Commit Graph

9 Commits

Author SHA1 Message Date
51bada696f Longer names support for all ID and other object names
This commit extends limit of ID and objects to 64 (it means 63 meaning
characters and 1 for zero-terminator). CustomData layers names are also
extended.
Changed DNA structures and all places where length constants were hardcoded.

All names which are "generating" from ID block should be limited by MAX_ID_NAME-2,
all non-id names now has got own define called MAX_NAME which should be used all
over for non-id names to make further name migration stuff easier.

All name fields in DNA now have comment with constant which corresponds to
hardcoded numeric value which should make it easier to further update this
limits or even switch to non-hardcoded values in DNA.

Special thanks to Campbell who helped figuring out some issues and helped a lot
in finding all cases where hardcoded valued were still used in code.

Both of forwards and backwards compatibility is stored with blender versions newer
than January 5, 2011. Older versions had issue with placing null-terminator to
DNA strings on file load which will lead to some unpredictable behavior or even
crashes.
2012-01-11 08:51:06 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
b6bf57e2b0 Minor: Added doxygen file's doc comments in weightvg modifiers. 2011-09-22 11:52:42 +00:00
2f50579d9a WeightVG utils, weightvg_update_vg func updates.
* Added an optional array of MDeformModifier pointers, to avoid another search based on defgrp_idx.
* Split out "add/remove verts from vgroup" functions, preparing their move to deform.c (if their current form is validated!).
2011-09-15 16:06:00 +00:00
ae7401751c SVN maintenance. 2011-09-09 00:46:00 +00:00
f6a64f4d79 SVN maintenance. 2011-09-07 07:06:43 +00:00
4393df9320 VGroup Modifiers: added mapping options to proximity and edit.
*Added Smooth/Sharp/Root/etc. mappings to WeightVGEdit modifier, in addition to custom curve one.
*Added Smooth/Sharp/Root/etc. mappings to WeightVGProximity modifier, without the custom curve one!
*Factorized the common mapping code into MOD_weightvg_util.
2011-09-05 16:16:00 +00:00
57411d1c5f minor edits.
- init proximity to 1.0f
- min/max proximity dist were not being copied.
- minor edits to comments - use ascii chars in a few places.
2011-09-05 03:09:49 +00:00
1e2e080853 Adding WeightVG modifiers code. Still some points to tweak, though.
NOTE : Haven’t yet tested build with scons, will do asap (unless someone else does :) ).
2011-07-25 15:27:01 +00:00