1b45c52734 
					 
					
						
						
							
							Fix: Apply Scale to Delta Scale was doubling the effect  
						
						
						
						
					 
					
						2016-07-09 12:00:28 +12:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						bef034e154 
					 
					
						
						
							
							Cleanup: use static sets, remove redundant copy  
						
						
						
						
					 
					
						2016-07-08 00:28:41 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2ba2860e11 
					 
					
						
						
							
							Transforms to Delta Transforms  
						
						... 
						
						
						
						* Added new operators to take the current transform value (loc/rot/scale or all 3)
  and convert/apply that transform to a corresponding delta transform value. By default,
  the transform value will be zeroed out again afterwards, so you don't end up with a
  double transform.
* These operators can be found in the "Apply" menu (Ctrl-A)
* The "Animated Transforms to Deltas" (which does a similar job, except it adjusts all
  existing animation data instead of the current transform) has also been moved to the
  Apply menu (it was in the Transform menu instead) 
						
						
					 
					
						2016-07-08 01:49:24 +12:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						86bb0d1a35 
					 
					
						
						
							
							MakeDupliFace: select new objects  
						
						
						
						
					 
					
						2015-06-07 17:44:25 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						404f9ddc37 
					 
					
						
						
							
							Cleanup: use staticmethods  
						
						
						
						
					 
					
						2015-06-07 17:40:39 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ab9d903b99 
					 
					
						
						
							
							Cleanup: single quotes for enums  
						
						
						
						
					 
					
						2015-03-30 10:46:53 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						7095f47665 
					 
					
						
						
							
							cleanup: pep8  
						
						... 
						
						
						
						also remove empty class parenthesis 
						
						
					 
					
						2015-01-29 15:35:06 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						e17c6f79a5 
					 
					
						
						
							
							cleanup: py imports  
						
						
						
						
					 
					
						2015-01-28 16:50:51 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1923a5c134 
					 
					
						
						
							
							UI: move button to set dupli-offset into group menu  
						
						
						
						
					 
					
						2014-08-07 04:45:37 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						200dd87de1 
					 
					
						
						
							
							Cleanup: pep8 & redundant vars  
						
						
						
						
					 
					
						2014-07-22 12:03:15 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0ade57f8c0 
					 
					
						
						
							
							Transfer shape keys wasn't checking for mesh types  
						
						
						
						
					 
					
						2014-05-23 11:41:13 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d9a72be86e 
					 
					
						
						
							
							Minor tweak to previous commit:  
						
						... 
						
						
						
						Do not subdivide if user has pressed page down 
						
						
					 
					
						2014-05-06 17:14:28 +03:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						8d1246328d 
					 
					
						
						
							
							Related to T39950.  
						
						... 
						
						
						
						When in sculpt mode add a multires, not subsurf modifier. Also allow
subdivision of multires when user explicitly requests a certain non- 
						
						
					 
					
						2014-05-06 16:54:22 +03:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a15be34389 
					 
					
						
						
							
							Code cleanup: unused python vars & imports  
						
						... 
						
						
						
						Use frosted rather then pyflakes 
						
						
					 
					
						2014-04-25 05:36:16 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						aea00c7a81 
					 
					
						
						
							
							Code cleanup: style  
						
						
						
						
					 
					
						2014-02-13 08:52:12 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d9bbcb371a 
					 
					
						
						
							
							Code Cleanup: avoid bpy.context when its passed in as an arg  
						
						
						
						
					 
					
						2014-01-17 08:42:07 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						6ba02681de 
					 
					
						
						
							
							Fix a bunch of UI string issues...  
						
						
						
						
					 
					
						2014-01-15 10:40:54 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ead8b82ca7 
					 
					
						
						
							
							Object Operators: make-dupliface and join-uvs weren't using UNDO.  
						
						... 
						
						
						
						also improve make-dupliface tip 
						
						
					 
					
						2014-01-07 18:09:02 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						55397c690d 
					 
					
						
						
							
							Usual minor UI messages fixes...  
						
						
						
						
					 
					
						2013-12-26 17:16:11 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2fb704d1b8 
					 
					
						
						
							
							Error in last commit  
						
						
						
						
					 
					
						2013-12-18 15:37:55 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						509f169011 
					 
					
						
						
							
							Style Cleanup  
						
						
						
						
					 
					
						2013-12-18 15:34:56 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						e9e08a1d12 
					 
					
						
						
							
							Game Engine: Level of detail support and tools  
						
						... 
						
						
						
						Levels of detail can be added and modified in the object panel. The object
panel also contains new tools for generating levels of detail, setting up
levels of detail based on object names (useful for importing), and
clearing an object's level of detail settings. This is meant as a game
engine feature, though the level of details settings can be previewed in
the viewport.
Reviewed By: moguri, nexyon, brecht
Differential Revision: http://developer.blender.org/D109  
						
						
					 
					
						2013-12-17 17:03:27 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						52c5365c00 
					 
					
						
						
							
							Changed label to use UV Maps instead of UV Layouts  
						
						
						
						
					 
					
						2013-12-13 15:29:50 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b14f68521e 
					 
					
						
						
							
							select-camera operator could select hidden cameras, also disable freestyle for make lite target.  
						
						
						
						
					 
					
						2013-04-08 04:54:57 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						63d523336f 
					 
					
						
						
							
							freestyle lineset tag attribute was defined but not used, also some code cleanup.  
						
