Commit Graph

6797 Commits

Author SHA1 Message Date
a0feea1fc0 fix [#30201] bpy_extras.image_utils.load_image always returns placeholder
in existing addons this only effects OBJ import.

interestingly even though this is a bug (in that its returning a placeholder when it should load the image), since the placeholder points to the correct path, the image will load correctly when refreshed, so the bug's not too bad.
2012-02-16 04:08:52 +00:00
428f031237 svn merge ^/trunk/blender -r44076:44118 2012-02-15 12:08:06 +00:00
4eb006f6f5 Merging r44070 through r44108 from trunk into soc-2011-tomato 2012-02-14 15:19:49 +00:00
cde2f11244 new bmesh tool - limited dissolve.
This is a kind of simplification/cleanup tool which joins adjacent faces and edges based on the angle.

I've written this as an exercise (since I havnt written a bmesh operator before), and because quite a few users were asking for the dissolve operator to be extended, but I think this kind of functionality needs its own operator.

access from specials menu and mesh menu.

notes
* this exposed a bug in angle_v3v3v3(). will merge fix into trunk after release.
* added utility function BM_vert_edge_angle(), to get the angle between 2 connecting edges of a vert.
2012-02-13 14:37:07 +00:00
b765dd16e4 fix for typo 2012-02-13 12:57:46 +00:00
e6dc5cc156 themes to be distributed with release 2012-02-13 11:29:34 +00:00
aee007c664 more tweaks, outline is lighter then the color given so compensate a bit. 2012-02-13 11:14:12 +00:00
2d1a05874b svn merge ^/trunk/blender -r44024:44076 2012-02-13 04:14:35 +00:00
bcf4491304 Merging r44003 through r44069 from trunk into soc-2011-tomato 2012-02-12 19:00:13 +00:00
bbff6787bc Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property"
Issues was caused by operator props "presets" which was reusing name of property
on every run of OBJECT_OT_game_property_new. This run into conflict with how text
property is determining -- it's stupid name comparsion which worked unexpectable
after adding and removing text property.

Solved by using empty (default) name for game_property_new when crating game property.
2012-02-12 10:23:06 +00:00
5c5685f6c5 Merged changes in the trunk up to revision 44039. 2012-02-12 00:09:48 +00:00
2956ea22f2 typo fix when a preset fails to run. (fail at failing) 2012-02-11 15:49:25 +00:00
5ea86e1e2b svn merge ^/trunk/blender -r43995:44024 2012-02-11 04:10:50 +00:00
a43e627371 fix for presets reusing previous options (which broke preset add/remove) 2012-02-09 13:02:22 +00:00
9e8c17206f Merging r43995 through r44002 from trunk into soc-2011-tomato 2012-02-09 12:35:50 +00:00
c966601e86 Reset Use Active Clip for Follow Track constraints when linking empty to a track 2012-02-09 10:24:44 +00:00
ac4484b239 svn merge ^/trunk/blender -r43976:43995 2012-02-09 01:53:14 +00:00
1957a29c5a Merging r43952 through r43994 from trunk into soc-2011-tomato 2012-02-08 20:40:44 +00:00
0d29b5c3df add bake action into animation menu - this nifty operator wasn't available anywhere in the UI. 2012-02-08 14:01:47 +00:00
19d0f93099 svn merge ^/trunk/blender -r43934:43976 2012-02-08 05:45:16 +00:00
1f74789d12 Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
c5664a86a0 Merging r43909 through r43951 from trunk into soc-2011-tomato 2012-02-07 15:04:56 +00:00
72889d8935 Code Cleanup: remove unused preset variable. 2012-02-07 06:53:19 +00:00
3937ec7d11 svn merge ^/trunk/blender -r43887:43918 2012-02-05 22:13:10 +00:00
eecfa9473c Fix for the Selection by Image Border not working properly.
Problem report by j-mation through the BA Freestyle thread.
2012-02-05 18:42:51 +00:00
fa163003c9 Release schedule:
* BCon4, important bug fixes only.
* Update readme.html and links to release logs, which now point to http://www.blender.org/development/release-logs/blender-262
2012-02-05 16:05:36 +00:00
81048fed74 Merging r43871 through r43908 from trunk into soc-2011-tomato 2012-02-05 14:39:43 +00:00
04a079668c Movie Clip Editor: cleanup of display panels
- Split display options into two panels:
  * Display, which contains all general display options related on editor itself
  * Marker Display, which contains options which makes sense for markers themselves
   and not used so often.
- Remove Show GPencil option which doesn't actually make sense because strokes might
  be disabled from GPencil panel
- Removed Show Pyramid option and show pyramid for KLT tracker as default.
- Added hotkey to toggle Show Disabled (Alt-D)
- Added hotkey to toggle Show Pattern (Alt-S)

Changes in interface and hotkeys are done by Sebastian Koenig.
 Thanks for the patch!

Own changes in interface were related on Aspect Ratio. It doesn't make
much sense for tracking (camera pixel aspect is what you'll want to use,
but for masking it would make much more sense because when you just
want to create a mask for footage you don't actually have camera).
Just removing from interface seems not so nice for now.

