Commit Graph

118 Commits

Author SHA1 Message Date
9becee445e Fix scrubbing only treated as animation for sequencer
Intent was to act as animation everywhere
2015-08-07 15:39:32 +02:00
8b84c5f9de Port optimization from gooseberry branch:
Treat scrubbing as animation.

This is checked during various updates to avoid
some costly calculations.
2015-07-29 12:52:03 +02:00
77ef3f9041 Fix T44717: use_negative_frames ignored /w graph-editor
D1303 by @barfot
2015-05-20 21:58:33 +10:00
364b6b29ff New operator for action and graph editor that centers around current
scene frame, bound to numberpad zero.
2015-04-13 14:30:24 +02:00
253d15ea16 Move clean operator from action/ipo editors to the delete menu, now that
O key is bound to proportional editing.
2015-04-10 11:56:18 +02:00
31d354dfa3 rename _ipo -> _fcurve 2015-04-10 13:41:57 +10:00
851ea206d0 Separate proportional editing options for graph and action editor. 2015-04-09 18:30:14 +02:00
8a1c444c93 Disable proportional editing when duplicating keyframes 2015-04-09 12:49:06 +02:00
Julian Eisel
cc78664d50 Revert Sticky Keys (and everything related to that)
Our current keymap doesn't give us enough room to make such changes in
the event system. To fix small issues caused by this, we would need to do
drastic changes in Blender's keymaps and internal handling. It was worth
a try, but it didn't work.

I can write down a more descriptive statement in a few days, but for now
I need a break of this stuff.
2015-04-07 14:13:20 +02:00
Julian Eisel
53a3850a8a Sticky Keys backend
Design task: T42339
Differential Revision: D840
Initial implementation proposal: T41867

Short description:
With this we can distinguish between holding and tabbing a key. Useful
is this if we want to assign to operators to a single shortcut. If two
operators are assigned to one shortcut, we call this a sticky key.

More info is accessible through the design task and the diff.

A few people that were involved with this:
* Sean Olson for stressing me with this burden ;) - It is his enthusiasm
that pushed me forward to get this done
* Campbell and Antony for the code and design review
* Ton for the design review
* All the other people that gave feedback on the patch and helped to
make this possible

A big "Thank You" for you all!
2015-04-03 16:21:22 +02:00
66a028a576 Proportional editing for IPO editor - version ready for feedback by artists.
This works by using the distance in the x axis only (usually artists want to influence nearby
keyframes based on timing, not value). Tweaking handles is the same as tweaking
the central handle. It's a bit ambiguous if proportional editing is really meaningful
for handles but will leave that for artists to decide.
2015-03-31 16:45:30 +02:00
828c85a1bf sound module: Append functions with BKE (makes it easier to make them
out from local functions)
2015-03-26 11:35:41 +01:00
2f16098d20 Gooseberry animation request: Paste flipped pose in action
and graph editor.

This was a tricky commit that was not so straightforward to make work.
The information for bones is not easy to come by in the animation curves,
however we do have some string manipulation tricks to make it happen.

Testing in gooseberry worked for the rigs there, commiting to master now
2015-01-09 12:16:58 +01:00
233c650d55 Gooseberry request, circle select for graph editor 2014-12-09 16:54:15 +01:00
0facc48308 Fix T42662 hide unselected does not reveal selected.
Not sure if this is a bugfix exactly but should help the gooseberry team
with their workflow.
2014-11-20 18:11:12 +01:00
50c667372e Bugfix T42661: shortcut "." and "," for changing pivot center don't work on Graph Editor 2014-11-21 01:43:56 +13:00
cd54f07a3c Fix: Shift-H now works in main graph editor area too
In the process, I've removed the old operator (ANIM_OT_channels_visibility_set)
and folded that option in with the hide operator, to make this consistent
with how this is done in the 3D view and other parts of Blender.
2014-11-20 03:07:09 +13:00
793ed3fa74 Tweaks to hide/reveal hotkeys for Graph Editor
Now the hotkeys here work in line with what's done for other parts of Blender
* H = Hide selected
* Shift-H = Hide unselected  (i.e. old VKEY behaviour)
* Alt-H = Reveal all
2014-11-20 02:46:45 +13:00
2ad61438d8 Cleanup: name hide/reveal, like rest of operators 2014-11-19 14:35:00 +01:00
fbd4dfb2c6 Graph Editor: H/Shift-H now hide and unhide selected curves (Gooseberry Request)
Revised the tools for managing which FCurves are visible in the Graph Editor
curves area. Now, there are the following tools in place:
* V (channels region only) = Hide all curves except those in selected channels  [OLD]

* H       = Hide all selected curves  [NEW]
* Shift-H = Show all previously hidden curves [NEW]

I've removed the old operator to toggle visibility status of selected curves,
as it doesn't seem that useful anymore.
2014-11-20 02:24:42 +13:00
65da19b0cd Fix T41740: Different behaviour of custom hotkey
Quick fix, this is actually a demonstration of why we should use modal keymaps!
We can give any event to *start* the op, but then hard-code how to *end* it... tsk.
2014-09-07 14:45:05 +02:00
9ca0c7eea3 Ctrl-F now activates the filter-by-name functionality for Animation Editors 2014-06-24 17:53:13 +12:00
d20c9e491c Bugfix: "Lock time to frame range" didn't work in the Graph Editor
This uses a different operator than the other time editors (as it needs to support
the setting of the value-cursor too), so the changes here didn't get propagated through.
2014-05-08 17:43:11 +12:00
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
617557b08e Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
daccaa713b Patch T22084: Robert Penner Easing Equations for FCurves
This commit introduces support for a number of new interpolation types
which are useful for motion-graphics work. These define a number of
"easing equations" (basically, equations which define some preset
ways that one keyframe transitions to another) which reduce the amount
of manual work (inserting and tweaking keyframes) to achieve certain
common effects. For example, snappy movements, and fake-physics such
as bouncing/springing effects.

