Commit Graph

11497 Commits

Author SHA1 Message Date
7f3928652e Added culling on normal projection.
Now renderdemon is happy ;)
and now shrinkwrap can be used for bulging :)
2008-05-31 01:25:24 +00:00
318606addf Merge from trunk
svn merge  -r 14954:15064 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-30 20:33:33 +00:00
f1d54f892b -= Collisions =-
Getting some weird results on moving fast edges. This is a backup commit, will try another thing
2008-05-29 14:23:08 +00:00
04067c1833 Fix for bug #13224: vertex parenting didn't work correct with
multiple unconnected curves.
2008-05-28 18:11:45 +00:00
6a802f63b6 Merging revisions 14946-15020 of https://svn.blender.org/svnroot/bf-blender/trunk/blender 2008-05-27 23:15:08 +00:00
ed42c9a676 -= Collisions -=
1. Test for fast moving edges
2008-05-27 22:46:57 +00:00
07e80dc265 Enabled EditMode on shrinkwrap modifier 2008-05-27 22:39:00 +00:00
40b0de4506 Fixed a compile error under msvc. 2008-05-27 18:40:33 +00:00
2a0a999a71 Added bvh nearest neighbour for nearest surface shrinkwrap 2008-05-27 18:32:23 +00:00
83a7fbf499 Another fix for bug #11140: explode modifier was still using more
memory than needed.
2008-05-27 15:36:36 +00:00
04fb0c6f79 First commit and merge from trunk for testing.
Merge: 14970-14988
2008-05-26 23:04:37 +00:00
4383743ace Fixed some compile erros under msvc (thanks lguillaume)
Fixed object dependency (thanks ZanQdo for pointing it out)
Make some code cleaner
(preparing for adding bvh trees on nearest surface)
2008-05-26 21:57:53 +00:00
3b4873250e when cyclic is enabled the knots would always be generated with uniform nurbs but after, cyclic nurbs would be incorrect if the bezier or endpoint u/v was set.
also replaced some numbers with constants.
2008-05-26 12:50:00 +00:00
391c7615d1 -= Collisions =-
1. fix for collisions (were working better with selfcolls enabled, now generally better)
2008-05-26 10:36:14 +00:00
0a90a52442 * The displist would be uninitialized when nurbs bezieru/v was set and the order wasnt 3 or 4. add a function that checks nurbs can produce a valid line. check_valid_nurb_u/v
* when check_valid_nurb_u/v fails, no curve is allocated or drawn.
* knotsu/v could be NULL but some functions didn't check for this, make sure this is checked for everywhere.
* The interface didnt change check the order when the bezier u/v flag was set, added functions clamp_nurb_order_u/v that takes into accound the number of points and the bezier u/v flag.
2008-05-26 09:50:46 +00:00
cb378cbceb -= Cloth =-
1. Fix selfcollisions (reported by nudelZ)
2008-05-26 09:39:32 +00:00
ad2fecf266 Added BVH nearest neighbour code, for now only works in 6-dop and finds the node with the nearest bounding volume.
I'll work on making it more generic.
So far it querys faster than kdtree, but building the tree is slower.
And bvhtree NN uses an heuristic based on the last match.

Shrinkwrap (OBCube)24578 over (OBSuzanne)31658
kdtree
build: 30.000000ms
query: 1360.000000ms

bvhtree
build: 140.000000ms
query: 490.000000ms

Shrinkwrap now uses bvhtree (binary tree, 6dop) for nearest vertex.
2008-05-25 15:43:18 +00:00
cc98ef4012 Merge from trunk
svn merge -r 14843:14954 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-25 13:53:58 +00:00
fcea4573dd -== Cloth / kdop ==-
1. Bugfix for crash on enabling cloth on object
2. Correcting kdop nth element sorting function (fix provided by André Pinto)
2008-05-25 13:15:54 +00:00
10dde9b7d7 Merging revisions 14838-14945 of https://svn.blender.org/svnroot/bf-blender/trunk/blender 2008-05-23 20:36:05 +00:00
4bf01e8162 Commit of selfcollisions using new kdop design. Should result in nice speedup. 2008-05-23 20:20:14 +00:00
b46bdbcd0f fix for "[#11004] Adding ram sound and alt-U causes ram to look like HD sound and can lead to crash"
Missing call sound_initialize_sounds, cant be added BKE_reset_undo since its in blenderkernel.
2008-05-23 09:58:33 +00:00
7bae2af95c Fix for bug #11698: mesh deform modifier not working on extruded curves.
The modifier work on the tesselated result rather than the curve itself.
2008-05-22 17:06:46 +00:00
abb247ac35 Fix for bug #11743: incorrect transformation for particle group
visualization DupliGroup option.
2008-05-22 14:08:13 +00:00
be1cb6e5e2 Fix for bug #11758: crash cancelling hair softbody bake.
Fix for bug #11966: crash in hair softbody with hair amount 0.
2008-05-22 13:58:16 +00:00
c526b1b2df memory corruption error fix when changing orderU/Vs with curves, this could crash blender or make odd display lists.
the problem was that the buttons would use the first nurb if there was no 'lastnu', but the makeknots function only checked for lastnu. this meant the knots would not get re-allocated on 
values would be written outside the array.
2008-05-18 18:44:02 +00:00
055dc10c14 Last part of the svn release commit. It's now in freeze... unless? 2008-05-18 18:05:55 +00:00
3effe8060d Fix in mball last May 15th causes a hang (eternal loop) in mball.c,
a division by zero was not handled

