Commit Graph

100 Commits

Author SHA1 Message Date
649807a8cd Cleanup: format 2022-08-24 09:22:26 +10:00
Damien Picard
4ac96a483b I18n: make workspaces translatable
This makes workspaces more translatable:
- New Workspace menu
  - header
  - preset menus
  - preset entries
- workspace names upon factory file template load
- new workspace name upon workspace addition

To properly translate those names, an extraction function for
workspace names from app templates was added as well.

(Do not do anything when loading a user-saved file!)

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D15727
2022-08-23 11:54:34 +02:00
c7a7aee004 Cleanup: use own username in code-comment tags 2022-08-09 14:18:18 +10:00
b8605ee458 UI: Superimposed pin icon for workspace scene pinning in the scene switcher
Followup to the previous commit, to display a pin icon in the scene switcher.
This is a good indicator to have and such workspace-wide functionality should
be available in the topbar, close to what it belongs to (scene switching).
Downside is that it makes this already crowded region even more crowded. But
thanks to the use of superimposed icons, it's not too noisy visually.

Differential Revision: https://developer.blender.org/D11890

Reviewed by: Campbell Barton
2022-07-07 18:14:05 +02:00
e0cc86978c Workspaces: Option to pin scene to a workspace
Adds a "Pin Scene" option to the workspace. When activated, the workspace will
remember the scene that was last activated in it, so that when switching back
to this workspace, the same scene will be reactivated. This is important for a
VSE workflow, so that users can switch between different workspaces displaying
a scene and thus a timeline for a specific task.

The option can be found in the Properties, Workspace tab. D11890 additionally
adds an icon for this to the scene switcher in the topbar.

The workspace data contains a pointer to the scene which is a UI to scene data
relation. When appending a workspace, the pointer is cleared.

Differential Revision: https://developer.blender.org/D9140

Reviewed by: Brecht Van Lommel, Bastien Montagne (no final accept, but was fine
with the general design earlier)
2022-07-07 18:08:18 +02:00
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
Alaska
34d424fd64 Fix T94526: Incorrect workspace ordering tooltip
Fix the description for WORKSPACE_OT_reorder_to_back to say "last" in
list rather than "first"

See D13696 for more details.

Differential Revision: https://developer.blender.org/D13696

Reviewed by Aaron Carlisle
2022-01-16 15:26:08 -08:00
8ad2642c47 Cleanup: use "filepath" term for Main, BlendFileData & FileGlobal
Use "filepath" which is the current convention for naming full paths.

- Main use "name" which isn't obviously a file path.
- BlendFileData & FileGlobal used "filename" which is often
  used for the name component of a path (without the directory).
2021-12-13 16:22:19 +11:00
61776befc3 Cleanup: move public doc-strings into headers for 'editors'
Ref T92709
2021-12-09 01:14:10 +11:00
4d2ca33a8a LibLink: Modify WM API to link/append one ID to take flag parameter.
There is no reason to lock behavior into a specific configuration in
those calls, make them properly configurable like the rest of the
link/append code.

This also enable users of those functions to activate 'ID reuse'
behavior.
2021-09-23 13:48:41 +02:00
7bb2b910c0 Cleanup: doxygen sections 2021-02-20 15:35:00 +11:00
4b188bb08c Cleanup: use over-line for doxy comments
Follow our code style for doxygen sections.
2020-10-27 21:45:55 +11:00
e2c5439cb4 Cleanup: Reduce variable scope in screen directory
Also return early and use LISTBASE_FOREACH in a few places
2020-10-16 21:56:58 -05:00
6219d0d145 Fix (unreported) design flow in how workspace's relation data are read from .blend file.
Relying on pointer addresses across different data-blocks is extremely
not recommended (and should be strictly forbidden ideally), in
particular in direct_link step of blend file reading.
- It assumes a specific order in reading of data, which is not ensured
  in future, and is in any case a very bad, non explicit, hidden
  dependency on behaviors of other parts of the codebase.
- It is intrinsically unsafe (as in, it makes writing bad code and making
  mistakes easy, see e.g. fix in rB84b3f6e049b35f9).
- It makes advanced handling of data-blocks harder (thinking about
  partial undo code e.g., even though in this specific case it was not
  an issue as we do not re-read neither windowmanagers nor worspaces
  during undo).

