Commit Graph

488 Commits

Author SHA1 Message Date
c55b578c9e Fix T84142: crash when mirroring hair emitted from vertices
The hair mirroring code seems to expect that hair is emitted from faces.
The PE_mirror_x contains the following expression: mirrorfaces[pa->num * 2].
This only makes sense when pa->num is a face index.

The simplest short term solution is to disable the mirror operator when
the particles haven't been emitted from faces.

Diffferential Revision: https://developer.blender.org/D10002
2021-01-07 13:32:36 +01:00
056c9de30d Merge branch 'blender-v2.91-release' 2020-11-20 08:57:58 +01:00
dca36a8ec9 Fix T82769: remove thread local data from PTCacheMem
The issue was that the same point cache was read by multiple
threads at the same time (the same object was evaluated for
render and for the viewport).
Both threads incremented PTCacheMem->cur which lead to the crash.

The fix is to remove the PTCacheMem->cur and store it on the
stack instead. This way every thread has its own cur.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D9606
2020-11-19 19:09:24 +01:00
7cb20d841d Cleanup: follow our code style for float literals 2020-11-06 12:32:54 +11:00
d1eefc4215 Spelling: Then Versus Than
Corrects incorrect usages of the words 'then' and 'than'.

Differential Revision: https://developer.blender.org/D9246

Reviewed by Campbell Barton
2020-10-19 08:43:08 -07:00
2abfcebb0e Cleanup: use C comments for descriptive text
Follow our code style guide by using C-comments for text descriptions.
2020-10-10 22:04:51 +11:00
ef0ef8bcff Hair: Remove warning about undo when Delete Edit
Deleting the particle editmode is fully supported by undo now.
No need to warn the user about that anymore.
2020-10-08 15:00:35 +02:00
0bae2662f4 Cleanup: Remove/replace C standard library assert() and header usages
We have our own assert implementation, `BLI_assert()` that is prefered over the
C standard library one. Its output is more consistent across compilers and
makes termination on assert failure optional (through `WITH_ASSERT_ABORT`).

In many places we'd include the C library header without ever accessing it.
2020-10-03 16:10:15 +02:00
Valentin
5ac4778056 Cleanup: convert gforge task ID's to phabricator format
Cleanup old tracker task format to the new. e.g: [#34039] to T34039

Ref D8718
2020-09-30 20:11:06 +10:00
5502517c3c Unify all XYZ symmetry options using Mesh Symmetry
This adds XYZ symmetry as a property of meshes and updates all modes to
use the mesh symmetry by default to have a consistent tool behavior
between all modes and when switching objects.

Reviewed By: brecht, mano-wii, campbellbarton

Maniphest Tasks: T79785

Differential Revision: https://developer.blender.org/D8587
2020-09-18 19:58:58 +02:00
df126861b2 Fix T80900: Crash lasso-selecting in particle editmode in certain
situations

In the situation that the PTCacheEdit is not available (e.g. when
editing unbaked Cloth or Softbody caches - or, as in the report, being
in Cloth or Softbody Editing Type for Hair particles), accesing the
corresponding ParticleSystem or ParticleSystemModifierData would crash.

Now access these later (after PE_start_edit had the chance to return
early on this non-valid situation).

Reviewers: JacquesLucke

Maniphest Tasks: T80900

Differential Revision: https://developer.blender.org/D8941
2020-09-18 14:24:22 +02:00
371ddda4d0 Cleanup: Clang-Tidy readability-redundant-preprocessor fixes
Remove redundantly nested `#if` and `#ifdef` statements.

One nested `#if 0` block was left untouched, as it's in particle code
that's no longer maintained. Furthermore, that block also has some
explanation as to the differences between the enabled & disabled parts.

One nested `#if 0` construct was completely removed, leaving only the
actually used bit of code. There was no explanation as to the usefulness
of the disabled code, and it hasn't been touched in years.

No functional changes.
2020-09-04 11:26:26 +02:00
bf1b622dd9 GPUState: GPU_blend final API renaming
We now use GPU_blend for enabling / disabling blending and explicitly
set the blend equation.
2020-08-18 21:30:10 +02:00
171e77c3c2 Cleanup: use array syntax for sizeof with fixed values
Also order sizeof(..) first to promote other values to size_t.
2020-08-08 13:38:00 +10:00
901ee66ea1 Cleanup: use term init instead of initialize/initialise
The abbreviation 'init' is brief, unambiguous and already used
in thousands of places, also initialize is often accidentally
written with British spelling.
2020-08-01 13:51:05 +10:00
33a74941c5 Cleanup: Editors, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors` module.

No functional changes.
2020-07-03 17:42:46 +02:00
2def6f5568 Fix T78415: Particle Edit mode Add brush with a radius > 181px crashes
Caused by short overflow, change to int instead.

