Commit Graph

78 Commits

Author SHA1 Message Date
eac11046a1 Fix T62990: Selecting bones causes pose to be re-evaluated 2019-06-28 10:13:57 +02:00
08a79fc88b Depsgraph: dependency on B-Bone start handle end roll when inheriting it.
Specifically the dependency is on any drivers that may be affecting
the RNA property of the handle bone, which currently link to segments.
2019-05-14 22:26:49 +03:00
d7e2fe275d Depsgraph: build bbone operation if bone segments has animation
This is a part of T61296: Crash with animated b-bone segments.

Consider animated/driven bendy bones segments as something what requires
special bendy-bones operation and relation in the dependency graph.

This is because it is more beneficial from a performance point of view
to not build operations if they are not needed. But if the property is
animated it is not possible to make any reliable decision based on just
a property value.

Differential Revision: https://developer.blender.org/D4739
2019-04-30 11:32:02 +02:00
58a1eb9a00 Depsgraph: fix standard IK target dependencies.
Targeting a different object always requires its transform,
and normally dependencies should go to the solver node.

ITASC is quite broken so special case it until fixed.
2019-04-23 17:47:17 +03:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
2f2ba04c60 Fix T63574: missing implicit parent bone dependency in proxies.
Although technically evaluating the proxy copy nodes doesn't require
the parent bone to be copied, other nodes that depend on the bones
sometimes expect the parent to be ready. To meet this expectation
it's necessary to add the dependency to the graph.
2019-04-15 19:54:03 +03:00
6a59e12364 Fix T59622: dependency problems with Spline IK.
The bug is caused by problems in the dependency graph. Unfortunately,
fixing is not just a matter of fixing the graph, because correct
dependencies would cause a cycle here and in other reasonable use
cases. The real fix thus requires refactoring Spline IK to require
curve data only in the actual evaluation phase, and not in POSE_INIT_IK.

In addition, this separates the normal bone evaluation loop from
Spline IK computations for two reasons:

- That still needs to be done even if spline IK can't evaluate
  due to missing curve data.

- It should reduce issues with induced shearing, as Spline IK now
  controls how parent-child relations are handled in the chain, and
  can take care to only carry over rotation and location.
2019-04-14 18:59:27 +03:00
90e760270a Depsgraph: fix debug print crash on IK constraint without target. 2019-04-14 13:49:35 +03:00
3d8790faf1 Fix T62048: crash when turning off curve path animation with Spline IK.
Both fix missing depsgraph flag, and gracefully give up on missing data.
2019-04-13 17:36:57 +03:00
af6df8416e Cleanup: Indentation
Got broken in the previous commit somehow.
2019-04-01 16:33:28 +02:00
9ddf0c9d38 Fix memory leak in armatures with no bones
The cleanup operation was never run for such armatures.
2019-04-01 16:09:26 +02:00
4e17197597 Fix T62521: Fake dependency cycle with spline IK
The core was hooking up relation to a wrong operation, in an
attempt to cause proper full update of the pose (since there
is no intermediate state stored anywhere). This is now done
as a part of flush_handle_component_node(), so can properly
route more granular relation.

This fixes the crash which was caused by an access of partially
evaluated data by solving the fake cycle. However, if there
is a real cycle involved the code will still not survive, but
this is more generic issue (which also includes modifiers
for meshes and curves).

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4509
2019-03-13 17:26:17 +01:00
Jose C. Rubio
76437b903d Fix T60185: Crash on adding Inverse Kinematics
When having loops in a kinematic chain and also a IK constrain,
the solve_cycle function removes graph relations necessary to ensure
the cleanup operation was running at the very end.

Due to his Blender was crashing when some operations (the bone
constraints) accessed a pointer that was already freed.

Solved by adding more relations between crucial nodes.
2019-03-13 15:16:28 +01:00
ab0bc65c24 Refactor CDData masks, to have one mask per mesh elem type.
We already have different storages for cddata of verts, edges etc.,
'simply' do the same for the mask flags we use all around Blender code
to request some data, or limit some operation to some layers, etc.

Reason we need this is that some cddata types (like Normals) are
actually shared between verts/polys/loops, and we don’t want to generate
clnors everytime we request vnors!

As a side note, this also does final fix to T59338, which was the
trigger for this patch (need to request computed loop normals for
another mesh than evaluated one).

Reviewers: brecht, campbellbarton, sergey

Differential Revision: https://developer.blender.org/D4407
2019-03-07 11:29:50 +01:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
3b57a0d854 Cleanup: remove original author
Missed when removing contributors.
2019-02-02 02:32:20 +11:00
0d2dfd2e2d Depsgraph: Use operation code for armature evaluation 2019-02-01 15:40:19 +01:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
208a0808b3 Fix T60836: Stretch to flickers when vertex group is used
Missing relation to object transform. Needed to convert vertex
position from local target object space to a local space of the
bone.
2019-01-31 17:57:01 +01:00
c1da8e3b28 Depsgraph: Comb code to a better state all over
Some summary of changes:

- Don't use DEG prefix for types and enumerator values:
  the code is already inside DEG namespace.

- Put code where it locally belongs to: avoid having one
  single header file with all sort of definitions in it.

- Take advantage of modern C++11 enabled by default.
2019-01-31 14:31:41 +01:00
1ddfd8c9ec Cleanup: style 2018-12-08 15:01:47 +11:00
fff5df8108 Depsgraph: Make data allocation dependency more robust
This fix aims to fix crash/assert failure related on wrong
evaluation order which happens when there is a cyclic
dependency involved.

