Commit Graph

285 Commits

Author SHA1 Message Date
4b8fe80e6e code cleanup: use exist_ok keyword arg to os.makedirs() rather then checking if the dir exists first. 2013-02-07 04:02:24 +00:00
53de752858 Bugfix [#33946] Bake Action fails in SVN for Objects
The problems here were caused by a cleanup commit (r. 53369).
BTW, the code here is pretty convoluted mess.
2013-01-21 02:40:51 +00:00
97d62f0183 style cleanup 2013-01-15 23:15:32 +00:00
a404e3f780 fix issue reported in '[#33876] bpy.path.ensure_ext adds extension twice / extra period if filename empty, just a period or equal to extension'
For python operators that used the ExportHelper mix-in class, an empty file field would become '.ext', entering and existing the text field would become '.ext.ext',
Now only add an extension if the filename part of the path is set, so '.ext' will still become '.ext.ext' but having only the extension isn't so likely to happen in the first place now.

This is a different fix then the changes suggested in the report but I'd prefer to keep path functions stupid+predictable.
2013-01-15 04:33:08 +00:00
ea2224e28d changes needed for EDL import to work again.
- add sequence.update(data=False) function.
- made some sequence vars editable.
- correct some comments.

also rename rna function sequence.getStripElem() --> strip_elem_from_frame()
2013-01-02 16:15:45 +00:00
c587c985e8 Fix [#33424] Inadequate bake action.
bake_action tries to make kind of a 'visual keying'... On one side, this is rather stupid when you keep constraints (in this case, keying actual loc/rot/scale transforms, i.e. matrix_basis, is enough, doing more would lead to unexpected behavior with some constraints). On the other one, making a good visual keying of bones is *really* tricky, so now using the new object's convert_space() func to compute that (when the user chooses to remove the constraints).

Incidentally, this greatly simplifies the code of bake_action!
2012-12-28 13:34:19 +00:00
4fe35721e6 bmesh operator api reference - add in 'bmesh' arg at the start of each operator, also use :class: references. 2012-11-28 01:14:11 +00:00
7c3db355b1 remove ifdef'd bevel code, current bevel works better then the previous code.
reduce strlen check in texttool_suggest_add()
use 'del list[:]' rather then 'list[:] = []' in python scripts which clear lists.
2012-11-14 09:45:15 +00:00
a75f11d036 Fix #32219: Inconsistent influence of Units Scale on new objects
Made it so meshes, curves, surfaces and metaballs are scaling to a grid cell size,
which makes them behave consistently now.

There're still issues to be resolved still:

- Lattice is not scaled to grid cell size yet, it uses slightly different add
  function which makes scaling a bit tricky and hacky. Would prefer to do a
  bit bigger refactor here, so it's a TODO for now.

- Cameras, speakers and other helpers are not scaling. They don't have data
  on which scale could be applied and perhaps it should be some kind of draw
  scale. Also would consider it's a TODO for now.
2012-10-19 12:53:03 +00:00
9fa36b12cc style cleanup: pep8 2012-10-08 08:28:05 +00:00
71d1b09708 minor code cleanup 2012-08-25 12:55:14 +00:00
179ac9ebc0 baking actions with euler rotations now uses compatible eulers for pose and object bakes. 2012-08-25 12:37:15 +00:00
558721ab59 More spell checking. 2012-07-04 15:04:38 +00:00
37dc4006c7 First load of spell and typo fixes (mostly UI messages, but also one or two pieces of code using mis-spelled names). 2012-07-03 17:20:21 +00:00
63810ffcef Style edit (mostly), use """ for docstrings (not ''').
Should also fix the broken py ops tips...
2012-07-03 09:02:41 +00:00
b0dedf3d3f new function: bpy.extras.view3d_utils.region_2d_to_origin_3d()
useful for doing ray casts from the view.
2012-07-01 08:06:01 +00:00
ac7b392247 code cleanup: some vars were assigned when not needed 2012-06-30 17:54:55 +00:00
f6337a2843 utility mesh function to return UV islands 2012-06-25 07:24:01 +00:00
98e6912480 style cleanup 2012-06-19 22:17:19 +00:00
0f1fd51c21 picky change - rename keymap since there is no 'mask editor' 2012-06-04 17:13:38 +00:00
68a9dd54ec mask mode for clip editor developed by Sergey Sharybin, Pete Larabell and myself.
see:
http://wiki.blender.org/index.php/User:Nazg-gul/MaskEditor


note - mask editing tools need continued development, feather option is not working 100%
2012-06-04 16:42:58 +00:00
a8f84fac89 Fix #31658: missing properties in key configuration export, hidden properties
should be exported as well, not sure why this was disabled, it's supposed to
only affect UI hiding.
2012-05-31 16:04:07 +00:00
4fc6ef1cf5 style cleanup: pep8 some C/style 2012-04-08 08:09:37 +00:00
03df918c2f more face -> tessface edits 2012-03-23 01:10:41 +00:00
8e2efc1dbf rna/python api change: rename Mesh.faces --> tessfaces, since existing scripts are using this to modify the mesh and its confusing that the edits are not kept.
This also makes it clearer that the faces are for tessellated results only.