New code uses windows' `winid` instead as 'anchor' to find again proper
workspace hook in windows at read time.

As a bonus, it will also cleanup the list of relations from any invalid
ones (afaict it was never done previously).

Differential Revision: https://developer.blender.org/D9073
2020-10-02 11:47:34 +02:00
75aeb4b881 Cleanup: Use LISTBASE_FOREACH in editors/screen directory
Differential Revision: https://developer.blender.org/D8653
2020-08-20 20:47:44 -04:00
f9697543e4 Revert "Cleanup: Use LISTBASE_FOREACH in editors screen directory"
This reverts commit 52f40bcff2.

Apologies for the noise. I caught a problem with this that I hadn't before. I will
commit later after thorough testing.
2020-08-20 09:34:09 -04:00
52f40bcff2 Cleanup: Use LISTBASE_FOREACH in editors screen directory
Differential Revision: https://developer.blender.org/D8653
2020-08-20 09:29:01 -04:00
304767dcd3 Fix T78688: Crash changing workspace with specific fullscreen setup
When switching workspaces we need to have an unused screen layout that
we can activate. The other window now showed the only available screen
layout in fullscreen though.
Usually when there's no unused screen layout we duplicate an existing
one, but that code didn't respect the fullscreen case properly.

This also tries to clean up the logic a bit, but things are still rather
complicated to follow.

Changes in this code are always risky. Of course things worked fine in
my tests, but I wouldn't be surprised if something breaks.
2020-08-04 20:12:07 +02:00
6f21137722 Object: refactor mode switching
Functionality here has become confusing over time,
this removes duplicate, similar functions, preferring to set the mode
instead of toggle, enter, exit.

Mode switching utility function behaved differently regarding undo,
'ED_object_mode_toggle' for example didn't skip the undo push
where 'ED_object_mode_set' did.
Some callers chose these functions based on the intended undo behavior,
even when toggling didn't make sense.

There was also ED_object_mode_generic_enter which was similar to
ED_object_mode_set, instead of the reverse of ED_object_mode_generic_exit.

Simplify object mode switching internals:

- Replace ED_object_mode_generic_enter with ED_object_mode_set.
- Remove ED_object_mode_toggle as nearly all callers needed to check
  the current mode so toggling would set the mode argument correctly.
- Use ED_object_mode_set for the object mode switching operator
  to simplify logic.
- Add ED_object_mode_set_ex which has an argument to disable undo,
  needed when loading undo data needs to set the mode.
- Remove unused ED_object_mode_exit.
2020-06-03 18:29:06 +10:00
a2baf50242 Cleanup/refactor: Workspace API, boilerplate code, early exit
* Simplify workspace API a bit
* Comment on behavior of workspace-layout relations where exposed in API
* Remove annoying getters/setters
* Avoid lookups if we can early exit
* A NULL check is removed in `direct_link_workspace()` that I don't see
  a need for. Am not 100% sure though, fingers crossed.

In general these changes should improve readability and make things
easier to reason about.
2020-05-26 20:32:21 +02:00
d138cbfb47 Code Quality: Replace for loops with LISTBASE_FOREACH
Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.

Differential Revision: https://developer.blender.org/D7320
2020-04-03 19:27:46 +02:00
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
Kai Jægersen
6f4612a7cc Python API: allow overriding context.workspace for workspace operators
Differential Revision: https://developer.blender.org/D6867
2020-03-09 17:11:24 +01:00
d5572eacc5 Cleanup: Reduce context usage in UI functions
Part of https://developer.blender.org/T74429.

There's a chance that this causes some issues becaue in some cases we
change from getting the window from context to getting it from somewhere
else.
2020-03-06 16:27:13 +01:00
56116bbdf4 Cleanup/refactor: Rename BKE_library files to BKE_lib.
Note that `BKE_library.h`/`library.c` were renamed to
`BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here.

