Commit Graph

3 Commits

Author SHA1 Message Date
13b10ab852 Fix/refactor foreach_id handling of animdata.
Now callbacks for animdata, nla strip and fcurve are in their own proper
BKE files (mimicking `foreach_id` callback of `IDTypeInfo`).

This commit also fixes some missing handling of ID pointers (text ID and
IDProperties of script fcurve modifier...).
2020-05-26 12:33:28 +02:00
6f985574b7 Cleanup: take includes out of 'extern "C"' blocks
Surrounding includes with an 'extern "C"' block is not necessary anymore.
Also that made it harder to add any C++ code to some headers, or include headers
that have "optional" C++ code like `MEM_guardedalloc.h`.

I tested compilation on linux and windows (and got help from @LazyDodo).
If this still breaks compilation due to some linker error, the header containing
the symbol in question is probably missing an 'extern "C"' block.

Differential Revision: https://developer.blender.org/D7653
2020-05-08 18:22:41 +02:00
3208454aa8 Cleanup: Animation, move AnimData API to anim_data.c/BKE_anim_data.h
The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData
API" section. The code in that section has now been split off, and
placed into `BKE_anim_data.h` and `anim_data.c`.

All files that used to include `BKE_animsys.h` have been adjusted to
only include the animation headers they need (sometimes none).

No functional changes.
2020-04-03 16:46:48 +02:00