Commit Graph

2176 Commits

Author SHA1 Message Date
Sergey Sharybin 471c28f91c Fix #27319: Text editor "Find" does not locate words.
Added new option to find panel of space text which toggles
case-esensitive search.

Additional changes:
- Send NC_TEXT|NA_EDITED when removing markers in find_and_replace modifier
  this prevents "sticked" markers which disappears on first redraw when
  search text wasn't found
- Do not show "Text wasn't found" error when text to be searched is contained
  in the end of buffer and it's selected. Replacing/marking used to happen, but
  this popup message was really annoying for this case.

TODO: It's incorrect to use UI_GetThemeColor4ubv from this operator
2011-05-07 17:52:44 +00:00
Campbell Barton 7a5b16d175 missed updating warp modifier UI, gave a py error when selecting texture UI layer. 2011-05-06 23:54:40 +00:00
Campbell Barton fbe17e09a3 alternative to joe's commit r36451.
loopcut now follows 'Release confirms' user preference.
2011-05-04 20:42:34 +00:00
Sergey Sharybin d000103e80 Own TODO item: sculpting on constructive modifiers
- Constructive modifiers are enabled by default in sculpt mode.
- There's option to disable all constructive modifiers in the "Options"
  panel of toolbox in sculpt mode,
- Use one column in options panel to make strings easier to read
- No modifiers would still be applied on multires
2011-05-04 13:15:42 +00:00
Campbell Barton 5a0dca41e5 fix 2 bugs with addon installation
- installing an addon which creates a new script directory didn't add this to the sys.path.
- installing the addon was meant to set the search string to the addon name but was broken.
2011-05-04 08:44:08 +00:00
Campbell Barton cd2728ea0d fix [#27143] Cannot import key configuration with systemwide install 2011-05-03 08:21:11 +00:00
Campbell Barton 0a415b6e71 replace OBJECT_OT_location_apply, OBJECT_OT_scale_apply, OBJECT_OT_rotation_apply with OBJECT_OT_transform_apply with 3 boolean options.
added back menu item from 2.4x to apply Rotation & Scale.
2011-05-03 07:09:02 +00:00
Joseph Eagar f7ff502e77 =bmesh= fixed unintiialized memory bug, thanks to Francisco De La Cruz 2011-05-03 03:05:15 +00:00
Joseph Eagar 03734f5c58 =trunk=
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.

To use, you need to install liblapack and libblas
2011-05-03 01:48:15 +00:00
Campbell Barton d8eafe14c6 fix [#27148] *Invalid Path* in all "operator presets" dropdowns 2011-05-02 17:29:30 +00:00
Brecht Van Lommel c2f18383f9 Fix #27165: uvedit mesh selection sync did not handle click / shift+click
for switching selection modes in the header.
2011-05-02 11:34:57 +00:00
Brecht Van Lommel bee2523a41 Related to bug #27004: there is now an option to disable color management for
GLSL. I've tried to find a quicker way to do it that still looks the same, but
couldn't find a formula that didn't have major color shifts.
2011-05-02 09:08:43 +00:00
Brecht Van Lommel 5aef2f1ae2 Fix #27243: missing seed button for halo materials. 2011-05-02 08:56:53 +00:00
Joseph Eagar e64fba68a0 =bmesh=
Added a temporary (but fairly complete) wavefront 
obj exporter.  There's no importer as yet, however.
2011-05-02 00:58:33 +00:00
Joseph Eagar 088899236b =trunk=
Recommitted eltopo collision code (but disabled by default)
with Genscher's permission.

To use, you need to install liblapack and libblas
2011-05-01 21:39:13 +00:00
Campbell Barton 6b0d932c0d warp modifier, added in the render branch for durian.
simple modifier, almost like a hook, except it can deform with 2 object source -> target, has option to preserve rotation and use different falloff types.
2011-05-01 15:16:59 +00:00
Tamito Kajiyama b9d4121283 Merged changes in the trunk up to revision 36408. 2011-05-01 13:50:38 +00:00
Campbell Barton 75494ea5b4 - remove UV_OT_select_inverse, instead use invert option for UV_OT_select_all.
- fixed INVERT option for UV_OT_select_all.
2011-05-01 09:21:45 +00:00
Joseph Eagar 9736061c07 =trunk=
Made some improvements to the point density texture.  Added support
for tweaking the falloff with a custom curve.  Also coded new
falloff types based on the age or velocity of particles.

