Commit Graph

11497 Commits

Author SHA1 Message Date
1c153b011d Merged changes in the trunk up to revision 39759. 2011-08-28 23:25:13 +00:00
ff7bde2a2f brought back some unused variables removed from previous commit, commented out, in case need their values later 2011-08-28 21:20:10 +00:00
39b66f9ad4 Merge with trunk r39750 2011-08-28 16:46:40 +00:00
0bb7ddad97 Dynamic Paint:
* Added option to preview surface wetmap instead of paint.
* Changed default paint color to blue for better visibility.
* Fix: Random sized particles didn't work anymore.
* Fix: Particle initial velocity issues when using canvas substeps and a particle brush.
2011-08-28 16:36:47 +00:00
c07bd1439a == Sequencer ==
This patch adds:

* support for proxy building again (missing feature from Blender 2.49)
  additionally to the way, Blender 2.49 worked, you can select several
  strips at once and make Blender build proxies in the background (using
  the job system)
  Also a new thing: movie proxies are now build into AVI files, and
  the proxy system is moved into ImBuf-library, so that other parts
  of blender can also benefit from it.
  
* Timecode support: to fix seeking issues with files, that have
  a) varying frame rates
  b) very large GOP lengths
  c) are broken inbetween
  d) use different time code tracks
  
  the proxy builder can now also build timecode indices, which are
  used (optionally) for seeking.
  
  For the first time, it is possible, to do frame exact seeking on
  all file types.
  
* Support for different video-streams in one video file (can be
  selected in sequencer, other parts of blender can also use it,
  but UI has to be added accordingly)

* IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since
  older versions don't support the pkt_pts field, that is essential
  for building timecode indices.
  
  Windows and Mac libs are already updated, Linux-users have to build
  their own ffmpeg verions until distros keep up.
2011-08-28 14:46:03 +00:00
b4b046995b * Removing mocap GSoC (is an addon already).
* Fixing ffmpeg-0.8 errors.
* Fixing Ketsji paths.
* Removing DoSound from BGE.
* Fixing audio scene update to use only current scene objects.
2011-08-28 14:21:44 +00:00
bae896691a Cycles:
* Add alpha pass output, to use set Transparent option in Film panel.
* Add Holdout closure (OSL terminology), this is like the Sky option in the
  internal renderer, objects with this closure show the background / zero
  alpha.
* Add option to use Gaussian instead of Box pixel filter in the UI.
* Remove camera response curves for now, they don't really belong here in
  the pipeline, should be moved to compositor.

* Output full float values for rendering now, previously was only byte precision.
* Add a patch from Thomas to get a preview passes option, but still disabled
  because it isn't quite working right yet.
* CUDA: don't compile shader graph evaluation inline.
* Convert tabs to spaces in python files.
2011-08-28 13:55:59 +00:00
8e12b7b054 Assorted comment clarification in response to code review notes 2011-08-28 11:39:18 +00:00
fa2ba5fbf5 - use static vars and functions where possible.
- use NULL rather than 0 when used as pointers.
2011-08-28 05:06:30 +00:00
cd0e92c5b7 fix for building with msvc, ssize_t is more correct but in this case its not going to give issues. 2011-08-27 07:06:44 +00:00
c96f28a718 - use %u rather tham %d for unsigned ints in string formatting funcs.
- replace (strlen(str) == 0) with str[0]=='\0'
2011-08-27 03:25:02 +00:00
6926060185 - fix for BL_Shader::SetUniform() missing out the last part of the matrix.
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values.
- some functions incorrectly took a float[3] argument when the 4th value was set.
- remove a few redundant lines of code.
2011-08-27 03:20:32 +00:00
70c955c484 remove deprecated & unused sequencer transform vars 2011-08-27 02:59:43 +00:00
95c5611570 subtraction on unsigned values didnt work as intended for copying ID's. 2011-08-27 02:45:35 +00:00
fe98769877 Cleaned up unused variables 2011-08-25 16:47:47 +00:00
29bdf37f9d Cycles: svn merge -r39457:39669 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-24 09:44:08 +00:00
fd0c9afdd1 some floats were being promoted to doubles in subsurf code 2011-08-24 02:44:26 +00:00
1367d6c32f minor edits needed to build again 2011-08-24 02:43:35 +00:00
fd4575b2e3 svn merge -r39493:39664 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-24 02:29:45 +00:00
98f87b77f4 svn merge -r39433:39493 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-24 01:44:54 +00:00
33bb1ed53e Merged changes in the trunk up to revision 39661. 2011-08-24 00:18:26 +00:00
6fd68b8d76 fix [#28336] Particles: setting to zero the count of all elements of a group crashes Blender 2011-08-23 12:09:20 +00:00
ba4fd78fac fix [#28344] for this file, the multires smiley has 2 materials, but only 1 loads 2011-08-23 11:46:16 +00:00
ff8daca1f1 Bugfix: Removing a sound from a speaker resulted in a crash. 2011-08-23 11:44:24 +00:00
f0d5abfcb2 Merging trunk up to r39637. 2011-08-22 20:31:46 +00:00
ee40894c05 Bugfix [#28217] Moving multiple selected action strips causes strips
to scale towards zero