Merged from soc-2011-tomato rev43872
2012-02-05 13:43:58 +00:00
b0d39d83b9 Unified "Ridge" and "Valley" into "Ridge & Valley" in the Parameter Editor mode.
The Valley edge type is merely an alias of Ridge in the present Freestyle implementation.
2012-02-05 12:50:01 +00:00
29db9103e9 Reorganization of two view map construction parameters.
* Sphere radius and Kr derivative epsilon were removed from the
Parameter Editor mode.  Now sphere radius of 1.0 and Kr derivative
epsilon of 0.0 are used by default.  The rationale of the removal
is two-fold: little predictability and very minor artistic values.
The effects of these parameters are hard to estimate in advance,
which likely leads to a frustration of users due to repeated
trials and unpredicted results.  Therefore, the two parameters
are considered to have quite limited artistic values.  Proper
definitions of the two parameters more and less require the
knowledge of differential geometry and would not make sense to
most artists for which the Parameter Editor is intended.

* Sphere radius and Kr derivative epsilon are still available in
the Python Scripting mode, but now in an "advanced options" section
that is disabled and hidden by default.  This way new users are
properly warned, while expert users with specific technical needs
can enable these options if they want.  The same default values
mentioned above are used when the two parameters are disabled.
2012-02-05 11:37:39 +00:00
d0412a1981 svn merge ^/trunk/blender -r43864:43887 2012-02-05 02:30:30 +00:00
8160829303 Merged changes in the trunk up to revision 43881. 2012-02-04 14:22:05 +00:00
6927dcbf6f fix [#30068] Link Empty to Track python error
incorrect attribute used (likely code added since last release).
2012-02-04 11:12:18 +00:00
637bc0ddea Code Cleanup: pep8 edits 2012-02-04 11:10:41 +00:00
c8f5dac11b Movie Clip Editor: implemented option to display frame using OpenGL textures
Initial idea was to perform bilinear filtering for displaying proxied frame
to make it looking a bit smoother. It was done but it was also discovered
that using such kind of texture buffers helps on some crappy videocards
when playing $k footage.

Currently check for NPOT support is disabled, so use this option with care.
2012-02-03 19:13:31 +00:00
c354a6a02c Movie Clip Editor: cleanup of display panels
- Split display options into two panels:
  * Display, which contains all general display options related on editor itself
  * Marker Display, which contains options which makes sense for markers themselves
    and not used so often.
- Remove Show GPencil option which doesn't actually make sense because strokes might
  be disabled from GPencil panel
- Removed Show Pyramid option and show pyramid for KLT tracker as default.
- Added hotkey to toggle Show Disabled (Alt-D)
- Added hotkey to toggle Show Pattern (Alt-S)

Changes in interface and hotkeys are done by Sebastian Koenig.
Thanks for the patch!

Own changes in interface were related on Aspect Ratio. It doesn't make
much sense for tracking (camera pixel aspect is what you'll want to use,
but for masking it would make much more sense because when you just
want to create a mask for footage you don't actually have camera).
Just removing from interface seems not so nice for now.
2012-02-03 19:13:08 +00:00
d273420690 Merging r43848 through r43870 from trunk into soc-2011-tomato 2012-02-03 18:47:15 +00:00
075fee4d58 svn merge ^/trunk/blender -r43830:43864 2012-02-03 01:30:21 +00:00
e3958015db Code Cleanup: check is / is not when comparing singletons. 2012-02-02 21:07:56 +00:00
3b3d811bf0 Disallow fill caps for curves without bevel object.
It's getting complicated to detect which part of curve is actually a
cap in cases like extruded 2d curve with non-zero depth.
2012-02-02 19:20:51 +00:00
aef11b52d0 Added option to fill caps of bevelled curves.
It can be found in Shape panel below Fill label. If this option is enabled,
caps of curve will be filled.
2012-02-02 15:15:52 +00:00
3719942abb Merging r43721 through r43847 from trunk into soc-2011-tomato 2012-02-02 13:04:52 +00:00
d8c4e59f67 * fix for error in shape transfer (wrong var name).
* fix for error alligning object to the view when no space was set.

also added blenderplayer start to CTest operator blacklist.
2012-02-02 05:11:42 +00:00
8926cbd0a7 svn merge ^/trunk/blender -r43819:43830 2012-02-02 00:04:47 +00:00
f193291b32 Movie Clip Editor: proxy sizes for original and undistortted footages are now controlling separately 2012-02-01 18:08:37 +00:00
Lukas Toenne
e6efe93c09 Optional offset for fluid cache frame reading.
This was a request by Daniel Salazar. It adds a new frame offset variable to fluid sim settings, which can be used to display baked fluid sims at different times. Eventually this could be replaced by real NLA strips for cached data, but until then this is a simple way to have more flexible cache result usage.

Not strictly a BCon3 patch, but after IRC discussion with Genscher, ZanQdo and kaito decided to commit it anyway, since it's a small feature and makes fluid sim a bit more usable. Similar patch for point cache (particles, smoke, cloth) is being worked on as well.
2012-02-01 15:58:26 +00:00
4aa82806ef svn merge ^/trunk/blender -r43751:43819, need to look into changes made to editmesh_loop.c from this range still 2012-02-01 09:31:13 +00:00
ccd1d86638 Fixing a typo in Clip ui... 2012-01-30 20:41:36 +00:00
ed8f690be7 Fix wrong uv editor Border Select Pinned name in menu. 2012-01-30 14:28:45 +00:00
68a8efa8d3 display keyblock mute in the shape key list.
Realize this is bcon3 but this is was very bad IMHO.
- button adjusting key block was in between 2 object settings - which is misleading/confusing.
- you needed to click through all shapes to check which was muted, currently you's assume 1.0 means the shape is enabled.
2012-01-30 09:49:30 +00:00