Commit Graph

3763 Commits

Author SHA1 Message Date
Lukas Toenne
dee1d86e65 Fix for RNA struct registration: the bpy_class_validate function would only check the immediate functions/properties of the pointer struct type, but not potential base structs. Now it first validates the base struct recursively before the actual properties of the registered class.
Does not have any effect for current registerable types (Operator, Menu, Panel, etc.), since none of those actually have a base struct, but will be required for future types with an actual hierarchy (custom nodes).
2012-07-24 12:00:02 +00:00
df3f3dff3b patch [#31925] Add a BMElemSeq.sort() method
from Antonio Ospite (ao2)


wrap bmesh sort function for python api, eg:

 bm.faces.sort(key=lambda f: f.material_index)
2012-07-22 21:13:32 +00:00
76bea854b6 code cleanup: replace cos(M_PI / 4) and sin(M_PI / 4) with M_SQRT1_2 define
also some minor style cleanup.
2012-07-22 18:40:50 +00:00
90d215535e add option so operators can be called with a flag, currently the only flag is to respect hidden geometry.
this is useful for bmesh tools that operate in object mode or for modifiers which would previously use hidden faces in some cases.
2012-07-21 00:58:02 +00:00
9c8edae7d4 fix for separate loose parts doing full depsgraph rebuild for every object split off. 2012-07-19 10:23:25 +00:00
4bc46b18d1 handy function for getting a python stacktrace while debugging in gdb 2012-07-19 09:55:49 +00:00
4408a4aeff remove unneeded externs 2012-07-19 09:23:31 +00:00
382ded688a Spellcheck: minkovsky -> minkowski! (Only in comments/UI messages :/ ). 2012-07-17 18:14:59 +00:00
32cf7fcdb1 code cleanup: spelling 2012-07-16 23:23:33 +00:00
98969c64ff code cleanup: move sequencer timecode into its own func. 2012-07-09 10:55:41 +00:00
b91bc4f037 use gcc attrubutes to warn on unused return values and arguments which shouldnt be NULL.
also remove IDP_AppendArray's return value which wasnt the new item in the array (which is odd/misleading), but wasnt used anywhere either.
2012-07-08 06:00:27 +00:00
cfb7aee017 style cleanup 2012-07-07 22:51:57 +00:00
84bf3e48c0 style cleanup: use c style comments in C code 2012-07-06 23:56:59 +00:00
558721ab59 More spell checking. 2012-07-04 15:04:38 +00:00
81a509fa40 fix error in node template and quiet warning. 2012-07-03 21:03:39 +00:00
314a275850 fix (actually nasty workaround), for groups incorrectly drawing in the object panel when the blend file has naming collisions with library data.
also minor style cleanup in bpy_rna.c
2012-07-03 10:32:10 +00:00
2ed69a95f4 add bmesh/python operator support for vector and matrix args.
also rename BMO_OP_SLOT_PNT to BMO_OP_SLOT_PTR (matches RNA and sounds less like 'point')
2012-07-02 20:28:43 +00:00
39ca3146ff fix for some build warnings. 2012-06-30 16:56:23 +00:00
e6d55c97dd add support for passing lists of verts/edges/faces to bmesh operators 2012-06-30 12:58:04 +00:00
3e99ec8d3d all bmesh operators can now be accessed from bmesh.ops.* using a generic wrapper,
argument parsing still needs to have support added for vector, matrix and element types.
2012-06-30 11:14:10 +00:00
a09feb7386 option so operators can be executed with undo enabled (and redo). 2012-06-27 21:41:17 +00:00
7518654a51 add access to dissolve_limit from python. 2012-06-27 14:01:58 +00:00
78ae6ac2a5 utility function to get the points inside a list of planes. 2012-06-27 09:51:22 +00:00
3e305c1018 bmesh.ops module for bmesh operator access, only remove_doubles and convex_hull at the moment. 2012-06-26 21:40:01 +00:00
200584e5c6 fix for a handful of memory leaks relating to parsing and allocating arbitrary sized vectors from python args.
Vector.dot() was always leaking memory, and would crash if args sizes didnt match.

