Commit Graph

17 Commits

Author SHA1 Message Date
7c1286b2b7 Manipulator: add free callback 2018-01-15 16:06:56 +11:00
7a8ac1b09b WM: message bus replacement for property notifiers
Use dynamically generated message publish/subscribe
so buttons and manipulators update properly.

This resolves common glitches where manipulators weren't updating
as well as the UI when add-ons exposed properties which
hard coded listeners weren't checking for.

Python can also publish/scribe changes via `bpy.msgbus`.

See D2917
2017-12-04 20:42:34 +11:00
b448b025c7 Manipulator: rename callback type 2017-08-31 02:00:16 +10:00
e20c825b05 Manipulator: modal callback can now cancel & pass events
Re-use operator return flags for manipulator modal & invoke,
this means manipulators can allow navigation or other events to be
handled as they run - see T52499
2017-08-24 17:04:28 +10:00
ecfc0370e0 Manipulator: grab3d use own vars to store offset
Was complicating general use case, also support for transforming with matrix_space set.
Add matrix_space support for manipulator_window_project_2d too.
2017-08-15 17:13:32 +10:00
2e83897f91 Cleanup: typedef enums
Manipulator enum types are easy to confuse, use typedefs.
2017-07-26 18:00:26 +10:00
54bc49e6f9 Manipulator: refactor/fix selection logic
- Cleanup array access, move into functions.
- Store allocated size to avoid realloc's on every add/remove.
- Make select editable from Python.
- Rename select callback to select_refresh
  (collided with select boolean).
- Call select_refresh when de-selecting as well as selection.
2017-07-26 08:34:09 +10:00
ba6d9fefc2 Rename wmManipulatorPropertyType.type -> data_type 2017-06-26 14:36:37 +10:00
3edff2e1a4 Manipulator: use 'void *' for callback data args
Non-float properties should be editable too.
2017-06-26 14:33:10 +10:00
f1824507e2 Manipulator: target property definitions
Changes from custom-manipulator branch.

- use property type definitions.
- add property free callback.
- move properties into the wmManipulator struct (over alloc).
- use array length from property types instead of arg passing.
2017-06-22 18:39:28 +10:00
49be79693c Manipulator: use matrix instead of origin
This avoids having to use manipulator-type specific functions
to set the orientation.
And will make it simpler to access transformation from Python.

Currently the matrix is still used as an offset in places.
Also per-type orientation values still need to be removed.
2017-06-18 05:38:10 +10:00
8c22d31dcc Manipulator: remove type specific 'new' functions
Instead use generic 'WM_manipulator_new', adding a new 'setup'
callback (like wmManipulatorGroup.setup) used to initialize type vars.

This moves conventions closer to wmOperator and simplifies exposing to
Python.
2017-06-17 10:02:54 +10:00
830df9b33d Updates to manipulator API
While this is work-in-progress from custom-manipulators branch
its stable so adding into 2.8 so we don't get too much out of sync.

- ManipulatorGroupType's are moved out of the manipulator-map and are now
  global (like operators, panels etc) and added into spaces as needed.
  Without this all operators that might ever use a manipulator in the 3D
  view would be polling the viewport.
- Add optional get/set callbacks for non-RNA properties
  Needed so re-usable manipulators can control values that
  don't correspond to a single properly or need conversion.
- Fix divide by zero bug in arrow manipulator (when moving zero pixels).
2017-06-15 20:56:22 +10:00
11d90f0f3b Manipulator Update/Refactor
Sync with custom-manipulators branch

- Use identifiers for properties.
- Property array index access.
- Remove operator from manipulators
  (wasn't used and will likely add in a different way).
2017-06-10 10:42:35 +10:00
e17a90074f WM: remove unused return values 2017-06-07 15:49:50 +10:00
d220e54f28 WM: manipulator callback arg order
Use same arg order for C & RNA
2017-06-06 22:16:12 +10:00
443904f1f4 WM: functions for assigning all manipulator callbacks
- Move callbacks into type struct.
- Rename render_3d_intersection -> draw_select.
- Add header for function signatures (needed for types and api headers).
- Add WM_manipulatormaptype_find
2017-06-06 17:09:01 +10:00