Also added a test break check to the volumetric shade cache code,
to avoid nasty hangups from the preview render (on render, exit,
etc).
2011-05-01 03:57:53 +00:00
Campbell Barton 2cdb79239b fix [#27199] Copy Mirrored UV Coords missing the reverse option 2011-04-29 05:32:27 +00:00
Thomas Dinges 262eec84cd 2.5 UI scripts:
* Small cleanup of code and descriptions.
2011-04-24 20:59:19 +00:00
Tamito Kajiyama bd860f89e7 Merged changes in the trunk up to revision 36301. 2011-04-23 22:08:18 +00:00
Joseph Eagar 133a1c2699 =bmesh= fixed edge split modifier, and a bug in knifetool reported by letterrip. also brought back beautify-fill. 2011-04-22 23:37:58 +00:00
Campbell Barton ee9ea98e48 zoom operator.
- continue zoom now uses the same options as dolly (hoz/vert & invert).
- remove event mouse coord hack to bypass touchpad zoom invert, instead pass invert as an argument.
2011-04-22 14:47:35 +00:00
Ton Roosendaal 9abd711304 Bugfix 26936
EditMode mesh: tool "Mesh Rip Move" shouldnt be in the toolbar.
The tool was coded to use the mouse position next to the selection.
The rip then happens correctly after pressing V and move mouse away
from selection.
2011-04-19 14:36:26 +00:00
Tamito Kajiyama 2497af95a1 Merged changes in the trunk up to revision 36199. 2011-04-17 14:20:43 +00:00
Campbell Barton 7f598451fc fix [#26906] Panorama Button (Camera Data Properties)
- render check for ortho/panorama combination wasn't working since the flags were not initialized at the time of checking.
- disable panorama button in ortho mode.
2011-04-15 12:08:17 +00:00
Joseph Eagar c98148a963 =bmesh= merge from trunk at r36153 2011-04-15 01:19:13 +00:00
Campbell Barton 822debf304 fix for help menu docs linking to the wrong page, created a redirect so 2.57 release doesn't get 404's. 2011-04-14 14:13:04 +00:00
Campbell Barton a1b6e077fd add randomize transform & object align back into the menu. 2011-04-12 15:12:05 +00:00
Campbell Barton 9699592628 py api: bpy.data.is_dirty wasn't working like image is dirty, instead is would return if the file was saved or not.
- rename to 'is_saved' (and negated).
- add 'is_dirty' which is true when the files edits are not saved to disk.
2011-04-11 15:31:05 +00:00
Campbell Barton cfc2b0b01f fix for one of the [#26854] UV issues
- add back UV X/Y number buttons, the report points out they are missing.
- set the 2D cursor's subtype to PROP_COORDS (so buttons say x/y now)
2011-04-11 00:49:08 +00:00
Tamito Kajiyama 3df52d4e19 Merged changes in the trunk up to revision 36092.
Conflicts resolved:
source/blender/makesrna/SConscript
source/blender/makesrna/intern/CMakeLists.txt
source/blender/render/intern/source/pipeline.c
2011-04-11 00:09:56 +00:00
Campbell Barton 28594bc742 minor pep8 edits, also added 'test_pep8' & 'test_cmake' to the GNUmakefile for convenience. 2011-04-10 10:45:56 +00:00
Matt Ebb 3815017c95 Labelling fix 2011-04-10 07:05:22 +00:00
Ton Roosendaal 1728c20a63 Fixes related to using Library files:
- Assigning local materials to library objects disabled
  (crashes on undo/redo cases)
- Disabling options in Material buttons to add/remove slots
  on library data
- Drawing Object ID template in Object properties, this
  allows browse active Object, but especially shows library
  status then.
2011-04-08 16:56:44 +00:00
Campbell Barton 0f5959abd9 fix [#26674] Inconsistency in snapping CursorToSelection between UV_Editor and 3d_View. 2011-04-08 12:28:59 +00:00
Sergey Sharybin dbe3369ae2 Name unification commit for console toggling operator.
Requested by Dalai, approved by Campbell. Other requested from Dalai
changes were rejected by our Python Departament.
2011-04-06 12:30:07 +00:00
Campbell Barton 56968bb580 dfelinto noticed text editor section was missing. 2011-04-06 06:47:04 +00:00
Joshua Leung bbf82877cf Bugfix [#26792] blender crash when scaling action strip in NLA
Two part bug:
Part 1) NLA Editor menu was calling wrong operator
Part 2) r35829 broke NLA scaling, since it only checked that the
transform mode used was allowed in the Action Editor (probably
confused by Part 1)
2011-04-05 11:04:00 +00:00
Campbell Barton 165a40e742 add support for installing addons to custom script path [#26751] installing addon to custom script directory doesn't work 2011-04-05 09:33:28 +00:00
Campbell Barton 61933ec4b9 comment menu item causing crash [#26792]. 2011-04-05 08:43:16 +00:00
Campbell Barton dcb26e4e47 fix [#26782] Missing settings in some texture nodes.
also rename noisebasis_2 --> noise_basis_2
2011-04-05 06:05:55 +00:00
Campbell Barton 162d02bf50 quiet warning & minor pep8 edits. 2011-04-04 22:42:43 +00:00
Campbell Barton 265cdf29fb fix [#26754] Live Edit and Editing UI scripts don't work 2011-04-04 10:13:04 +00:00
Campbell Barton fad71850e4 minor edits to view3d toolbar 2011-04-04 08:47:31 +00:00
Tamito Kajiyama 09c7d5aeb8 Merged changes in the trunk up to revision 35972. 2011-04-03 12:46:33 +00:00
Thomas Dinges 6a841ef3a1 Readme.html and Link to Release Log:
* Ready for release!
Note: JesterKing: Release notes now point to http://www.blender.org/development/release-logs/blender-257/
Would be cool, if we can use that one.
2011-04-02 13:18:33 +00:00
Thomas Dinges 3f6158eedc 2.5 Particle UI:
* Missing colon and not worth a commit message ;-)
2011-04-01 22:41:02 +00:00
Thomas Dinges 1f7ed6a931 2.5 Weight Paint UI:
* Added menu entry for "Set Weight" Tool. Request by venomgfx :)
2011-04-01 22:19:03 +00:00