Commit Graph

618 Commits

Author SHA1 Message Date
Julian Eisel
1a0c961746 Cleanup: Use true/false for bool, naming 2015-05-29 21:35:13 +02:00
c5a8a4e9d8 Fix mismatch in strings length compute in filebrowser, leading to annoying '...' in longest filename.
We must take kerning into account everywhere! Note this will disappear in upcomming filebrowser
refactor anyway.

Reported through IRC by Pablo (venomgfx), thanks.
2015-05-27 17:25:55 +02:00
3c9da38e7e Style cleanup: space after keyword 2015-05-26 16:15:52 +05:00
d20fd2da72 Revert "Cleanup: set var twice"
This reverts commit eb799dc350.

I recommend reading code before doing cleanup, next time...
2015-05-26 13:01:29 +02:00
eb799dc350 Cleanup: set var twice 2015-05-26 10:25:01 +10:00
de21604cf4 Minor cleanup... 2015-05-25 22:24:46 +02:00
1ac0fef345 Fix widget_draw_preview() not taking into account given alpha.
Needed to get correct 'inactive' effect on buttons with big previews.
2015-05-25 22:06:25 +02:00
6b5f3f5fef preview buttons: tiny optimization 2015-05-25 15:38:12 +01:00
7456f06097 Fix unreported bug with recent enum icon preview changes, would show bad in case of mixing
items with and without label.
2015-05-24 15:49:04 +02:00
78250f1d1d IconView template: adding optional labels to popup buttons 2015-05-23 16:21:05 +01:00
7478eb9bd0 Cleanup: wrapped function indentation 2015-05-05 05:19:48 +10:00
cc81b58277 Cleanup: deduplicate code.
FileBrowser had its own 'shorten_string' func, when we have a full fledge one in interface_widget code...
2015-05-04 21:13:35 +02:00
Julian Eisel
56a93e9cb1 Add eyedropper for selecting object & obdata
In addition to the unlink icon to clear a value,
When cleared, show an eyedropper to select objects or object-data
(was already available via the EKey).
2015-04-21 14:25:03 +10:00
27ded012d6 cleanup: style
to match my earlier commit in temp_viewport_fx_merge branch
https://developer.blender.org/rBc3f3b958dc0b

plus more

no functional changes
2015-04-13 16:56:43 -04:00
808ea6271a Cleanup: confusing if statements & alignment 2015-04-08 12:24:52 +10:00
Severin
065e5896c4 IME: Minor API cleanup 2015-03-26 21:24:01 +01:00
3bb7e14618 UI: remove UI_BTYPE_SEARCH_MENU_UNLINK
Internal change only,
use UI_BTYPE_SEARCH_MENU with an unlink flag instead.

They are really the same button type, one just happens to have the option to unlink.
2015-03-24 15:09:58 +11:00
e8b6d86f95 Fix T44093: Color picker SV+H order wrong.
Based on HSV ordering, SV+H had S<>V swapped.
2015-03-24 00:18:57 +11:00
4f602ff943 Revert part of recent color-management commit
This adds back rgb_to_grayscale,
not all color is managed or depends on the current loaded blend file's CM options.

Noted in comments that this is only to be used outside the CM pipeline.
2015-03-19 14:12:51 +11:00
dd38dce7f0 Part 2 of D1082 by Troy Sobotka, remove our functions that do luma
calculations and use the OCIO one instead.
2015-03-17 15:20:33 +01:00
cde1ef403b Fix (unreported) disabled items in UIList not grayed out.
Since we override widget's theme colors in this case in widget_state,
we have to redo 'disabled' alpha shading...
2015-02-11 17:13:16 +01:00
9e9cd77b8d Compiler warning: double-promotion 2015-02-01 01:17:21 +11:00
86d2765ebe Interface get rid of some quadstrips in favor of trianglestrips
If we ever want OpenGL 3.2 core context quadstrips need to go anyway and while there is much more things that need to be done this is something that can be tackled without any mayor surgery.
And without losing any kind of compatibility with ancient GL.

