Commit Graph

900 Commits

Author SHA1 Message Date
2f92b5bc3f fixes for unicode input, should work for operator textinput now. 2011-10-20 11:18:57 +00:00
9bbec84e7e initial support for unicode keyboard input for ghost & blenders WM.
- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
2011-10-20 05:30:26 +00:00
309721c2e4 Other part of the MSVC build fix (need definition for "finite" macro from BLI_math.h) 2011-10-14 08:06:59 +00:00
eaff9a1c1b Reverting my windows build fix because it breaks the bug fix committed in r40995 2011-10-14 07:41:45 +00:00
13490b1ac3 Fix MSVC build ( .0f/.0f fires a compiler error ) 2011-10-14 05:07:53 +00:00
9e17ecf010 Fixing [#28907] Frozen playback.
Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-13 22:19:29 +00:00
ca5871c26f reverting part of rev40594.
Pardoon, looks like i've forgot to revert current work before
commiting actual patch i wanted to send to the svn.
2011-10-01 13:46:20 +00:00
b88776ba5a fix for crash with demo mode addon, modal operator loading a blend file would free all window data which was then accessed, causing a crash. 2011-09-28 15:42:55 +00:00
a25c7f647e navmesh: convert object_navmesh.cpp to plain c. 2011-09-27 09:09:43 +00:00
49b518eff8 Fix #28489: Wacom Intuos 4 tablet doesn't work with outliner
Stylus can produce slight movements when it touches tablet,
so CLICK event wasn't triggering. Do not store INBETWEEN_MOUSE
as previous event to make CLICK events triggered correct.

Thanks to Brecht to pointing on short way to fix this problem.
2011-09-22 15:39:31 +00:00
8cf8fd7326 - translation scripts now run with py3.x
- added convenience make target 'make translations'
- some MEM_malloc strings were not unique enough, expanded them.
2011-09-20 17:07:33 +00:00
68693b4532 Fix #28541: crash with operator reports in some cases, caused by my recent fix
for missing reports, thanks to Sergey for tracking this down.
2011-09-07 11:53:16 +00:00
76ddf6d2ee Fix #28404: certain keyboard shortcuts not shown in menus, e.g. move operators
in graph editor > channel menu. Problem was these did not inherit operator
execution context correctly.

Fix found by Sergey, also needed to fix logic operators which were not working
when invoked instead of executed.
2011-09-05 17:57:04 +00:00
d91587752c Fix #28504: lib linking errors were not shown when opening a file from
the splash screen.
2011-09-05 13:19:19 +00:00
a244a787de sanity checks on operator exec/modal/invoke return values. 2011-08-25 16:42:42 +00:00
5681380db0 simplify x11 path code, had unneeded NULL checks and std namespace 2011-08-07 17:38:36 +00:00
f12df1e386 ndof data change: operators can access values as vectors or components, as both are handy 2011-08-07 17:22:47 +00:00
6c821f4078 stricter NDOF guards for Windows (forgot in earlier commit) 2011-08-06 23:13:36 +00:00
e6e4c7ef8b KEYMAP REFACTORING
Diff Keymaps

User edited keymaps now no longer override the builtin keymaps entirely, but
rather save only the difference and reapply those changes. This means they can
stay better in sync when the builtin keymaps change. The diff/patch algorithm
is not perfect, but better for the common case where only a few items are changed
rather than entire keymaps The main weakness is that if a builtin keymap item
changes, user modification of that item may need to be redone in some cases.

Keymap Editor

The most noticeable change here is that there is no longer an "Edit" button for
keymaps, all are editable immediately, but a "Restore" buttons shows for keymaps
and items that have been edited. Shortcuts for addons can also be edited in the
keymap editor. 

Addons

Addons now should only modify the new addon keyconfiguration, the keymap items
there will be added to the builtin ones for handling events, and not get lost
when starting new files. Example code of register/unregister:

km = wm.keyconfigs.addon.keymaps.new("3D View", space_type="VIEW_3D")
km.keymap_items.new('my.operator', 'ESC', 'PRESS')

km = wm.keyconfigs.addon.keymaps["3D View"]
km.keymap_items.remove(km.keymap_items["my.operator"])

Compatibility

The changes made are not forward compatible, i.e. if you save user preferences
with newer versions, older versions will not have key configuration changes that
were made.
2011-08-05 20:45:26 +00:00
Nathan Letwory
dc4b104e60 typo fix. 2011-08-02 23:52:07 +00:00
3af9651b90 ndof changes: turned off 3D mouse during transform, removed timing bug in image/uv, added option for zoom axis (up/down vs. forward/backward) 2011-08-02 22:50:06 +00:00
70b4758ff8 Made wmNDOFMotionData use a vector rather then xyz members, makes it nicer to use with math functions.
ndof_to_angle_axis and ndof_to_quat now use math functions.
2011-08-02 07:08:22 +00:00
73417bfbb5 spoof MOUSEMOVE after NDOF_MOTION event, added comments 2011-07-25 00:03:07 +00:00
ed232c756d ndof overall sensitivity is now live 2011-07-24 00:40:39 +00:00
Nathan Letwory
eea7c358c7 svn merge -r37276:38555 https://svn.blender.org/svnroot/bf-blender/trunk/blender . 2011-07-21 09:40:59 +00:00
cc1ba4569c more consistent and modal-friendly ndof events, fly mode v1 2011-07-14 21:20:45 +00:00
f10f3d3651 Bugfix #27768
On clicking in a non-active Blender window (when you activated others),
the mouse position of the first click was still the old position.

