Commit Graph

3153 Commits

Author SHA1 Message Date
6701933f5c style cleanup 2012-04-21 12:51:47 +00:00
cdbfd1db38 Merged changes in the trunk up to revision 45820.
Conflicts resolved:
source/creator/creator.c
2012-04-21 00:33:36 +00:00
48ed63b1a5 Scons ToDo:
* Made Smoke building optional, added WITH_BF_SMOKE.
* Enabled per default in btools.py
2012-04-14 21:55:38 +00:00
44f10d889e Blender Internal:
* Remove some remaining (already commented) radiosity cruft.
2012-04-14 21:48:34 +00:00
4a19ccfa5f Merged changes in the trunk up to revision 45619. 2012-04-14 10:38:11 +00:00
b219b5294b Fix #30376: cycles ignores camera override from sequencer. 2012-04-13 17:42:03 +00:00
b4a0152e76 code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
21484ba52c Fix for a crash in the single layer mode with Freestyle enabled. 2012-04-06 13:49:51 +00:00
df29e91a69 code cleanup: header cleanup, remove commented workaround for mingw since its no longer needed. 2012-04-06 04:46:47 +00:00
79e2cd8fdf Merged changes in the trunk up to revision 45383. 2012-04-04 00:50:41 +00:00
670cdd5381 code cleanup:
always use if (...) even if the macros dont require it (confuses parsers)
  define macros without the ';'s included.
2012-04-02 02:41:28 +00:00
4c36a26af5 Merged changes in the trunk up to revision 45308.
Conflicts resolved:
source/blender/editors/interface/resources.c
source/blender/editors/mesh/editmesh_select.c
source/blender/editors/space_view3d/drawobject.c
2012-03-31 22:09:43 +00:00
21ac9ae461 code cleanup: use uppercase defines and change drawFCurveFade into static function. 2012-03-31 04:04:58 +00:00
5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
4a1fdd80f9 style cleanup: use NULL rather than 0 for raytrace code. 2012-03-26 08:58:17 +00:00
ce4eb57301 fix [#30653] Wrong image at UV/Image Editor window
render results would be displayed on loading new files if the scene names matches, now free render-results so as not to display stale data - also saves some memory.
2012-03-26 08:10:12 +00:00
6faeac9fe2 style cleanup: add braces around checks - 'if ELEM() {...}', confuses some parsers that done expand macros. 2012-03-25 22:35:18 +00:00
3b711a6ed0 Merged changes in the trunk up to revision 45133.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/writefile.c
source/blender/bmesh/intern/bmesh_construct.c
source/blender/bmesh/intern/bmesh_mesh_conv.c
source/blender/bmesh/intern/bmesh_mesh_conv.h
source/blender/editors/interface/interface_templates.c
source/blender/editors/interface/resources.c
source/blender/editors/mesh/bmesh_select.c
source/blender/editors/mesh/bmesh_tools.c
source/blender/editors/space_view3d/drawobject.c
source/blender/render/intern/source/shadeoutput.c
2012-03-25 08:20:19 +00:00
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
b6c2f9ddab style cleanup: enforce macros using a semicolon. 2012-03-22 01:35:13 +00:00
d78accb585 Correction for previous commit to make normals direction always inside 2012-03-20 17:00:25 +00:00
5ae9ad9113 Fix #30420: Metaball Shading Inverted in Raytrace Reflection (Blender Internal)
Issue was caused by negative scale of camera. Metabolls are using procedural
normals and in case of negative scaled camera normals for them shall be flipped.
2012-03-20 16:17:34 +00:00
9dd0c4c232 rename define BM_INLINE -> BLI_INLINE to avoid confusion with bmesh defines. 2012-03-20 08:42:26 +00:00
f11a6d3a84 Adds support for utf paths on Windows.
Not all file formats/calls are supported yet. It will be expended.

Please from now on use BLI_fopen, BLI_* for file manipulations.
For non-windows systems BLI_fopen just calls fopen.
For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2012-03-20 02:17:37 +00:00
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
3633858fdb code cleanup:
* replace 2D vector copy with copy_v2_v2().
* use puts rather then printf for single strings.
* style cleanup for drawobject.c indentation.
2012-03-18 06:01:33 +00:00
b53cbb4e01 Fix #30512: external render saved render result after reporting error. 2012-03-12 11:32:23 +00:00
c21c58f44c style cleanup, also remove unused externs. 2012-03-11 19:09:01 +00:00
178c2c32f2 [#30503] Callback for render job completion
from Jason van Gumster (thefallenweeble)

adds render_complete and render_cancel callbacks to bpy.app.handlers
2012-03-11 17:24:03 +00:00
a2ebfc82db Merged changes in the trunk up to revision 44797.
Conflicts resolved:
doc/python_api/sphinx_doc_gen.py
source/blender/makesdna/DNA_mesh_types.h
source/blender/makesrna/intern/rna_action.c
source/blender/makesrna/intern/rna_ID.c
source/blender/makesrna/intern/rna_mesh.c
2012-03-10 21:56:23 +00:00
89a963fb7f style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
dfdfa3d51b code cleanup: replace macros VECCOPY, VECADD, VECSUB, INPR - with BLI_math funcs.
added copy float/double funcs: copy_v3fl_v3db(), copy_v3db_v3fl(). 2d & 4d too.
2012-03-09 06:04:17 +00:00
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
46045fbb09 style cleanup - braces & else / if's 2012-03-07 04:53:43 +00:00
400a0297b0 - simplify rip code not to expand/contract selection.
- disable BVH edge visibility test (ifdef'd out. dont think its really needed)
2012-03-07 00:08:00 +00:00
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
685fda4f13 Many i18n fixings, based on [#30428] [2.62] Translation Issues.
In fact, most "UI special cases" are not well translated, currently. :/ This affects especially the "Properties" panels. This commit should address problems in Graph editors, and 3D View (but probably not yet all of them). Yet it already adds more than 100 new messages (and fixes translated drawing of more).

Also done some style edits…
2012-03-03 21:42:21 +00:00
9e93fc1e8a Merged changes in the trunk up to revision 44612.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/bmesh/bmesh.h
2012-03-03 01:43:44 +00:00
7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
2942eab57c Fix #30413: dynamic paint crash with texture slots with no texture assigned. 2012-03-01 20:41:13 +00:00
8643b8a02d Fix related to #30416: python render_stats handler now also gets called when the
saved file message is printed.
2012-03-01 19:19:10 +00:00
dff2e84427 Fix #30415: motion blur option still had an effect on external engines / cycles,
should not be used then.
2012-03-01 19:19:04 +00:00
93249c35b1 Fix related to #30384: multilayer exr files not saving compressed correctly. 2012-03-01 16:41:51 +00:00
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
35708fe150 Merged changes in the trunk up to revision 44561.
Conflicts resolved:
source/blender/bmesh/bmesh.h
source/blender/bmesh/bmesh_operators.h
source/blenderplayer/bad_level_call_stubs/stubs.c
2012-02-29 21:35:49 +00:00
7cc206ddca Code Cleanup: remove non existing function declarations.
added some missing functions too - which are not used yep but should be there for api completeness.
* CDDM_set_mloop
* CDDM_set_mpoly
* BLI_mempool_count
2012-02-29 15:00:37 +00:00
47c373c7a9 style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00