Commit Graph

10681 Commits

Author SHA1 Message Date
075fee4d58 svn merge ^/trunk/blender -r43830:43864 2012-02-03 01:30:21 +00:00
0791993030 Minor Speedup: avoid for() loop over all faces in fluidsim by passing an example face to the mesh read function (also avoid a lot of int -> short/char conversions). 2012-02-02 23:58:46 +00:00
3b3d811bf0 Disallow fill caps for curves without bevel object.
It's getting complicated to detect which part of curve is actually a
cap in cases like extruded 2d curve with non-zero depth.
2012-02-02 19:20:51 +00:00
1471a1983c Fix for recent bevel cap option
"Holes" used to be ignored (i.e. when using "Text" as bevel object "e" wouldn't have a "hole").
Resolved by collecting all polys needed for top and bottom cap and filling them at once
2012-02-02 18:50:44 +00:00
aef11b52d0 Added option to fill caps of bevelled curves.
It can be found in Shape panel below Fill label. If this option is enabled,
caps of curve will be filled.
2012-02-02 15:15:52 +00:00
4aaf59324e Fix #27213: editing color ramp "Pos:" number value did not update the ramp
properly, when moving the current point before another.
2012-02-02 14:07:24 +00:00
01d0e279db Fix related to #30053: crash rendering scene strips without a scene (due to missing library). 2012-02-02 13:21:38 +00:00
6a30321434 Fix #29381: Navmeshs frees not guarded allocated memory and leaked
There were two issues discovered:
- Triangles mapping didn't free in buildNavMeshData if there's no recast data for an object
- KX_NavMeshObject used not-guarded allocation for polygons storage, but used guarded
  freeing stuff to free used memory, producing error messages in the console and leading to
  memory leak.

Wasn't actually harmful for users -- there was no memory corruptions and error happens only
when object was set up in a way when navmesh can't work in theory.
2012-02-02 08:48:43 +00:00
722e0d38ac Code Cleanup: de-duplicate bone space calculation ~(35 sloc) 2012-02-02 08:47:46 +00:00
ab4dbc6d78 fix [#30051] Copy Scale constraint overrides Inherit Scale from parent
space conversion in constraint code ignored inherit scale option.
2012-02-02 08:04:06 +00:00
8926cbd0a7 svn merge ^/trunk/blender -r43819:43830 2012-02-02 00:04:47 +00:00
ca927b5771 Fixed typo in tracking context creation. Wasn't harmful because because of definition value,
but better avoid such confusing assignment.
2012-02-01 19:36:39 +00:00
2f90477272 Camera tracking: regression fixed after recent frame postprocessing refactor
No-proxied frames using for 2D tracking used to be putting to cache which lead
to extra memory usage which shouldn't happen.
2012-02-01 19:06:21 +00:00
4aa82806ef svn merge ^/trunk/blender -r43751:43819, need to look into changes made to editmesh_loop.c from this range still 2012-02-01 09:31:13 +00:00
a834007a9b Previous fix for [#29484] wasn't working right (did work in report file though).
this now shares code with RNA's 'pchan.matrix = matrix'

tested with parent scale/rot/translation
2012-02-01 05:59:50 +00:00
7836069775 fix [#29484] Visual keying bone with local location disabled 2012-02-01 05:04:51 +00:00
ac07669900 remove old code and use macro for latt_bp() function 2012-01-31 21:56:22 +00:00
2050ab09a5 calc_curve_deform was using axis range of 1-6, but other parts of the code use 0-5. (confusion here casued an error in the code).
make calc_curve_deform use 0-5 too, only minor changes needed.
2012-01-31 21:32:06 +00:00
888187fa8c fix incorrect neg axis check for the curve deform modifier's boundbox. 2012-01-31 21:20:30 +00:00
820bb6e148 fix [#30037] Curve Modifier doesn't work within -X -Y -Z translation in such cases?
the curve modifier was applying the offet between the mesh and the curve object twice.
for positive axis it was (offset+offser), for neg axis (offset-offset) --- giving no offset,
in both cases not very useful.
2012-01-31 21:06:52 +00:00
199efda34e fix inconsistancy with curve deform bounds being set differently when vertex groups were used. 2012-01-31 20:48:48 +00:00
8a0a0e3a74 minor cleanup made while looking into bug report (having vector size in comments is silly, may as well have in declaration) 2012-01-31 20:38:03 +00:00
33faf0286d Fix #30030: Tapered and beveled text won't update in realtime
Was missed dependency in depsgraph.
2012-01-30 19:55:30 +00:00
8ec8aaf77f Fix #30019: Copy rotation from a vertex group
It was incorrect behavior of contarget_get_mesh_mat in cases when
object's Y axis is co-linear to average vertex group normal.
Use object's X axis for plane definition in such cases.
2012-01-30 19:46:15 +00:00
2a614b04c1 Fix #28733, #29885: fix missing scene in context in python. The window manager
would indirectly clear it when clearing the window from the context. This makes
some sense when we support multiple scenes properly, but currently there's still
many places assuming there is a single active scene, so keep it available to
avoid crashes.
2012-01-30 15:12:51 +00:00
35678eaae5 simplify some of the shape key code. no functional changes. 2012-01-30 03:54:24 +00:00
035607e26c more efficient array copying for add_shapekey_layers 2012-01-30 01:18:49 +00:00
fac771beca missed these last commit 2012-01-29 22:32:00 +00:00
2ea8a3b8ca remove CDDM_copy second argument, added CDDM_copy_from_tessface instead.
this function caused too many conflicts and in most cases was zero anyway.
2012-01-29 21:59:47 +00:00
870aa90112 svn merge ^/trunk/blender -r43733:43751 2012-01-29 21:49:49 +00:00
831f339980 Merged changes in the trunk up to revision 43748.
Conflicts resolved:
source/blender/editors/include/UI_resources.h
2012-01-29 12:00:04 +00:00
d7b9fdc2f6 Dynamic Paint:
* Fix: Brush didn't paint particles that were hidden by the display percentage setting.
2012-01-27 17:44:56 +00:00
6da44f9042 Always assume isFinalCals is truth when applying constructive modifiers on curves
for viewport display.

