This reverts commit ec03ab021f.
Changing this since it looks like Mattieu does not really like the change.
Will be adding another way to tweak the directories
If user cancels, there's an issue with leftover files.
Instead use a hash to record files that have akready been registered for
generation and skip them if so.
That should guarantee things will go smoothly and when a file exists it
is assumed to be valid.
* Enable operator for proxies now becomes set operator for selected and
can unset-set all options.
* Properties become read-only labels, only use operator to set proxies.
This patch includes the work done in the terrible consequencer branch
that hasn't been merged to master minus a few controversial and WIP
stuff, like strip parenting, new sequence data structs and cuddly
widgets.
What is included:
* Strip extensions only when slipping. It can very easily be made an
option but with a few strips with overlapping durations it makes view
too crowded and difficult to make out.
* Threaded waveform loading + code that restores waveforms on undo (not
used though, since sound_load recreates everything. There's a patch for
review D876)
* Toggle to enable backdrop in the strip sequence editor
* Toggle to easily turn on/off waveform display
* Snapping during transform on sequence boundaries. Snapping to start or
end of selection depends on position of mouse when invoking the operator
* Snapping of timeline indicator in sequencer to strip boundaries. To
use just press and hold ctrl while dragging.
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D904
Old behavior of shuffling the meta made it hard to use metas
in a complex edit since you couldn't be sure if exiting a meta would move it in the stack.
We were copying everything from the old sequence into each new ones... including the stripdata,
which for image sequences is an array with one item per image!
So bug was an exponential one, separating strips of a few tens of images was insensible, while
separating a strip of 1000 images would add above 250MB to file size (and RAM usage too)!
Currently this gaussian blur implementation accumulates values in the
square kernel rather that doing X direction and then Y direction because
of the lack of using multiple-staged filters.
Once we can we'll implement a way to apply filter as multiple stages we
can optimize hell of a lot in here.
Another thing we can do is to use SSE2 instructions here.
Seems to be caused by the way how the most bottom strip in the stack
used to apply effect. Just rendering strip in this cases will not give
proper results.
Made it so effect is applying between empty imbuf and actual strip.
Seems to work by tests, but more intense testing is required.
This adds some view ratios in the video sequencer menu, based (copied) on the UV/Image Editor. It also fixes the inverted ratio issue reported in the same task.
Reviewers: #video_sequencer, #user_interface, schlaile
Reviewed By: schlaile
CC: jta, dingto, sergey, schlaile
Differential Revision: https://developer.blender.org/D447
View2D had some inconsistencies making it error prone in some cases.
- Inconstant checking for NULL x/y args.
Disallow NULL args for x/y destination pointers, instead add:
- UI_view2d_region_to_view_x/y
- UI_view2d_view_to_region_x/y
- '_no_clip' suffix wasn't always used for non-clipping conversion,
switch it around and use a '_clip' suffix for all funcs that clip.
- UI_view2d_text_cache_add now clips before adding cache.
- '_clip' funcs return a bool to quickly check if its in the view.
- add conversion for rectangles, since this is a common task:
- UI_view2d_view_to_region_rcti
- UI_view2d_region_to_view_rctf