The rationality of this change is that we can allow use
of uninitialized scalar value, but memory is better be
allocated.

This might not be ideal still, but worth a try.
2018-12-07 11:37:44 +01:00
89121253db Depsgraph: Use shorter relation name
It is clear enough already that it goes From to To.
2018-12-07 11:37:38 +01:00
5c9a67c63b Depsgraph: Cleanup, line length 2018-12-07 11:37:38 +01:00
bb16167fd8 Depsgraph: completely move customdata_mask to the ID node.
Move all mask-related fields from Object and OperationDepsNode
to Object_Runtime and IDDepsNode. Auto-apply DEG_TAG_GEOMETRY
if the mask changes after DEG rebuild. Update DEG API and all
code that uses it.

This fixes "source mesh data is not ready" errors from Data
Transfer modifier when parameters are changed in the UI after
the recent mesh_get_eval_final fix.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D4025
2018-12-03 18:29:06 +03:00
55b31dd98c Merge branch 'master' into blender2.8 2018-12-02 14:37:04 +11:00
1e820898ff Depsgraph: add a new operation node for computing B-Bone segments.
Computing the shape of a B-Bone is a quite expensive operation, and
there are multiple constraints that can access this information in
a variety of useful ways. This means computing the shape once per
bone and saving it is good for performance.

Since the shape may depend on the position of up to two other bones,
often in a "cyclic" manner, this computation has to be a separate
node with its own dependencies.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D3975
2018-11-23 23:19:23 +03:00
6a3451fe4e Depsgraph: Ensure solver cleanup order
Ensure that pose cleanup is never run before all IK solvers are finished.
2018-11-22 16:17:18 +01:00
60857cdb79 Depsgraph: Cleanup, line wrapping 2018-11-22 16:17:18 +01:00
a20d350dd5 Depsgraph: Cleanup, make it easier to create relations with flags 2018-11-22 16:17:18 +01:00
33ac6c25b9 Fix T56673: Tara.blend from Blender cloud crashes on load
The issue was caused by dependency cycle solver killing relation
which was guaranteed various things: i.e. copy-on-write component
orders and pose evaluation order (which must first run pose init
function).

Now it is possible to prevent such relations from being ignored.

This is not a complete fix, but is enough to make this specific
rig to work. Ideally, we also need to run copy-on-write operation
prior to anything else.
2018-11-16 16:29:46 +01:00
7b271d5fc1 Depsgraph: Ensure dependency cycle does not clear runtime memory
If there was a dependency cycle involved, it was possible that pchan
array will be freed before all bones are evaluated. Now clear is
done in a dedicated node, which is never a part of dependency cycle.
2018-11-07 15:06:39 +01:00
cd48d4576b Depsgraph: Add proper API functions for CustomDataMask dependencies.
There were a few copies of the same few lines in depsgraph build code,
so it seems to be logical to introduce a function for it, and make it
accessible from C code for completeness.

As an example, register the mask needs of the Data Transfer modifier.
2018-10-14 20:48:39 +03:00
c0b9a4a86e Depsgraph: Add missing relation for spline IK
Solver should clearly depend on initializaiton.
2018-09-26 18:16:55 +02:00
342e73f90f Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz.
Differential Revision: https://developer.blender.org/D3719
2018-09-24 18:48:29 +02:00
bb7b1cc884 Fix T56170: Fake dependency cycle in new depsgraph + interleaved armature update + proxy
Make proxy copy result more atomic operation.
2018-07-31 13:24:57 +02:00
3766b93853 Depsgraph: Add missing relation to pose init
Pose init initializes inversed object matrix, which means it does
need to have proper object transform.
2018-06-27 16:35:06 +02:00
695747aad1 Depsgraph: Object data separation, armature 2018-06-06 12:36:51 +02:00
3248eef697 Merge branch 'master' into blender2.8 2018-05-04 12:50:40 +02:00
fa11dc6730 Depsgraph: Fix extra operations and relations created for shared armatures 2018-05-04 12:49:48 +02:00
bb75c4cbe9 Depsgraph: Make all print messages to respect per-depsgraph debug flags 2018-05-02 17:09:44 +02:00
6962119e7f Merge branch 'master' into blender2.8 2018-04-10 12:00:10 +02:00
5c3857b305 Depsgraph: Build relations for objects linked via pchan constraints
This is similar to previous fix for missing ID nodes, just the original
fix missed this part of change because it looked like it is already
happening.
2018-04-10 11:57:20 +02:00
d54a058f35 Merge branch 'master' into blender2.8 2018-04-04 10:16:38 +02:00
f913e69093 Depsgraph: Add missing expansion od custom bone shapes
This was fixed in 2.8 branch but not in master.
2018-04-04 10:15:45 +02:00
6bac7c35e8 Merge branch 'master' into blender2.8 2018-02-22 10:47:40 +01:00
51483bd49f Depsgraph: Use proper debug print flags check
Was printing some tagging/evaluation prints when only building
messages were requested.
2018-02-22 10:40:18 +01:00
257cf86a05 Merge branch 'master' into blender2.8 2018-02-22 00:59:32 +01:00
2945831630 Depsgraph: Fix fake dependency cycle with chained IK solvers with tip excluded
Not sure why we need a relation from solver to a tip local transform, this
will be handled via parent relation.

Fixes remaining dependency cycles reported in T54083.
2018-02-21 12:04:28 +01:00