Maniphest Tasks: T78415

Differential Revision: https://developer.blender.org/D8148
2020-06-29 12:03:39 +02:00
c7c3908b8e Cleanup: split particle & texture paint mode switching into utility functions 2020-06-04 21:36:33 +10:00
465a9f65de Cleanup: remove window manager argument for paint cursor API
This caused an additional argument when exiting object modes
and many other low level functions which don't need to access context.

This simplifies fixing T77073.
2020-06-04 18:41:16 +10:00
1c467d77de Cleanup: typo 2020-05-25 11:39:52 +02:00
1151bcd53d Merge branch 'blender-v2.83-release' 2020-05-19 13:31:48 +10:00
15bf81268c Fix switching to particle edit-mode from editmode
Similar to T76859
2020-05-19 13:27:08 +10:00
32f7495e5a Cleanup: clang-format 2020-05-08 19:02:03 +10:00
2bb9a465e6 Fix T76498: Refactoring - Rename BKE modifiers funtions 2020-05-08 10:34:35 +02:00
db09b57d4e Cleanup: use int instead of short for lasso array length
There was no reason to use a short here,
this was just a convention from existing code.
2020-05-05 16:26:14 +10:00
9eb46d6c29 Cleanup: rename mcords to mcoords
- 'coords' is an abbreviation for coordinates, not 'cords'.
- Rename 'moves' to 'coords_len'.
2020-05-04 19:50:06 +10:00
d8a3f3595a Task: Use TBB as Task Scheduler
This patch enables TBB as the default task scheduler. TBB stands for Threading Building Blocks and is developed by Intel. The library contains several threading patters. This patch maps blenders BLI_task_* function to their counterpart. After this patch we can add more patterns. A promising one is TBB:graph that can be used for depsgraph, draw manager and compositor.

Performance changes depends on the actual hardware. It was tested on different hardwares from laptops to workstations and we didn't detected any downgrade of the performance.
* Linux Xeon E5-2699 v4 got FPS boost from 12 to 17 using Spring's 04_010_A.anim.blend.
* AMD Ryzen Threadripper 2990WX 32-Core Animation playback goes from 9.5-10.5 FPS to 13.0-14.0 FPS on Agent 327 , 10_03_B.anim.blend.

Reviewed By: brecht, sergey

Differential Revision: https://developer.blender.org/D7475
2020-04-30 08:09:21 +02:00
d923fb784f Task: Separate Finalize into Reduce And Free
In preparation of TBB we need to split the finalize function into reduce
and free. Reduce is used to combine results and free for freeing any
allocated memory.

The reduce function is called to join user data chunk into another, to reduce the
result to the original userdata_chunk memory. These functions should have no side
effects so that they can be run on any thread.
The free functions should free data created during execution (TaskParallelRangeFunc).

Original patch by Brecht van Lommel
{rB61f49db843cf5095203112226ae386f301be1e1a}.

Reviewed By: Brecht van Lommel, Bastien Montagne

Differential Revision: https://developer.blender.org/D7394
2020-04-17 16:06:54 +02:00
905c0269f3 Cleanup: Rename ScrArea variables from sa to area
Follow up of b2ee1770d4 and 10c2254d41, part of T74432.
Now the area and region naming conventions should be less confusing.

Mostly a careful batch rename but had to do few smaller fixes.

Also ran clang-format on affected files.
2020-04-03 13:34:50 +02:00
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
7b8ac04d86 Fix T74601: Cut Particles to Shape fails for transformed object 2020-03-10 16:55:41 +11:00
b2ee1770d4 Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.

This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.

Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.

Also ran clan clang format on affected files.
2020-03-06 17:19:23 +01:00
Yevgeny Makarov
27fa33c143 Fix T72404: particle brush size radial control mismatch on high DPI display 2020-02-28 15:55:51 +01:00
Brecht Van Lommel
318112379d Objects: make evaluated data runtime storage usable for types other than mesh
This is in preparation of new object types. This only changes mesh_eval, we
may do the same for mesh_deform_eval and other areas in the future if there is
a need for it.

This previously caused a bug in T74283, that should be fixed now.

Differential Revision: https://developer.blender.org/D6695
2020-02-28 13:49:35 +01:00
da1140f75e Revert "Objects: make evaluated data runtime storage usable for types other than mesh"
This reverts commit f2b95b9eae.

Fix T74283: modifier display lost when moving object in edit mode.

The cause is not immediately obvious so better to revert and look at this
carefully.
2020-02-28 13:01:02 +01:00
Brecht Van Lommel
f2b95b9eae Objects: make evaluated data runtime storage usable for types other than mesh
This is in preparation of new object types. This only changes mesh_eval, we
may do the same for mesh_deform_eval and other areas in the future if there is
a need for it.

Differential Revision: https://developer.blender.org/D6695
2020-02-27 15:25:35 +01:00
5ca7c85e10 Particle editmode: add mouse independent "Select Linked" operator
The current "Select Linked" operator works based on mouse position and
makes no sense to call from the menus and was removed in rBdd9dfadaac9b.

This patch adds an operator independent from mouse position that just
selects all keys to a corresponding point (and adds back menu entries,
adds keymap entry).