Part of T72604.
2020-02-10 13:00:42 +01:00
3589701f6d Cleanup: unused headers in editors 2019-09-21 10:18:29 +10:00
b8ed75ab6d Fix T61808: remove confusing graying out of workspace that already exist
This was meant to help users see which users are likely useful to add, but
it's not so obvious and there are cases where it's useful to re-append the
same workspace.
2019-07-03 20:44:04 +02:00
0a3e73a91f Fix T65899, T66314, T61808: various issues appending workspaces
This fixes crashes, wrong names and inability to append workspaces in
edit mode. We now bypass the append operator so we can easily return
a datablock pointer and work in any mode.
2019-07-03 20:44:04 +02:00
3128fe4591 Tool System: don't unlink tools when changing workspaces
Caused gizmos to be lost with multiple main windows whenever one of them
switched workspaces.

Rely on tool gizmos poll function to unlink to gizmo.
2019-06-27 11:13:17 +10:00
245129e8e2 Fix T65445: wrong defaults when appending workspaces from builtin templates 2019-06-13 17:56:42 +02:00
2a192624bc Fix T65082, T65084: duplicating workspace does not preserve mode and order 2019-06-02 13:03:13 +02:00
e2fdbf7599 Fix T64407: crash adding workspace after appending datablock
The files operator property should not be remembered for next
operator executions, gives unexpected effects when using the
operator again.
2019-05-13 22:20:49 +02:00
Julian Eisel
94a064c0e9 Fix T64045: Crash activating fullscreen workspace
See d83a72ec10.
2019-05-04 15:33:02 +02:00
0ac990d088 Cleanup: comments (long lines) in editors 2019-04-22 06:30:04 +10:00
41d4a19865 ClangFormat: format '#if 0' code in source/ 2019-04-17 08:24:14 +02:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
dd4108545a Fix T63169: 'Duplicate Current' entry in new workspace menu is not translated. 2019-04-01 11:31:34 +02:00
b5349d967f Fix T60855: workspace duplicate does not preserve addons filters. 2019-03-11 14:34:13 +01:00
Dalai Felinto
a0f2923fd8 Fix active workspace changes when deleting workspace
Tested for multi-window as well, which failed with the previous code even
before we introduced ordered workspaces.
2019-03-08 18:52:32 -03:00
Dalai Felinto
aa49444c29 Fix crash when deleting workspaces too fast
Delete workspaces via the menu was not refreshing the workspace tabs
drawing. This way if you deleted the non-active workspace  with the "e" shortcut
from the workspace tab context menu and clicked on the workspace tabs again, it
would crash.

A few notes:
* Deleting a non-active workspace is changing which workspace is then active,
  which is really strange.

* Even when deleting the active workspace which workspace then becomes active
  seems random.

* Using notifiers (ND_WORKSPACE_DELETE) to delete the workspace seems rather
abusing notifiers in my humble opinion.

This is not an important bugfix anyways, people probably would rarely
run into this. I just ran into it while investigating another bug.
2019-03-08 18:52:32 -03:00
8f817de0cb Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f we agree its
best to change the convention.

Names now mostly follow RNA.

Some exceptions:

- Use 'nodetrees' instead of 'nodegroups'
  since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
  since 'gpencil' is a common abbreviation in the C code.

Other exceptions:

- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
2019-03-08 09:50:00 +11:00
918941483f Cleanup: Main struct member names
Rename latt to lattice and don't use plural names.
2019-02-27 11:14:41 +11:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
1e4aab36c2 Cleanup: remove redundant BKE/BLI/BIF headers 2019-01-26 21:20:25 +11:00
6af97b84df Cleanup: replace usages of deprecated BKE_libblock_free by BKE_id_free. 2019-01-15 11:09:16 +01:00
b58d4e7fe4 WM: remove tool initialization code
Area initialization handles these cases now.
2018-11-28 13:58:53 +11:00
64ec05b64d Cleanup: remove some useless BKE_library and BKE_main includes.
Makes it simpler to make some changes...

Also fix order of some includes (use alphabetical please).
2018-11-07 20:58:54 +01:00
a55ef18309 UI: Use icons for some operators.
* Area and Workspace duplicate.
* Toggle Area Fullscreen
* Operator Search
* Workspace reorder to front/back (arrows help to know which direction means front/back)
2018-11-06 22:05:05 +01:00