It saves plenty of memory when using subsurf modifier which result is getting
converted from CCGDM to CDDM without any benefit. It also syncs behavior of
modifiers with mesh.

Need to keep an eye on constructive modifiers when in edit mode.

Discovered this when was looking into #29973.
2012-01-27 14:17:59 +00:00
de4eeb9694 svn merge ^/trunk/blender -r43693:43733 2012-01-26 19:20:33 +00:00
5d49eff25a Fix #29957: Texture "Generate" mapping work as global with cloth modifier
Make Cloth modifier deformation only so now it applies on orco dm properly.
2012-01-26 17:03:30 +00:00
bcbe9ca5fc Color channels used for tracking is now a part of default tracking settings and also a part of presets. 2012-01-26 15:33:16 +00:00
8275ae64ba particle system now ensures tessfaces are available.
now sintels heir works in the 3D viewport, (need to work on subsurf next)
2012-01-26 00:16:14 +00:00
5f2e1b8f1a avoid storing over allocated arrays in tesselated custom data, was reserving initial arrays wrong the wrong array length. 2012-01-25 23:59:28 +00:00
288ed10fbf fix for own error in tesselating as quad 2012-01-25 22:55:12 +00:00
e80f265c55 enable tesselating 4 sided faces to quads.
will help for particles and tangents
2012-01-25 21:33:37 +00:00
c7e8af13d4 remove cellalloc, from my tests jemalloc beats cellalloc, so we better just use a better malloc replacement.
See Details:

http://wiki.blender.org/index.php/User:Ideasman42/BMeshBranchReview#Update_43694
2012-01-25 20:18:12 +00:00
4fae6cd38d svn merge ^/trunk/blender -r43685:43693 2012-01-25 18:13:58 +00:00
bce89860f5 Various fixes for camera tracking stuff
- Fixed tooltip displaying for track sequence forwards in clip editor
- Corrected detection of 8 tracks so it wouldn't count tracks disabled
  on keyframes.
- Scale track preview to actual track widget size instead of scaling the
  whole preview image with given zoom ratio, so no extra memory needed to
  store zoomed margin would be used.
- Track's statistics text will fit pattern position instead of search if
  marker is disabled on current frame.
- Fixed toggle selection operator if selected track is hidden due to
  "Hide Disabled" policy.
2012-01-25 13:37:11 +00:00
128741a02e Fix typo in camera reconstruction context creation.
Thanks to Lockal to pointing out!
2012-01-25 09:27:18 +00:00
Dalai Felinto
345703fbef Cucumber left over: new scene needs a default ESC key 2012-01-25 01:39:38 +00:00
75a4832af3 svn merge ^/trunk/blender -r43676:43685 2012-01-24 22:44:48 +00:00
3f31145d29 define to enable tesselate to quads, this way files from trunk tesselate back into their original geometry with the same face order.
this will be needed for tangents and most likely hair if its to load correctly from trunk.

disabled for now until this is working correctly - hair still needs more work.
2012-01-24 20:58:43 +00:00
5cf9f8ab90 fix for memory leak when particles have 0 elements. 2012-01-24 20:33:26 +00:00
d3090a32f2 svn merge ^/trunk/blender -r43664:43676 2012-01-24 20:19:09 +00:00
3d01f13c43 fix for 3 issues when applying a deform modifier in editmode.
- drawing face normals was broken (using wrong index).
- drawing flat faces in solid mode would display ugly tesselation normals (as if the model was made of triangles).
- drawing smooth faces in solid mode would show vertex normals based on tesselation (heavily slant in 1 direction).

now the normals are calculated and stored per polygon (will save some memory too for non tri meshes).
2012-01-24 19:37:18 +00:00