Problem is in GHOST; it sends out the 'activate window' event after the
mouseclick event itself. Code now checks for this case and reads the
correct mouse position.
2011-06-27 11:21:25 +00:00
c518aa1383 GHOST Cocoa: move y origin top/bottom conversions out of windowmanager module
and into GHOST. Also fixes a problem where e.g. the user preferences window
would not open under the mouse cursor correctly.
2011-06-23 19:55:47 +00:00
6aa7777144 removed temporary debug logging 2011-06-15 02:40:25 +00:00
7b124242e7 SpaceNav works on Linux 2011-06-11 00:25:48 +00:00
e75ff53452 migrated NDOF code from soc-2010-merwin, SpaceNavigator now works on Mac blender 2011-06-08 21:18:03 +00:00
7c9d76199c spelling corrections 2011-06-06 00:48:10 +00:00
e4bb5403d3 fix for crash opening the file selector twice with multiple windows open (when the mouse was over the inactive window). 2011-06-06 00:42:36 +00:00
b1ddf90239 fix [#27458] Links for Logic Bricks no longer work
event->mval wasn't being set in some cases by the event system.
2011-05-22 04:05:09 +00:00
5f5cdf9d00 for bug [#27358] Transform bug when transform > 500
mouse coords would with cont. grab would wrap at short.
use mouse coords as int rather then short.

this problem still happens on linux because of XTranslateCoordinates
2011-05-12 16:47:36 +00:00
d494c97b58 fix for using enter on menus which load files:
commonly Ctrl+N,Enter or Ctrl+O,Enter
2011-04-23 03:31:27 +00:00
f9f771cd01 converted more mixed tab/space indentations to tabs. only whitespace changes. 2011-04-21 15:53:30 +00:00
c605091b09 Fix for fix for the bugfix :)
Just cleaned the code/order here and added comments why this works.
I should have known it... thanks Andrea for quick action!
2011-04-21 09:43:38 +00:00
2d9c94604a fix crash with lots of operators when running "blender -d". Easy case to reproduce, just try to delete default cube.
Temporary hack to prevent crasher, likely caused by rev. 36242.
2011-04-20 20:46:02 +00:00
069a3c193c Bugfix #27058
Top bar: Add -> Mesh -> UV Sphere + Enter crashed.
It didn't crash with leftmouse, but that was coincidentally working.

Menus were freeing modal handlers in Window, while handlers were still 
in use. Fix provides to tag handlers for being freed now.

Will add on my attention list for more elaborate checking work here, for
upcoming 2.57a I rather stick to minimal change in code here.
2011-04-20 11:15:58 +00:00
Nathan Letwory
d13df6cffc Print out reports on console too (debug and up) as fix for [#26708] "INFO" reports are not displayed
reported by Tom Edwards

Showing of certain reports (ie. info) is very hidden. At least print these to console.
2011-04-09 02:23:39 +00:00
57d020f061 fix [#26756] "Release confirms" breaks marker functionality in Timeline 2011-04-04 07:42:08 +00:00
37007a7bc8 disable continuous grab in the header, its more annoying then useful.
also NULL texture's point density tree data when copying to prevent possible double free.
2011-04-04 03:25:05 +00:00
bfadd7c9aa modify error when python is not found so as not to confuse users who don't build blender.
+ minor edits.
2011-03-30 07:21:41 +00:00
b2ac8ff1e1 Maintenance:
Gave the report-timer (in top header) an own TIMER define, to not
confuse with timers in use for UI. Easier for debugging. :)
Also gave better malloc names to regions in 3d window.

All this for testing proper buffer drawing in Intel cards... which
is still unsolved.
2011-03-28 18:51:27 +00:00
fc7c3c663e - weight paint poll would crash if no area was found.
- don't print a line for each operator run when in background mode.
- extrude was using an invalid type for RNA access.
2011-03-22 14:04:47 +00:00
2299d674f4 operators called from python were not getting their reports back into python errors.
eg:
- console calls operator
- operator calls report
- report went into header rather them back into the console as an error.
2011-03-22 02:38:39 +00:00
6559209dbf [#26482] Solidify / Animation Opengl render. no texture.
workaround for view3d datamask not being correct on opengl render.
2011-03-13 02:44:25 +00:00
bfe5a6ed8f fix [#26448] Solidify Modifier makes mesh texture missing in OpenGL render 2011-03-11 05:23:56 +00:00
476eadbcb1 Bugfix #26437
- Tooltip-hanging fix made the 'active' button be removed when mouse
  enters another subwindow. Caused by commit of a week ago.

- Reverted the eventsystem change that sets 'active subwindow' before
  it calls modal handlers. This made editors become active on using
  menus, buttons, or other modal ops.

  Side effect is that for transform operators called via toolbar, the
  overlay-extra draw with helplines now gets skipped. Will check on
  good ways for it.
2011-03-10 11:11:26 +00:00