The original operator is renamed to 'select_linked_pick' internally
(this is now more in line to how "Select Linked" works for meshes,
curves etc)

Differential Revision: https://developer.blender.org/D6823
2020-02-14 11:37:17 +01:00
9aae62a59b Particles: remove unused sel_col and nosel_col from
CacheEditrPathsIterData and PTCacheEdit

Followup to 80cecee5b7.

ref D6725
2020-02-12 19:17:19 +01:00
80cecee5b7 Fix T68788: Particle Edit Mode Hair vertex doesn't follow vertex theme
color

Selection and grooming only ever happens on hair keys (vertices), so
makes sense to use that theme color.

Sidenote: `CacheEditrPathsIterData` and `PTCacheEdit` have `sel_col` and
`nosel_col`, these can go, will do in a separate commit.

Maniphest Tasks: T68788

Differential Revision: https://developer.blender.org/D6725
2020-02-12 19:03:28 +01:00
75f82d28e3 Fix T72235: crash entering particle editmode with non-valid PTCacheEdit psys pointer
Caused by own rBe02ecd599bdc.
Can happen with e.g. cloth.

Also fixes T59583

Maniphest Tasks: T72235, T59583

Differential Revision: https://developer.blender.org/D6547
2020-01-08 13:33:46 +01:00
ecfb7eab0c Fix (unreported) hair particle 'Delete Edit' missing children hair
updates in particle editmode

Particles themselves were cleared correctly but this was not tagging
batch cache dirty.

Might move this to a utility function later [since it is used in more
places], but that is for after going over some more reports...

Reviewers: sergey

Differential Revision: https://developer.blender.org/D5925
2019-12-19 20:59:11 +01:00
9054b83402 Cleanup depsgraph access in particle_edit.c
'PE_set_data' / 'PE_set_view3d_data' would give us a depsgraph already,
so use it.

Also fix access to PEData->depsgraph without calling 'PE_set_data' prior.

Addresses concern raised in rBcf2c09002fae.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D6067
2019-10-17 13:17:05 +02:00
01c824ac88 Revert "UI: use correct singular and plural nouns in report messages"
Convention is to use (s) postfix for cases where there can be one or multiple,
so stay consistent with that.

This reverts commit 3e8276311e.
2019-10-02 12:54:56 +02:00
Yevgeny Makarov
3e8276311e UI: use correct singular and plural nouns in report messages
Differential Revision: https://developer.blender.org/D5729
2019-10-01 20:18:48 +02:00
a6a0a09197 Cleanup: spelling 2019-09-30 17:07:05 +10:00
7ac581cb1b Cleanup: clang format for particle loop macros
See https://developer.blender.org/D5903

Reviewers: JacquesLucke
2019-09-26 17:55:51 +02:00
db4571f3c3 Fix T68645: Hair Particle Edit - Particle Mirror crash when children are
visible in the viewport

Seems to be an issue of not correctly freeing the PTCacheEdit (see
T68645 for details), after discussion with sergey we went with the quick
and dirty fix to free the path cache early for now. Other solution of
freeing it in 'psys_cache_paths' for the non-evaluated psys [which would
also fix the particle delete, then undo crash from T69000] needs more
deep investigation and, possibly, reconsideration.

Reviewers: sergey

Maniphest Tasks: T68645

Differential Revision: https://developer.blender.org/D5755
2019-09-26 17:35:17 +02:00
cf2c09002f Fix T69488: Hair particles: rekey disolves the hair then crashes
Caused by rB914427afd512.

Since above commit 'pe_get_current' checks for an active depsgraph. This
caused the skipping of handling
`PT_CACHE_EDIT_UPDATE_PARTICLE_FROM_EVAL`for everything calling
`PE_get_current` (this passes a NULL depsgraph as opposed to
`PE_create_current`). So we now pass a depsgraph here as well...

Note there are two RNA cases where we pass NULL, namely
- rna_ParticleEdit_editable_get
- rna_ParticleEdit_hair_get
I guess these should be fine though (no functional change to current
master)

Reviewers: sergey

Maniphest Tasks: T69488

Differential Revision: https://developer.blender.org/D5752
2019-09-26 17:27:43 +02:00
e02ecd599b Fix T70259: Hair particle point selection if 'use_fade_time' is set
If fade_time is used, particles would be flagged PEK_HIDE (depending on
time settings), but since this is not respected in drawing in 2.8 yet
the user would have no indication of them keys being hidden.
Also doing this for hair doesnt make much sense anyways...

Reviewers: jacqueslucke

Maniphest Tasks: T70259

Differential Revision: https://developer.blender.org/D5901
2019-09-26 15:01:06 +02:00
39d855f8f3 Fix particle lasso selecting non-visible keys
Even though hidden/faded keys are not supported in drawing in 2.8 yet,
the selection tools should not be able to select non-visible keys.

Spotted while looking into T70259

Reviewers: JacquesLucke

Differential Revision: https://developer.blender.org/D5902
2019-09-26 14:41:36 +02:00