Commit Graph

487 Commits

Author SHA1 Message Date
6f51df5384 SCons: Attempt to deal with branches without upstream configured 2015-03-20 14:03:54 +05:00
63ea8dd156 Initial compilation support with C++11 featureset enabled
This commit makes some preliminary fixes and tweaks aimed to make blender
compilable with C++11 feature set. This includes:

- Build system attribute to enable C++11 featureset.

  It's for sure default OFF, but easy to enable to have a play around with
  it and make sure all the stuff is compilable before we go C++11 for real.

- Changes in Compositor to use non-named cl_int structure fields.

  This is because __STRICT_ANSI__ is defined by default by GCC and OpenCL
  does not use named fields in this case.

- Changes to TYPE_CHECK() related on lack of typeof() in C++11

  This uses decltype() instead with some trickery to make sure returned type
  is not a reference.

- Changes for auto_ptr in Freestyle

  This actually conditionally switches between auto_ptr and unique_ptr since
  auto_ptr is deprecated in C++11. Seems to be not strictly needed but still
  nice to be ready for such an update anyway/

This all based on changes form depsgraph_refactor branch apart from the weird
changes which were made in order to support MinGW compilation. Those parts of
change would need to be carefully reviewed again after official move to gcc49
in MinGW.

Tested on Linux with GCC-4.7 and Clang-3.5, other platforms are not tested and
likely needs some more tweaks.

Reviewers: campbellbarton, juicyfruit, mont29, lukastoenne, psy-fi, kjym3

Differential Revision: https://developer.blender.org/D1089
2015-03-13 16:47:40 +05:00
d58a15c0a6 Windows: Add stacktrace support when unhandled exception occurs.
We need to register the exception handler slightly differently here, as
well as adding DbgHelp as a library, but according to docs it should be
supported in recent Windows editions (Win XP included even).

We can try it first and revert if there are issues.
2015-03-03 13:39:15 +01:00
bd5154bb2c Fix Cycles OpenCL error with scons, util_math_fast.h was missing.ø 2015-02-18 22:44:17 +01:00
c62c44bdc1 Fix for scons + mingw64 warning flags fix
So, it turns out my changes here the other day were a bit too over-eager:
  -Wdeclaration-after-statement and -Wstrict-prototypes only applied to C code
and not C++ (which that set of flags was getting included for too).

  However, -Wno-char-subscripts is fine where it is now, so I've left it in place
2015-02-06 23:51:31 +13:00
40f237675f Some tweaks to support upcoming OSL-1.6
Doesn't mean we're 100% ready for the transition, but need to start somewhere
anyway. Changes:

- OSL is no longer supporting cpp and requires usage of Boost Wave.
  So now Wave component of Boost is optionally demanded when looking for the
  Boost libraries if OSL is enabled.

  Only did this for Linux, MSVC seems already using Wave. Not sure about OSX.

- Because of the same reason OSL should be moved prior Boost for linker.

- Whole archive trick makes it so linking fails with duplicated symbols, so
  removed it for the new OSL. Didn't see issues with this so far.

- Added some code to check OSL version on Linux. Would need to move all that
  to FindOpenShadingLanguage.cmake which we can get from Cycles standalone
  repository.

  So in theory no affect on current stup would be made at all.

- Added some tweaks to buildbot files. It now seems to be happy with the new
  OSL libraries, but again, those tweaks are not in action yet.

All this was tested on Linux only. Win/OSX might still need some tweaks to
support new OSL.

P.S. This doesn't mean we're pushing OSL update yet, just making some
preliminary tweaks to avoid entropy of PITA when we'll actually want to
switch.
2015-02-06 14:57:32 +05:00
31425f9225 Compiler warnings tweak for scons + mingw64
The warning flags in C_WARN were not actually getting included
(most notably, the one disabling the pointless + braindead one
about using chars to index into arrays - given that we only use
unsigned chars everywhere). Maybe this should get done for the
other scons platforms too?
2015-02-05 00:50:50 +13:00
ce6e71ea90 Make MSVC 2013 win32 also use new OpenEXR 2.2 2015-02-02 21:30:28 +01:00
d7ad64cc5e Bump OpenEXR to 2.2 for windows MSVC 2013 2015-02-02 19:44:49 +01:00
424100cecb Update scons build documentation
- fix dead blender.org link (build dependencies)
  - rewrite $BLENDERHOME/{config,tools}/* to $BLENDERHOME/build_files/scons/{config,tools}/*

Patch by David Creswick, thanks!

