Three fixes:
* When smoothing a coord, the original position should be based off
the unsmoothed subdivision (i.e. the vertex coord rather than the
smoothed position in the shapekey)
* The normal of new vertices created by edge split must be updated
(used the same interpolation as pre-bmesh here)
* The vertices created inside the subdivided face should use the
subdivided coords from edges, so copy the shapekey coords back to
vertex coords after subdividing edges
- edgebisect bmesh operator used uninialized beauty field.
- BLI_join_dirfile could read from before the string bounds when passed an empty dir string.
- pransform could use an uninitialized projected coordinate (unlikely but possible)
- RNA_property_path_from_ID_check would compare against an uninitialized pointer when the path wasn't found.
also have bmesh walker use BM_edge_other_vert() utility function.
Now create the rotate edge in advance and copy its customdata (before joining the faces).
This commit also fixes an annoyance where tryangulating faces could create duplicate edges.
* name bmesh operator func's BMO_slot_buffer_* rather then BMO_slot_* since it wasnt obvious some only dealt with buffer, some both.
* more typechecks and asserts of BMO_ functions (I lost some time calling a map with a buffer function that failed silently).
* small speedup for extrude check - test if the edge is wire _before_ doign a hash lookup.
* add extra argument to BMO_slot_map_to_flag() to filter by vert/edge/face
* made BMO_slot_map_* / BMO_slot_buffer_* functions stricter with type checking.
* change BMO_elem_flag_* defines to inline functions.
* BMO_slot_map_insert() is too big for an inline function - un-inline it.
* remove redundant casts.