These errors were introduced with n-dimensional vector support.

also fixed an error with bmesh py api allocation.
2012-06-26 16:58:58 +00:00
e32c467713 mathutils.Vector(kw=value) wasn't raising an error as it should. 2012-06-26 14:49:49 +00:00
15cb064e1b style cleanup 2012-06-25 07:24:48 +00:00
54156e2b82 option to disable feather, since its so slow - for interactively editing masks its useful to be able to disable.
also rename RNA to 'use_antialiasing'
2012-06-21 12:27:57 +00:00
d8e2c475a0 Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by Leonard Ritter.
Blender's import function check's the Text datablocks in main for additional modules for importing. However, libloaded scenes were 1) not loading Text datablocks and 2) not letting bpy know about them. Text datablocks are now loaded if a Scene is loaded and bpy can now looking through extra Mains to find additional modules.
2012-06-21 05:41:06 +00:00
fc5df9d634 Reverting changes made in r48030 by Campbell's request 2012-06-18 13:46:57 +00:00
35b3736b16 Fix #31856: movieclips.load(filepath=None) or value crash Blender
Disallow running PyUnicode_EncodeFSDefault for None type which seems
to be an issue on Windows.
2012-06-18 12:34:19 +00:00
f5f25b81e8 style cleanup:
also fix for building ghost test and fix double free in one of the tests
2012-06-17 09:58:26 +00:00
cf0d350b51 Fixing first part of [#31760] Assignments not working properly for Object.dimensions
Problem was in fact that non-linear-contiguous axis assignement was broken (i.e. location.xy would work as expected, but location.xz would only affect .x part)... Now all possibilities should work fine.

Did not try to fix the problem specific to obj.dimension (when assigning multiple times to this array, only the last one is taken into account - in fact, a simple print() shows that assigning to dimension is not taken into account immediately), not sure whether this is normal behavior, or if we need a specific "update" of some kind for this prop?
2012-06-11 18:58:34 +00:00
f6e21881f5 change RNA_struct_find_function to accept a type rather then a PointerRNA, add a check duplicate functions are not defined. 2012-06-10 13:34:59 +00:00
2f60d9b0b9 fix for un-handled exception when entering in multiple values to a button, floats were not correctly checked for. 2012-06-09 16:45:42 +00:00
56c5c63f57 code cleanup: doxy comment filename corrections 2012-06-08 23:43:11 +00:00
ed7dbbdfe9 fix for buffer overrun on windows by kjym3 on IRC. 2012-06-07 09:05:51 +00:00
1931aac1f7 style cleanup: (indentation) 2012-06-06 14:48:39 +00:00
5caeeec1fe Corrected documentation for intersect_point_quad_2d to match exactly how
it works in C side: only convex quads without singularities gives predictable
results.
2012-06-06 08:08:54 +00:00
6cff0b71a7 style cleanup 2012-06-05 21:54:21 +00:00
5189356d58 style cleanup 2012-06-04 20:11:09 +00:00
dfc19a1ff7 BGE patch #28476: Character object physics type
===============================================
This patch adds a new "Character" BGE physics type which uses Bullet's btKinematicCharacter for simulation instead of full-blown dynamics. It is appropiate for (player-controlled) characters, for which the other physics types often result unexpected results (bouncing off walls, sliding etc.) and for which simple kinematics offers much more precision.

"Character" can be chosen like any other physics type in the "Physics" section of the properties window. Current settings for tweaking are "Step Height" (to make the object automatically climb small steps if it collides with them), "Fall Speed" (the maximum speed that the object can have when falling) and "Jump Speed", which is currently not used.

See http://projects.blender.org/tracker/?func=detail&atid=127&aid=28476&group_id=9
for sample blends and a discussion on the patch: how to use it and what influences the behavior of the character object.

Known problem: there is a crash if the "compound" option is set in the physics panel of the Character object.
2012-05-28 21:36:29 +00:00
46f1671c07 missing from previous commit 2012-05-27 21:56:19 +00:00
032d83ecc4 style cleanup: defines with braces 2012-05-27 20:13:59 +00:00
63788b47d6 add vector versions of hsv_to_rgb, rgb_to_hsv & rgb_to_hsv_compat 2012-05-26 11:01:01 +00:00
352cd241a3 fix [#31597] Operator Preset: Python Warning whenever a preset is executed (seen on Windows) 2012-05-25 14:08:50 +00:00
dab1d8e487 style cleanup 2012-05-22 22:03:41 +00:00
3fc3c9f3b4 style cleanup: relating to skin modifier 2012-05-22 16:09:31 +00:00
c63602286c Fix for customdata layer copying. Issue was caused by mixing up of destination and source in copy function. Also fixed an error in Py API, check to see if layers were different should be check to see if they're the same. 2012-05-22 12:03:56 +00:00
ea11bc980a debugging check for bmesh (commented since its very slow), but useful for debugging some scripts. 2012-05-21 12:30:06 +00:00