Reviewers: jesterking

Differential Revision: https://developer.blender.org/D798
2015-01-28 23:40:41 +05:00
ce52e781b0 Switch windows MSVC builds to OpenAL-soft 2015-01-28 10:36:19 +01:00
f80eb37e21 Remove executable flag from the build configuration files
They're not intended to be executed directly and seems mode change happened
by accident.

Setting -x for this files to avoid possible incidents by trying to run this
files in shell.
2014-12-31 14:05:53 +05:00
47788b5e68 Switch to numpy 1.9 for windows platform 2014-12-10 13:50:51 +05:00
7b6c9d23cf Cycles: Fix compilation error with MinGW and logging enabled 2014-12-08 19:37:41 +05:00
Severin
e81d077c85 Input Method Editor (IME) support for text buttons
Original patch by @random (D765) with some minor work done by @campbell
and me.

At this place, I'd like call out a number of people who were involved and
deserve a big "Thank you!":
* At the first place @randon who developed and submitted the patch
* The Blendercn community which helped a lot with testing - espacially
* @yuzukyo, @leon_cheung and @kjym3
* @campbellbarton, @mont29 and @sergey for their help and advises during
* review
* @ton who realized the importance of this early on and asked me for
* reviewing

We are still not finished, as this is only the first part of the
implementaion, but there's more to come!
2014-12-07 00:58:17 +01:00
abab4f19e6 Fix scons+mingw64 compiling - Ensure WITH_BF_CYCLES_LOGGING is defined and turned off 2014-12-05 13:13:34 +13:00
2f637004d5 Buildbot: Enable sm_52 for OSX
This actually enables it in the darwin scons config, that's how it always
used to be configured there.
2014-12-04 19:30:35 +05:00
9ae458362a Cycles: Enable logging by default
Default configuration already includes libmv and glog, so all
the dependencies are met. And logging is nice to have anyway.

This wouldn't give any slowdown, because all the logging is
silenced unless '--debug-cycles', plus no logging is done
from the speed critical code.
2014-12-03 22:46:56 +05:00
627f27502f Cycles: Support logging when building with SCons
Basically, title says ti all, the option is called WITH_BF_CYCLES_LOGGING
2014-12-03 22:46:56 +05:00
4649f17c38 Cycles: Enable native sm_52 kernel for Windows. 2014-12-02 13:41:43 +01:00
82d2718c8f Switch to SDL2 on OSX 2014-11-19 19:41:41 +01:00
80d1d624d3 Support dynamic loading of SDL libraries
This is mainly to address old issue when one need to have SDL library installed
in order to use our official builds. Some hip distros already installs SDL,
but it's not quite the same across all the variety of the distros.

We also now switching to SDL-2.0, most of the distros have it in repositories
already, so it shouldn't be huge deal to install it if needed.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D878
2014-11-17 17:43:18 +05:00
fa821a969e OSX/buildsystems: unify openmp handling by changing iomp5 id to @loader_path/../Resources/lib/libiomp5.dylib
This makes install_name_tool usage obsolete here and also assures cmake builds can be codesigned.
IMPORTANT: update lib (darwin-9.x.universal/openmp)
2014-11-16 17:03:44 +01:00
96ca64629d Windows (MSVC2013) move to SDL2 2014-11-13 16:23:27 +01:00
3248be1fbf SCons: Expose missing command line arguments controlling GLEW 2014-10-31 22:51:59 +05:00
778afc8082 Disable GLEW_MX in scons
This was already disabled in CMake and we need to keep build systems
in 100% synchronized state.

P.S. Would it be a real fix to drop SCons?
2014-10-31 22:51:44 +05:00
5e6d878318 Revert "Scons/funstuff: notify when the binaries are compiled"
This reverts commit cdf5370159.