The additional interpolation types introduced in this commit can be found
in many packages and toolkits (notably Qt and all modern web browsers).
For more info and a few live demos, see [1] and [2].


Credits:
* Dan Eicher (dna)              - Original patch
* Thomas Beck (plasmasolutions) - Porting/updating patch to 2.70 codebase
* Joshua Leung (aligorith)      - Code review and a few polishing tweaks

Additional Resources:
[1] http://easings.net
[2] http://www.robertpenner.com/easing/
2014-03-22 03:00:27 +13:00
fa24ad1fd5 Graph Editor: add lasso select for fcurves 2014-03-09 16:20:04 +11:00
410613ec09 NDOF: add keymapping for the 'fit' button for other 2d views 2014-02-18 11:57:49 +11:00
b8b412230b Code Cleanup: use iroundf
also increase precision of rctf print functions
2014-01-15 13:40:40 +11:00
4a15df1571 remove null checks for macro definitions, if these fail then something is broken elsewhere, better not fail silently. 2013-10-26 08:01:33 +00:00
d2fe7c38dd Adding comments to clarify each set of modifier mappings for animation editors
selection ops
2013-10-22 09:59:54 +00:00
ce39c806cf only use OSKEY as a replacement for CTRL on Apple (was already the case in many areas). 2013-05-11 01:12:29 +00:00
384adf39b9 Fix #35267: cmd+v, cmd+c on OS X for copy/paste worked in some editors like the 3D
view and text editor but not in the animation editors, node editor and sequencer.
2013-05-10 13:47:28 +00:00
aaa8a13c49 code cleanup: use const events for modal and invoke operators. 2013-03-13 09:03:46 +00:00
e85935dddf Fix #33423: a few operators still allowed changing current frame during
animation render, like cursor set in the graph editor, disabled that now.
2012-12-06 05:48:51 +00:00
c483a54207 Making "Jump to Keyframes" operator (for Action/Graph Editors) more obvious
This operator used to be called "Jump to Frame". It basically takes the midpoint
(frame number and/or value) of selected keyframes, and positions the current
frame (or2d-cursor in Graph Editor) at this point.

The hotkey for this is now Ctrl-G (i.e. as it's similar to a "Goto Frame"
feature). It is also now in the Key menu instead of in the relatively obscure
View menu, even though it doesn't actually result in any keyframe edits taking
place.

(Also, fixed a typo/grammer issue with one of Remove Bone Group operator)
2012-10-15 03:52:27 +00:00
06baaeee22 Fix #32658: left mouse button selection did not work well in the graph and mask
editors. Ctrl+Click to add a point and vertex slide now work with right mouse
button in this case, consistent with the 3D view.
2012-09-27 15:30:20 +00:00
e9d73dbba5 use -FLT_MAX where FLT_MIN was misused 2012-08-07 19:49:38 +00:00
f6abd6ee40 style cleanup: graph & armature 2012-05-08 20:18:33 +00:00
fef40eda72 Fix related to [#31157]: Tips (descriptions) of macro operators were not set into underlying RNA struct, hence did not show up in UI. 2012-05-05 19:26:53 +00:00
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
4c3bb77012 style cleanup: spaces aroudn operators for operator definitions. 2012-03-22 07:26:09 +00:00
e1dd245a1e more keymap edits
- make sure defaults are not assumed (so reuse last settings doesnt
override)
- replace 0/1 for TRUE/FALSE defines.
2012-01-16 16:12:03 +00:00
73b04af45d Another fix for previous own fix... 2012-01-15 13:51:32 +00:00
046bf80881 Fix [#29894] Selection in sequence editor does not de-select other strips
Another bunch of fixes for select keymaps (sequencer, node, nla, graph, action).
2012-01-14 22:59:51 +00:00
6e72a7c113 replace operator to toggle handles with generic wm operator 2012-01-14 16:26:08 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
dd7f52defa Fix #28365: some macro operators were missing descriptions. 2011-09-22 15:35:25 +00:00
59a823c48a Code cleanup: remove context from RNA update functions, only one left. 2011-09-05 19:34:27 +00:00
23888be423 Usability Tweak [#27469]
Adding/Rename markers (M/Ctrl-M) were restricted to only being
available when the mouse was hovering just over the time scroller at
the bottom of animation editors, as otherwise we'd get nasty keymap
conflicts where markers keymap would block all the primary function
keymaps.

However, in the case of Adding/Renaming markers, there are no other
keys which currently conflict with these in such cases. Hence, it is
fine to let these ones be able to be run from anywhere within the
animation editors, which should make it easier to add markers for
lipsyncing purposes again for example.
2011-06-01 06:26:54 +00:00