Commit Graph

4909 Commits

Author SHA1 Message Date
4a59928484 CMake option 'WITH_HEADLESS' to build blender in headless mode (no x11/xlib) with NULL ghost classe. 2011-06-04 14:12:55 +00:00
d1c542ce05 3D Audio GSoC:
Memory management improvements.
2011-06-03 23:28:57 +00:00
cd04cff180 Merge with trunk revision 37149. 2011-06-03 23:24:01 +00:00
966e004bbe Cycles: OSL build & image manager fixes. 2011-05-31 16:21:30 +00:00
fc68daff58 Cycles: compile warning fixes. 2011-05-31 16:19:02 +00:00
64c2d5e90e Cycles: more opencl fixes. 2011-05-31 11:31:00 +00:00
eedcba7ed5 Cycles: for material/world/lamps, if use_nodes is disabled, show some
default shaders instead of black.
2011-05-31 11:28:04 +00:00
e2f2626179 Cycles: fix crash syncing curve/text object with no verts/faces. 2011-05-31 11:12:42 +00:00
20746f6bb0 Cycles: fix instanced mesh sync being a bit too slow. 2011-05-31 10:57:43 +00:00
d404c31e8d Cycles: fix sync issue with group instances. 2011-05-31 10:41:01 +00:00
6a128eee7b Cycles: svn merge -r36777:37040 https://svn.blender.org/svnroot/bf-blender/trunk/blender/ 2011-05-31 09:51:46 +00:00
89983a2187 Cycles: fix compile error for cycles_test. 2011-05-31 09:47:19 +00:00
b434550edc fix for recent cmake changes 2011-05-31 09:27:33 +00:00
09da9d4393 cmake maintenance
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
57d190ee10 3D Audio GSoC:
Changing converter functions to work when input and output buffer are the same.
2011-05-29 11:25:05 +00:00
d635a2b143 Disabling xinput wasn't done completely. 2011-05-28 15:34:02 +00:00
ce8467ffd3 == FFMPEG ==
Did some fine-tuning for AVOption -> AVOption2 crazyness
2011-05-28 14:16:56 +00:00
3ca0bfdd66 == FFMPEG ==
Small fix for a very old bug in swscaler color space support detection.
2011-05-28 00:07:33 +00:00
42121590f4 == FFMPEG ==
Added central compatibility header file, which enables blender to compile
against very old ffmpeg versions as well as very new versions using the
*NEW* API. (Old API functions are simulated using macros and inline functions)

Added a whole lot of additional checks, tested against 6 different versions
down the timeline, hopefully, now finally all is well.
2011-05-27 23:33:40 +00:00
7e4ba190cb Cycles: fix GLEW library build issue. 2011-05-27 12:13:10 +00:00
4bb582effb Cycles: some mix node blend modes not working correct:
subtract, screen, divide, difference, darken, lighten, overlay

patch by Sanne, thanks!
2011-05-27 09:38:49 +00:00
4b9a63c6d3 == FFMPEG ==
* removed a lot of old cruft code for ancient ffmpeg versions
* made it compile again against latest ffmpeg / libav GIT
  (also shouldn't break distro ffmpegs, since those API changes
  have been introduced over a year ago. If it nevertheless breaks,
  please send me an email)
2011-05-26 21:57:02 +00:00
4ac88bd16f Fix for mingw 64bit fix. 2011-05-24 11:19:11 +00:00
3e62e518ec Attempt to fix mingw 64 bit compile error. 2011-05-24 11:01:39 +00:00
1e00590f1c Fix #26728: crash with load/save on Mac, on files that close & open a window
when loading them. Custom cursor shown during load was not freed correctly
when closing the old window, which resulted in unpredictable crashes later on.
2011-05-23 15:56:26 +00:00
63d4bafff5 Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
88d9d89c97 Cycles: svn merge -r36495:36747 https://svn.blender.org/svnroot/bf-blender/trunk/blender/ 2011-05-18 13:56:20 +00:00
8da594c861 Render API: first step in updating RenderEngine to work according to:
http://wiki.blender.org/index.php/Dev:2.5/Source/Render/RenderEngineAPI
2011-05-17 14:26:45 +00:00
25b25059ef Cycles: fix vector math subtract not working correct, patch by Sanne. 2011-05-16 08:08:37 +00:00
233f27a7e1 Cycles: fix chained mix/add closures nodes not working. 2011-05-14 13:23:15 +00:00
fd5937fd1f Cycles: OSL build fixes, based on patch from erwin94. 2011-05-14 09:42:02 +00:00
922bb24865 Cycles: color space control for image/environment texture nodes. Ideally would
be automated but need to think about how to do this, not so simply in a node
system. But guideline for now is, for color textures set to sRGB, for things like
bump or roughness map, set to Linear.
2011-05-13 14:32:08 +00:00
216602fe4b Cycles: fix BSDF closure inputs ignoring links. 2011-05-13 12:11:08 +00:00
397f3893dd Cycles: remove developer docs, all moved to wiki now. 2011-05-13 11:10:30 +00:00
57c626d11c Forgot to close clipboard when lock fails.
Thanks to jesterKing!
2011-05-12 18:04:24 +00:00
1d6278f80a Fix #27359: Pasting long text crashes blender
Actual problem was caused by insufficient buffer size
in ui_text_leftclip()

