.

Now, once factory settings are loaded preferences are not saved
and the save button is shown (as when auto-save is disabled).

Tool tips note that factory settings require manual saving
afterwards.

Also rename preference menu items for better consistency
(settings/state -> preferences).
2019-07-17 09:38:30 +10:00
9742fa6668 Fix T66964: sculpting box hide tool can't select multiple areas
Only deselect all on mouse release when no box dragging was done.
2019-07-16 19:10:18 +02:00
d5f725a238 Cleanup: typos in comments 2019-07-16 16:58:04 +10:00
1fa61c8843 Fix typo in background_job template
D5264 by @dimtion
2019-07-16 16:56:25 +10:00
125e0cfb25 Revert "Fix T64827 (part two): "Batch-Generate Previews" fails with certain files"
This reverts commit 8a5a8282ce.
2019-07-15 22:33:55 +02:00
8a5a8282ce Fix T64827 (part two): "Batch-Generate Previews" fails with certain files
Some values (not properly handled by do_versions?) could cause
'rna_backup_restore()' to throw an error resulting in the whole preview
generation not being saved to the .blend file.

I've checked folowwing demo files:
- race_spaceship.blend
- wasp_bot.blend

Here the offending seetings were:
- `UnitSettings` (`length_unit`, ...)
- `FFmpegSettings` (`ffmpeg_preset`, ...)

For now, these are now excluded in `exclude_props`

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5255
2019-07-15 16:38:59 +02:00
761135a284 Fix showing "__pycache__" in templates menu 2019-07-15 19:40:27 +10:00
986c283c07 Fix T66953: Duplicate items in pose context menu 2019-07-15 14:22:22 +10:00
325501247d Fix AttributeError in mesh properties panel when mesh is pinned
When a mesh datablock is pinned in the properties panel,
`context.object` is `None`. This in turn causes `obj.mode` to raise an
`AttributeError` exception as `None.mode` doesn't exist.

Since there is no (fast/simple) way to check whether the owning object
is in edit mode or not, the properties will be disabled. Not ideal, but
better than spewing an exception on every panel draw.

Reviewed By: campbellbarton, brecht

Differential Revision: https://developer.blender.org/D5237
2019-07-12 14:18:17 +02:00