05fafb05b1
Fix T76510: Eevee OpenVDB render artifacts due to texture clamping
2020-05-07 22:02:39 +02:00
d138cbfb47
Code Quality: Replace for loops with LISTBASE_FOREACH
...
Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.
Differential Revision: https://developer.blender.org/D7320
2020-04-03 19:27:46 +02:00
b0c1184875
Cleanup: Including "BLI_listbase.h" for LISTBASE_FOREACH macro
...
These headers are not needed right away, but will be in the upcoming
commit.
2020-04-03 19:27:42 +02:00
b0a1cf2c9a
Objects: add Volume object type, and prototypes for Hair and PointCloud
...
Only the volume object is exposed in the user interface. It is based on OpenVDB
internally. Drawing and rendering code will follow in another commit.
https://wiki.blender.org/wiki/Source/Objects/Volume
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Volumes
Hair and PointCloud object types are hidden behind a WITH_NEW_OBJECT_TYPES
build option. These are unfinished, and included only to make it easier to
cooperate on development in the future and avoid tricky merges.
https://wiki.blender.org/wiki/Source/Objects/New_Object_Types
Ref T73201, T68981
Differential Revision: https://developer.blender.org/D6945
2020-03-18 11:23:05 +01:00