Since the `TransData` converted from vertices is the same used for other
transform modes (Move, Rotate, Resize), the logic used for mirroring
focused only on the position of the vertices.
The solution here is to create a specific `TansData` for `CD_MVERT_SKIN`.
Also makes NLA tracks and strips overridable.
User can either edit existing strips in existing NLA tracks (but not add or remove them), and/or add new NLA tracks after those comming from the linked data.
Most of the work was as usual checking operators and adding protections against illegal operations in override context.
Note that since we can only rely on indices to deal with local added tracks, we forbid any local track being before any linked/original track.
Maniphest Tasks: T72629
Differential Revision: https://developer.blender.org/D9611
mode
The transform convert of type TC_POSE was not being defined if the mode
was OB_MODE_WEIGHT_GPENCIL.
Maniphest Tasks: T80904
Differential Revision: https://developer.blender.org/D8934
Now it calculates the actual distance when traveling along the curve.
I addition to this, it also now supports cyclic curves.
Reviewed By: Campbell
Differential Revision: http://developer.blender.org/D8293
This fixes the double prop edit checkbox in the redo menu.
This also makes it so that proportional edit in connected mode now
matches how it behaves in mesh edit mode.
Without this change, ripping in UV edit mode with proportional edit on
would be useless as the UV verts you ripped will still be stuck together
even if they were not connected anymore.
Reviewed By: Campbell
Differential Revision: http://developer.blender.org/D8289
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/transform` module.
No functional changes.
This is a long-standing bug, possibly proportional editing never worked
in particle mode.
Some parameter definitions in the transform code are scattered and
sometimes duplicated.
Proportional editing is a parameter that depends only on the Convert
type and not `spacetype`, `CTX_` or `obedit_type`.
Pointed by strict compiler warnings, but some of the reports were
actually a real bugs:
- Access uninitialized memory of td_mirror_iter.
Assuming that iterator is to point to the first element of the
data array.
- Lattice's recalc data was never called.
There is also a fix for redundant declaration of recalcData() and
missing declaration of recalcData_lattice().
count_set_pose_transflags --> transform_convert_pose_transflags_update
count_bone_select --> armature_bone_transflags_update_recursive
Also don't mix `BONE_TRANSFORM_MIRROR` with `BONE_TRANSFORM` in
transflag. (This was a mess introduced in rBde530a95dc7b).
The issue was that the code tried to use the bones transformation matrix
as a rotation matrix. This works fine as long as the scale is 1.
Now we simply make sure that we only get a pure rotation matrix when
extracting it for the bone's transformation matrix.
Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.
Differential Revision: https://developer.blender.org/D7320
Follow up of b2ee1770d4 and 10c2254d41, part of T74432.
Now the area and region naming conventions should be less confusing.
Mostly a careful batch rename but had to do few smaller fixes.
Also ran clang-format on affected files.
This was caused by the removal of some `BONE_TRANSFORM_MIRROR` flag
handling in rBde530a95dc7b482dc22c933b9b8b2a98c79b5663. I simply
restored those lines that caused this issue.
This makes the code a bit simpler to follow, by replacing
`if (x) { all the code here }` with `if (!x) { continue; }` and un-indenting
the remaining code, and by returning early.
No functional changes.
`ANIM_animdata_update()` did not sort grease pencil frames. A
pre-existing comment stated this wouldn't be necessary as
`posttrans_gpd_clean()` already does this. However, this is only
applicable when the change is performed via the transform system. The
mirror operator doesn't call `posttrans_gpd_clean()`, invalidating the
assumption in the comment.
I moved the sorting code into `BKE_gpencil_layer_frames_sort()`, which
is now called from both `ANIM_animdata_update()` and
`posttrans_gpd_clean()`.