Reviewers: psy-fi

Reviewed By: psy-fi

Subscribers: psy-fi

Projects: #bf_blender

Differential Revision: https://developer.blender.org/D1027
2015-01-27 20:18:59 +01:00
julianeisel
e7a9bf88d2 Fix T43111: Node Editor (Slider) Draw Glitch
* don't allow Node Editor input max value to be less then min value
* avoid the num slider drawing glitch if softmin equals softmax
* assert if softmax/hardmax is smaller than softmin/hardmin

With this, we sort of allow softmin/hardmin and softmax/hardmax being the same.
2015-01-05 21:05:17 +01:00
julianeisel
b88e700df4 Cleanup: Minor edits to widget emboss code
* Rename "emboss" to "widget_emboss"
* Remove duplicated UI_GetThemeColor4ubv function

I made sure version bump and Save User Settings are working correctly ;P
2014-12-08 00:38:36 +01:00
Severin
e81d077c85 Input Method Editor (IME) support for text buttons
Original patch by @random (D765) with some minor work done by @campbell
and me.

At this place, I'd like call out a number of people who were involved and
deserve a big "Thank you!":
* At the first place @randon who developed and submitted the patch
* The Blendercn community which helped a lot with testing - espacially
* @yuzukyo, @leon_cheung and @kjym3
* @campbellbarton, @mont29 and @sergey for their help and advises during
* review
* @ton who realized the importance of this early on and asked me for
* reviewing

We are still not finished, as this is only the first part of the
implementaion, but there's more to come!
2014-12-07 00:58:17 +01:00
4eeeae0eda UI: remove unused emboss-table define 2014-11-11 18:26:16 +01:00
52d571e189 Avoid calling powf with integer exponent in more places
Move powX functions from particle code into math library and use them.
2014-11-11 18:16:20 +01:00
5c6e333780 UI Refactor T41640
Make the UI API more consistent and reduce confusion with some naming.

mainly:
- API function calls
- enum values

some internal static functions have been left for now
2014-11-10 23:06:54 +01:00
0627bc22f5 Fix T42208 color pickers are coupled.
Decouple color picker hsv data from the whole block. Basically, each
color picker now takes care of creating its own color picker role. For
this bug report it can be seen that probably HSV is not the best space
for gamma/lift/gain workflow because it is bounded at 1.0 but this is a
separate issue.
2014-11-06 20:19:21 +01:00
6c2ce7a382 Add Theme Option for UI Emboss
This adds a theme option for the embossing of UI widgets. By doing this users have much greater flexibility for creating nice themes. Previously many themes (particularly dark ones) looked quite bad due to the very obvious emboss. This made simpler, flat-style themes very challenging.

Closes T42228

Reviewed by @campbellbarton
2014-10-27 18:14:00 +01:00
f23cf22125 Pie menus:
* Only use last key for pies if it hasn't been released already
* Confirm threshold is now measured as distance after regular threshold.
zero disables.
* Only display the confirm threshold if there's a valid direction (mouse
is after threshold).
* Calculate confirm threshold taking recentering into account
2014-10-14 12:08:44 +02:00
9fcc1a32df Pie menus: Confirm threshold
This commit adds a confirm threshold property to pie menus.

Basically, this will confirm the pie menu automatically when
the distance from the center of the pie exceeds that threshold without
a need to release the pie button.

The confirm threshold will only work if it is larger than the pie
threshold.

The confirmation actually occur when the mouse stops moving, to
allow multiple pie menus to be better linked together, (see below)

This functionality also facilitates the ability for chained pie menus by
dragging. Basically, a pie menu item can be a call_menu_pie operator and
the new pie menu will still use the original pie menu release event for
confirmation. This should allow for quick, gesture based navigation in
pie menu hierarchies (going back in the hierarchy is still not supported
though)

There will be a demonstration pie in the official add-on soon
2014-10-13 14:35:41 +02:00
ee5936cf6b Minor alignment for triangles on number slider widget 2014-10-12 01:01:59 +02:00
3a40aed3d5 Cleanup: use float versions of functions when in/output are floats 2014-09-24 14:55:02 +10:00
90c1afb020 Fix T41708, active palette indicator not refreshing when clicking
Issue, after a lot of blood sweat and tears, was found in
ui_but_update_from_old_block, where we restore a button to its old
values when possible. The problem here is that a1 and a2 are not really
meant to store temporary variables, because they tend to get overriden
and palette selection is one of those temporary states.