						
						
						
					 
					
						2013-04-07 01:38:03 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						84b90c2968 
					 
					
						
						
							
							Fix misguiding menu label and make tooltip more descriptive  
						
						
						
						
					 
					
						2013-03-14 15:01:23 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						63feb31b35 
					 
					
						
						
							
							fix for regression in 'object.shape_key_transfer' operator since BMesh merge, using the RELATIVE_FACE method failed.  
						
						
						
						
					 
					
						2013-02-25 03:54:16 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						97d62f0183 
					 
					
						
						
							
							style cleanup  
						
						
						
						
					 
					
						2013-01-15 23:15:32 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5e6917a18e 
					 
					
						
						
							
							patch [ #33738 ] Extend Selection option unified and added to few operators  
						
						... 
						
						
						
						from Sebastian Nell (codemanx), with minor edits 
						
						
					 
					
						2013-01-12 10:48:10 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5c30f8b359 
					 
					
						
						
							
							Bugfix [ #29110 ] Animated Transforms to Deltas behaves oddly when applied more  
						
						... 
						
						
						
						than once
Now this operator checks for duplicate F-Curves. If it finds a duplicate, it
will stop and display an error message instructing users to remove the duplicate
F-Curves first. 
						
						
					 
					
						2012-11-20 01:26:42 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						9fa36b12cc 
					 
					
						
						
							
							style cleanup: pep8  
						
						
						
						
					 
					
						2012-10-08 08:28:05 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						63810ffcef 
					 
					
						
						
							
							Style edit (mostly), use """ for docstrings (not ''').  
						
						... 
						
						
						
						Should also fix the broken py ops tips... 
						
						
					 
					
						2012-07-03 09:02:41 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						98e6912480 
					 
					
						
						
							
							style cleanup  
						
						
						
						
					 
					
						2012-06-19 22:17:19 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2aa3b5a24e 
					 
					
						
						
							
							Fix   #31633 : select pattern operator did not mention [abc] wildcard, also  
						
						... 
						
						
						
						documented the operator more detailed in wiki now.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Objects/Selecting#Other_Menu_Options  
						
						
					 
					
						2012-05-29 17:01:24 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2970b7a735 
					 
					
						
						
							
							change name length from 32 to 64, perhaps we should have some constant here bpy.constants.NAME_MAX ? - but this hardly ever changes.  
						
						... 
						
						
						
						also hide allow overlap option for adding sequence strips, this was only intended for api use 
						
						
					 
					
						2012-05-21 16:52:04 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						24fb2bad55 
					 
					
						
						
							
							select camera operator now works with view3d unlocked cameras,  
						
						... 
						
						
						
						also corrected description. 
						
						
					 
					
						2012-05-14 14:39:21 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1642e2888c 
					 
					
						
						
							
							rename Mesh.uv_loop_layers --> uv_layers  
						
						... 
						
						
						
						add filtering for document generator to support --partial bpy.types.SomeType 
						
						
					 
					
						2012-04-22 23:51:50 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						54e648d114 
					 
					
						
						
							
							Move "From Cursor" operator which sets dupli group offset to own operator  
						
						... 
						
						
						
						Previously it used to use cursor location from time when panel was drawn,
which in some cases lead to using previous cursor location instead of current. 
						
						
					 
					
						2012-04-13 12:14:20 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						388d8153c2 
					 
					
						
						
							
							BMesh TODOs: use loops/polys instead of tessfaces.  
						
						
						
						
					 
					
						2012-03-27 13:52:30 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						730e2f582f 
					 
					
						
						
							
							MakeDupliFaces was using mesh.faces which was renamed to mesh.tessfaces.  
						
						... 
						
						
						
						TODO about porting it to polys is still relevant. 
						
						
					 
					
						2012-03-27 08:59:36 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						385c11d92c 
					 
					
						
						
							
							last commit broke cycles, also add BMESH_TODO's for python scripts that need upgrading.  
						
						
						
						
					 
					
						2012-03-23 00:56:22 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b3a0a33791 
					 
					
						
						
							
							"Fix" [ #30431 ] UI string spelling & similar fixes.  
						
						... 
						
						
						
						All suggested changes looked good to me, thx to Michael Färber for this list of changes! 
						
						
					 
					
						2012-03-02 21:14:37 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ea13ec1699 
					 
					
						
						
							
							Spelling Cleanup  
						
						
						
						
					 
					
						2012-03-01 12:20:18 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1f74789d12 
					 
					
						
						
							
							Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling  
						
						
						
						
					 
					
						2012-02-08 04:37:37 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						637bc0ddea 
					 
					
						
						
							
							Code Cleanup: pep8 edits  
						
						
						
						
					 
					
						2012-02-04 11:10:41 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d8c4e59f67 
					 
					
						
						
							
							* fix for error in shape transfer (wrong var name).  
						
						... 
						
						
						
						* fix for error alligning object to the view when no space was set.
also added blenderplayer start to CTest operator blacklist. 
						
						
					 
					
						2012-02-02 05:11:42 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						56fe01c3fb 
					 
					
						
						
							
							fix [ #30017 ] Make Dupli-Face needs active mesh object  
						
						
						
						
					 
					
						2012-01-29 21:28:04 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						daf51fe6cd 
					 
					
						
						
							
							A big set of UI messages fixes and tweaks! No functional changes.  
						
						
						
						
					 
					
						2011-10-20 07:56:04 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						fda2045150 
					 
					
						
						
							
							correct spelling errors in comments  
						
						
						
						
					 
					
						2011-10-17 06:58:07 +00:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						712e434a5f 
					 
					
						
						
							
							/release/scripts: Removed final points in UI strings and messages.  
						
						
						
						
					 
					
						2011-09-19 14:00:42 +00:00