Also fixed possible invalid memory write in GHOST_SystemWin32::getClipboard
which was caused by accessing clipboard buffer after closing
clipboard. This mustn't happen.
Also fixed possible crush when buffer was failed to be locked.
2011-05-12 16:49:53 +00:00
88b25b871d Cycles: fix mapping node rotation not working correct for Y/Z axes, patch by Sanne. 2011-05-12 11:34:16 +00:00
754c134e09 Fix #27279: IK bone rotation limits set to 0 disabled the limit, this was
unintentional, since there is already a toggle to enable/disable it.
2011-05-12 08:34:31 +00:00
Nathan Letwory
56c5d71f1c Apply patch from Ryakiotakis Antonis as posted on ML
Should fix MingW build problems - mingw users, please test too :)
2011-05-10 23:54:15 +00:00
Nathan Letwory
fab1ee1f78 MingW apparently doesn't know about RIM_INPUTSINK, define it if it isn't already. 2011-05-10 23:38:40 +00:00
Nathan Letwory
14c3714b81 Revert rename of r36578, breaks scons compile. 2011-05-09 21:34:52 +00:00
c87b5f8dfb SVN maintenance. 2011-05-09 20:13:48 +00:00
1e0c3d315b minor cleanup, no functional changes. 2011-05-09 14:41:44 +00:00
88a13d7395 fixed scrolling lists with the mousewheel for some X11 windowmanagers.
some WMs not only send 'crossing' events when really moving from one
window to another, but also when mousewheeling.
distinguishing those events 'mode' property fixed this.

brecht++ for figuring out the details.
2011-05-09 12:46:59 +00:00
442baef055 Cycles: different fix for animation render, in render API instead of python script. 2011-05-09 10:43:09 +00:00
31f44d8142 Cycles: fix color difference between render / 3d view with color management disabled. 2011-05-09 09:03:08 +00:00
4c71d9efb5 set svn end of lines to native 2011-05-09 08:15:38 +00:00
Dalai Felinto
0b03268c17 Patch [#26799] embedded blenderplayer not receiving keyboard input by Sebastian Korczak
(patch co-reviewed by Nathan Letwory)

Overview: GHOST using rawinput for keyboard input. GHOST window receives WM_INPUT only when it is the active window. Child window cannot be active, so when embedding blenderplayer, WM_INPUT is consumed by top level parent window (for Burster it is the web browser window). Patch register raw input device as 'inputsink' - it makes GHOST window receives all keyboard messages. Window procedure check if GHOST window is active or focused.

::TranslateMessage(&msg) generates WM_CHAR etc. messages from WM_KEYDOWN, WM_KEYUP etc. Because of using RawInput only WM_INPUT messages are processed, so we doesn't need WM_CHAR, WM_KEYDOWN etc. [this is why ::TranslateMessage is no longer getting called].

Note: It's responsibility of the parent window (aka the wrapper) to send WM_SETFOCUS to child window (embedded blenderplayer).
However some parent windows (e.g. webbrowsers) will not send WM_SETFOCUS to the child window when someone clicks on it.
In those cases the blenderplayer needs to be patched to call setFocus(&msg); in the event of WM_LBUTTONDOWN (see GHOST_SystemWin32.cpp)
2011-05-07 22:28:56 +00:00
cb12337363 Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
2011-05-06 20:18:42 +00:00
c18c6056ff Cycles: two 32 bit fixes with help from IRC user Agiofws. 2011-05-05 13:51:33 +00:00