Please always keep build-systems simple, boring & functional,
anyone who liked notification popups can write a simple build script.
2014-10-31 10:41:12 +01:00
cdf5370159 Scons/funstuff: notify when the binaries are compiled 2014-10-23 19:19:02 +02:00
c8a62319cf Linux/scons: fix compile, BF_BOOST_LIB_STATIC string was miising a space 2014-10-21 18:47:52 +02:00
8d084e8c8f Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00
27d660ad20 Cycles: Add support for debug passes
Currently only summed number of traversal steps and intersections used by the
camera ray intersection pass is implemented, but in the future we will support
more debug passes which would help checking what things makes the scene slow.
Example of such extra passes could be number of bounces, time spent on the
shader tree evaluation and so.

Implementation from the Cycles side is pretty much straightforward, could only
mention here that it's a build-time option disabled by default.

From the blender side it's implemented as a PASS_DEBUG with several subtypes
possible. This way we don't need to create an extra DNA pass type for each of
the debug passes, saving us a bits.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D813
2014-10-04 19:00:26 +06:00
bcab08c50a Libmv: Fix wrong variable use in scons 2014-10-02 17:12:49 +02:00
178f8400ee Libmv: Add an option to disable schur specializations build-time
This way folks with few ram or those who wants to hack into Ceres
code might compile Blender much faster.
2014-10-02 13:01:34 +06:00
feba2d3edf Attempt to fix compilation error on ubuntu linux 2014-09-08 14:29:34 +06:00
9b9ddb4669 Make SCons's DEBUG/_DEBUG consistent with CMake
Also move this to a generic place in SConstruct instead of having this
defines in 6 different configurations.

Should not be functional changes, but please verify all the platforms.
2014-08-27 14:49:47 +06:00
2b1bacddec Scons / Buildbot: Remove code for Visual Studio 2008.
Probably the vc2013 builder can become a more generic name now, but I will double check this with Martijn.
2014-08-12 12:32:39 +02:00
e7b396c954 fix check for not llvm 2014-08-02 15:30:28 +02:00
249fbbf764 Collada and llvm both use the same functions and they clash.
Since we have older llvm for msvc2008 and new one for msvc2013 we need to work around it.
2014-08-02 15:20:03 +02:00
bc9bbca41b Move to OIIO 1.4 also for windows x86 2014-08-02 09:59:09 +02:00
c9366a2969 Make build work with llvm3.4 and oiio 1.4 2014-08-01 13:43:12 +02:00
a4c287ed7d OSX/scons: Change Blender bundle datastructures + referennces to match the upcoming codesigning needs
- i used deprecated rules up to now which will break in OSX > 10.9.5 and 10.10 > dp4
- todo: adapt cmake due it will break with this commit
2014-08-01 00:57:17 +02:00
9a904a3857 OSX: adaptions needed for renewed osl/oiio/llvm 2014-07-25 10:27:30 +02:00
42615d88b6 Fix compilation error with scons when building from detached head 2014-07-10 16:23:48 +06:00
2788d5f385 Attempt to fix compilation error on 32bit OSX and SCons 2014-07-10 02:19:41 +06:00
c4eeda2673 OSX: Jpeg2000 was formely handled by quicktime, after QT removal it was forgotten to move it to openjpeg, doing this now
Note: In releases this was missing since 2.69, so we may want an ‘a’ release for 2.71
2014-07-04 15:02:05 +02:00
e81b938631 Fix scons unable to build with sources tar archive (no git repo available in this case).
Reported by Clouclou over IRC, thanks!
2014-07-02 20:30:50 +02:00
72ac596e19 Update Ceres to latest upstream version
Brings new bounds limiting and also prepares build system
for the changes in the upstream.

Namely shared_ptr header and namespace is now being detected
by a build system rather than by hacks in the code.

This commit includes some changes to auto-detection flags
in SCons, presumably adding more consistency there. This
is main changes which are suppoed to be reviewed here.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D581
2014-06-27 14:08:27 +06:00
a5d5f7fe16 Another attempt to solve compilation error
Sorry for the noise, but it's tricky to troubleshoot stuff
which only happens on buildbot..
2014-06-26 16:22:04 +06:00
ee20433cf3 Tweak to previous commit, fixes scons to survive when upstream is not found 2014-06-26 16:18:38 +06:00
283abdf3b2 Fix compilation error with scons and older pythons 2014-06-26 16:03:52 +06:00