This is an attempted bugfix for a bug which seems to be very fickle to
reproduce (it only happens sporadically after quickly jerking the
strips around in a certain way). So far when testing, I haven't had
any more problems after applying this fix, though it may just be
unreliable testing.
2011-08-22 11:51:23 +00:00
06ae5e4825 Reshuffling DopeSheet filter icons so that they appear more obviously
related to each other
2011-08-22 02:14:39 +00:00
c5106fd097 Merge with trunk r39589 2011-08-21 19:37:19 +00:00
5b71334484 Dynamic Paint:
* Bake calculation memory is now freed if surface is deactivated or baked.
* Fixed possibly incorrect brush influence when using "Non-Closed" brush setting.
* Added new rna property descriptions.
* Added some comments and general code cleanup.
2011-08-21 19:03:47 +00:00
c58fb76f1a Merged 39338-39558 2011-08-19 17:15:30 +00:00
3a81f23e09 warning cleanup for -Wdouble-promotion 2011-08-19 16:21:29 +00:00
6bc5d5258f Stroke geometry modifiers
Added a set of stroke geometry modifiers to the Geometry tab of line styles
in the Parameter Editor mode.  Now the following stroke geometry modifiers are
available, each with a set of animateable parameters:
- Sampling: changes the resolution of stroke backbone polylines.
- Bezier Curve: replace stroke backbone with a Bezier approximation of the
  stroke backbone.
- Sinus Displacement: add sinus displacement to stroke backbone.
- Spatial Noise: add spatial noise to stroke backbone.
- Perlin Noise 1D: add one-dimensional Perlin noise to stroke backbone.
- Perlin Noise 2D: add two-dimensional Perlin noise to stroke backbone.
- Backbone Stretcher: stretch the beginning and the end of strokes.
- Tip Remover: remove a piece of stroke at the beginning and the end of strokes.

To branch users: When you have a .blend file with Freestyle options specified,
you may want to add a Sampling modifier with the 'sampling' value set to 5.
This value specifies a resolution of polylines for line drawing in Freestyle.
If no sampling modifier is specified, your line drawing will result in coarse
polylines.  Before geometry modifiers were introduced, this initial sampling
was automatically done.  Now the initial sampling is a tunable parameter that
can be omitted, allowing better control on polyline resolution.
2011-08-19 14:05:11 +00:00
15e449fe3d include headers in cmake files (for IDE's) 2011-08-19 10:34:24 +00:00
591b087204 Fix for [#28216] particles objects rotation still wrong with r39287
* The emitter object's inverse matrix wasn't in global coordinates during rendering, so the surface normals of the hair emission locations were transformed with the wrong matrix.
2011-08-18 02:12:23 +00:00
21bb71eaa9 fix for bug converting text/surface/curve displists to mesh only getting the first face, also wasnt copying smooth flag. 2011-08-17 05:42:23 +00:00
c7fce6be2e Cycles: svn merge -r39132:39457 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 18:59:45 +00:00
23807d1fb4 Merging trunk up to r39447. 2011-08-16 14:11:58 +00:00
c7f9e9a80f Fix #28273: Crash playing with Follow path+Bevel+Material
Crash was caused by old refactor of displists.
Added additional check to makeDispListCurveTypes.
2011-08-16 10:31:28 +00:00
74ca6070b4 svn merge -r39384:39433 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 06:53:03 +00:00
55a560c0c4 svn merge -r39286:39385 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 06:30:14 +00:00
a67562e73c Bugfix [#28267] keyframed values for shapekeys of copied objects are
linked

Shapekey actions weren't getting copied when their owner data was.

This was due to the IMO totally convoluted way in which the duplicate
action flags have been set up:
- the function to copy animdata takes a param to specify whether
actions are copied or not, but this is never touched (i.e. this always
just gets FALSE passed in)
- instead, we jump around in hoops later figuring out whether the
userpref wants copying to occur, then fixing up the links

IIRC, part of this may be due to a desire/need to not duplicate
actions when dealing with NodeTree copies for multi-threaded
rendering, but at the expense of complicating everything else.
2011-08-16 01:02:26 +00:00
59e95fa0ff =bmesh: bridge edge loop tool=
rough version of a new bridge tool.

ctrl-e -> bridge (two) edge loops
2011-08-15 23:38:51 +00:00
a458de88b6 3D Audio GSoC:
High quality resampling on mixdown, linear for playback.

* Lots of improvements and fixes for the JOS resampler, now it works fine!
* High quality filter coefficients for the JOS resampler (sorry for the 5 MB source file).
* Fix for GE orientation bug. Note: moto uses x,y,z,w quaternion storage, while rest of blender uses w,x,y,z.
* Minor changes/fixes.
2011-08-15 21:50:09 +00:00
ae884d2e54 Code cleanup: add UNUSED_FUNCTION macro to avoid warning messages about unused
functions.
2011-08-15 16:18:04 +00:00
f53143dc83 Fix #27718: driving modifier properties was missing updates, fixed depsgraph. 2011-08-15 14:05:04 +00:00
b62951c0d5 Fix #28162: texture properties didn't show correct texture datablock chooser
in a particular setup with two nested material nodes. Material active texture
was looking also recursively into material node, but this was already done
outside of this function.
2011-08-15 13:17:39 +00:00
02b24e655b fix for bug where changing movie filepaths would reset the strip length.
also fixed possible & unlikely buffer overflow.
2011-08-14 14:43:11 +00:00
540f0c64b5 add in asserts for when array/non array RNA funcions are used incorrectly, would have made previous fix a lot easier to find.
also remove unused argument from RNA_property_array_check.
2011-08-14 10:28:18 +00:00
4e0b1d9177 Merged changes in the trunk up to revision 39368.
Conflicts resolved:
release/scripts/startup/bl_ui/properties_render.py
2011-08-13 23:29:16 +00:00
7866b63292 2.6 Release Cycle begin:
*BLENDER_VERSION_CYCLE set to alpha

Idea is to set it to alpha for the first 3 weeks (B-Con1)
Beta for B-Con 2 and 3 
RC for B-Con 4
Release for B-Con 5
2011-08-13 13:45:03 +00:00