Added a section on the Gotcha's about upgrading scripts, the pros and cons of MeshTessFace/MeshPoly/BMFace.
and spesifically how to upgrade importers and exporters for 2.63+.
2012-03-23 00:28:29 +00:00
6053e4f06c rename ngon tessellate function. 2012-03-21 08:35:50 +00:00
d772b51b56 revert r44887, changes were OK but caused too many problems, better do this as a smaller patch.
sphinx_doc_gen.sh broke building docs - 
- examples/ svn directory was being removed since it assumed an out-of-source build.
- include references somehow stopped working (didnt find why).

also fixed an unrelated error with building docs in object_utils.py
2012-03-15 03:50:52 +00:00
e7c4a25963 Fix #30549: Error adding mesh object to scene 2012-03-14 22:34:25 +00:00
b745621038 Changes to python-defined add object operators:
- Reset rotation value when toggling Align to View property
  which correctly re-alignes object on continuous property
  toggling and fixes issue
  #30510: [2.62] Add Mesh - Torus - "Align to View" cannot be switched back when toggling off

- Moves all generic object-add properties into a helper function
  which might be easily re-used.
2012-03-14 08:55:57 +00:00
0f3e1821ea Fix #30435: 2.62 Torus Batch building "Bug" or A Experimental Feature?
Python-defined primitives used to be added to all visible layers instead of
adding to active scene layer as it happens with C-defined primitives.
2012-03-08 18:50:42 +00:00
49adbe3ab8 Various fixes to UI messages (among other things, all messages needed it should now be capitalized). 2012-02-27 18:14:56 +00:00
71146bf93b copy over a change from bmesh branch that was needed for lightmap unpack to work, also tag some rna vars as unused. 2012-02-20 22:58:00 +00:00
a0feea1fc0 fix [#30201] bpy_extras.image_utils.load_image always returns placeholder
in existing addons this only effects OBJ import.

interestingly even though this is a bug (in that its returning a placeholder when it should load the image), since the placeholder points to the correct path, the image will load correctly when refreshed, so the bug's not too bad.
2012-02-16 04:08:52 +00:00
1f74789d12 Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
d8c4e59f67 * fix for error in shape transfer (wrong var name).
* fix for error alligning object to the view when no space was set.

also added blenderplayer start to CTest operator blacklist.
2012-02-02 05:11:42 +00:00
a8081c1d2b Uv Tools branch GSOC 2011
=========================
Documentation: http://wiki.blender.org/index.php/User:Psy-Fi/UV_Tools

Major features include:

*16 bit image support in viewport
*Subsurf aware unwrapping
*Smart Stitch(snap/rotate islands, preview, middlepoint/endpoint stitching)
*Seams from islands tool (marks seams and sharp, depending on settings)
*Uv Sculpting(Grab/Pinch/Rotate)

All tools are complete apart from stitching that is considered stable but with an extra edge mode under development(will be in soc-2011-onion-uv-tools).
2012-01-17 16:31:13 +00:00
2cb8b12778 update bpy_extras.view3d_utils for matrix changes
AFAIK all trunk scripts are now updated for changes to matrix row/col.
2011-12-24 07:11:40 +00:00
0f283e5393 Fix test key conflict operator error, due to missing scripts window. 2011-12-23 13:53:09 +00:00
24400eab28 update axis conversion for recent matrix changes 2011-12-22 11:06:41 +00:00
87ff925d90 fix for error in bpy_extras.image_utils.load_image() when the image file exists but cant be read (wrong permissions for eg). 2011-12-10 01:01:22 +00:00
82480e9995 fix for bpy_extras.image_utils.load_image() making a placeholder image when passed a path in bytes.
made OBJ import fail when the image was missing.
2011-12-09 21:07:37 +00:00
4b73f587ee attempt to fix defione for qtcreator project file and cycles define. 2011-12-06 04:53:16 +00:00
27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
fda2045150 correct spelling errors in comments 2011-10-17 06:58:07 +00:00
751aa8c7f4 py api: bpy_extras.io_utils.path_reference() - added library argument so exporters get the paths of linked images right. 2011-10-11 04:36:27 +00:00
ccb7a81d86 - fix for keymap test operator
- cleanup pep8 warnings and unused py imports
py pep8 cleanup
2011-10-02 18:09:36 +00:00
8a423f59ea pep8 cleanup and fix for keymap test operator from my own recent fix. 2011-09-26 15:39:15 +00:00
e1e5371335 fix for keymap export, move functions common for the UI and operators into bpy_extras.keymap_utils 2011-09-26 11:22:07 +00:00
458b920abb remove bl_operators/nla.py, move bake_action function into bpy_extras.anim_utils and bake operator into bl_operators/anim.py 2011-09-22 22:51:54 +00:00
712e434a5f /release/scripts: Removed final points in UI strings and messages. 2011-09-19 14:00:42 +00:00