Instead, we now store the position of each button in the palette in a2
and pointer to the palette in the customdata pointer of each button and
use that to test if it's active. The positions won't change when
clicking so we are guaranteed that the old button won't override the new
one with garbage.

It's still hacky but it is better than testing button types when copying
old values.
2014-09-18 12:51:54 +02:00
44121442e9 Palette active color:
Use indicator color derived from color luminance for better contrast.
2014-09-18 12:20:34 +02:00
1ad9987af1 Fix filenames in splashscreen.
For some reason, labels of buttons in popups/menus were clipped left.

Removed that function (was the only place were it was used), clipping text
by its left is really bad for its understanding!

Instead, extended clip_middle code so that it optionnally preserves a right piece of
the given string (like the shortcut part of a menu label). Think that's what makes
more sense here (note that most menus adapt themselves to their longest item,
we do not have much fixed-width ones, anyway).

Also tweaked a bit clip_middle logic, so that left part always have at least ten chars
(in addition to already existing 'min width' checks).
2014-08-16 22:36:23 +02:00
028fd29eeb Pie Menus C code backend.
This commit merges the code in the pie-menu branch.

As per decisions taken the last few days, there are no pie menus
included and there will be an official add-on including overrides of
some keys with pie menus. However, people will now be able to use the
new code in python.

Full Documentation is in http://wiki.blender.org/index.php/Dev:Ref/

Thanks:
Campbell Barton, Dalai Felinto and Ton Roosendaal for the code review
and design comments

Jonathan Williamson, Pawel Lyczkowski, Pablo Vazquez among others for
suggestions during the development.

Special Thanks to Sean Olson, for his support, suggestions, testing and
merciless bugging so that I would finish the pie menu code. Without him
we wouldn't be here. Also to the rest of the developers of the original
python add-on, Patrick Moore and Dan Eicher and finally to Matt Ebb, who
did the research and first implementation and whose code I used to get
started.
2014-08-11 11:02:26 +02:00
f745564e4e GSOC 2013 paint
Yep, at last it's here!

There are a few minor issues remaining but development can go on in
master after discussion at blender institute.

For full list of features see:

http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting

Thanks to Sergey and Campbell for the extensive review and to the
countless artists that have given their input and reported issues during
development.
2014-07-21 12:02:05 +02:00
00b29156e0 Defines: replace ELEM3-16 with ELEM(...), that can take varargs 2014-07-20 01:33:40 +10:00
2762432052 Code cleanup: de-duplicate widget_num_tria, widget_scroll_circle 2014-06-22 15:01:54 +10:00
5b367c9aaf Fix T40534: Multi-button editing, hard to distinguish sliders 2014-06-09 21:06:44 +10:00
aec8f4f777 Fix uninitialized var in recent change to cursor drawing 2014-05-31 17:30:04 +10:00
d914d101ec UI: fix for drawing textselect outside of button
also draw cursor even when there is a selection.
2014-05-30 10:21:45 +10:00
0111f3505f UI: more changes for large textfields
- no longer set 'but->drawstr' when editing buttons.
- clip text and set cursor based on the 'editstr'.
2014-05-03 09:18:00 +10:00
fc591473b2 Fix T39924: 400 character limit in text fields 2014-05-03 05:03:55 +10:00
4849ca8a56 Fix T39884: Displaying filenames with '|' failing in menus 2014-05-01 12:40:49 +10:00
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
a2df2a637e Two changes:
* Buffer icons are usually in straight space (since we load from pngs)
so use src_alpha in OpenGL for blending.

* Allow blending for preview icons. This will be useful for the next
commit...
2014-04-27 23:38:39 +03:00