(weird though, only shows in OSX PPC. no optimize, debug build.)
2008-05-18 13:57:47 +00:00
d3f7fba472 fix for [#11691] No checks in curve code for "Number of points <= Order U"
added checks for a nurbes orderu being larger then pntsu.
This has the same effect as the curve having only 1 point. (its display list is not generated 
but it is still added but a dummy displist with zero points is made)
memcpy was also being used where the memory overlaped (probably worked in most cases but this is incorrect and valgrind complained), use memmove 
instead.
2008-05-17 22:37:34 +00:00
bb6c67cc73 Bugfix #11717:
Rendering (Internal/OGL) would crash when StampInfo was on and adding info about the active camera, if there was no camera in the scene.
2008-05-17 00:35:30 +00:00
bbe32118ef == Nodes ==
- "Memoryblock free: attempt to free NULL pointer" messages related to the Material node (Add->Input->Material). Deleting it and quitting Blender would bring 2 or 3 of these warnings. Trivial fix (check if NULL) in blenkernel/intern/node.c, though Nodes devs may be interested. Found while testing to fix the following bug:

== PyNodes ==

- Bug #11715 reported by Alexanter Feterman:

http://projects.blender.org/tracker/?func=detail&atid=125&aid=11715&group_id=9

Adding a Dynamic node and setting it to a pynode script would crash Blender if no Material Node (MatNode) was present.

Thanks Alexander for reporting and Brecht for assigning it to me.
2008-05-16 20:57:06 +00:00
7df859fb95 Fix for bug #11389: edgesplit modifier crash after subsurf when
no edges were being split.
2008-05-15 20:07:07 +00:00
a6e18574b8 Fix for bug #11650: removing uv layers in editmode did not work correct.
Fix for bug #11661: bake to viewport uv layer instead of render uv layer.
2008-05-15 19:40:09 +00:00
ba6c6854ed Last bug fix of #10999. This should finaly work (tested by jesterking). 2008-05-15 19:30:30 +00:00
c4937891ea Merge from trunk
svn merge -r 14760:14843 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-14 20:01:22 +00:00
859a05864c I'm considering using bvhtree for shrinkwrap but the build was considerable slower than kdtree
as so i've made some improvements

So basicly theres no shrinkwrap improvements for now...
2008-05-14 18:25:23 +00:00
b64eeda588 svn merge -r 14810:14838 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2008-05-14 16:14:40 +00:00
4d8b5587b8 Pre merge commit (includes commented moving stuff) 2008-05-14 16:09:56 +00:00
7806a44134 Minor particle system fixes:
- Changed some tooltips.
- Refresh with reactors and shared particle settings.
- Copying of child particles.
2008-05-14 13:30:36 +00:00
f44c22e69c Fix for bug #11128: render window shows undithered image. 2008-05-12 17:41:03 +00:00
916120b98c Fix for bug #11114: boids physics went wrong when the distance between
particles was exactly 0.0, for example with emission from verts.
2008-05-12 17:30:32 +00:00
c471b6db74 Bug fix of #10999. mbproc->start was useless. 2008-05-12 16:22:49 +00:00
db3712a2d8 svn merge -r 14721:14810 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2008-05-12 12:24:52 +00:00
2c9e8e7593 Fix for bug #11140: explode modifier could run out of memory quite
quickly because it allocated a totvert*totvert size array, now uses
edgehash instead.
2008-05-12 11:48:55 +00:00
97dd2fe33e == FFMPEG ==
Added (disabled) MKV support. Might come handy later, if someone finds
out, why it instantly crashes after 2 frames.

Made it impossible to set min_rate higher than max_rate in render buttons
panel.
2008-05-12 09:01:15 +00:00
Ken Hughes
e9706d6f0d Move variable declaration, wouldn't compiler with MSVC (reports by jms). 2008-05-11 22:51:56 +00:00
c8673be3d6 == FFMPEG ==
Add ffmpeg expert option (meaning _all_ ffmpeg option) to render dialog
using properties.

Also adds: H264 preset, that doesn't screw up output.
2008-05-11 20:40:55 +00:00
a2528b4123 fix for [#11136] Segmentation fault when copying objects with hairs 2008-05-11 11:34:39 +00:00
f7173498f3 missed modifier.c last commit, made explode copy some settings.
added back zr's depth buffer wire stuff, but only when wire is being drawn over solid mode. normal wire objects  will still display correctly.
2008-05-09 15:21:23 +00:00
7e93f5569d Fix for bug #10475: added more dependencies for physics systems
with deflectors and fields for proper dependency graph updates.
2008-05-09 13:04:36 +00:00