Commit Graph

24622 Commits

Author SHA1 Message Date
Janne Karhu 7a252d9824 Fix for [#26658] Permeable colliders stop particles
* Forgot this exception from the collisions rewrite. Don't check collisions with the same face twice.
2011-03-29 10:27:31 +00:00
Joshua Leung dbd13d67b1 Bugfix [#26645] Crash when duplicating an object with driver
Missing null check for "improper" driver variables.

------

Also, this commit includes some WIP NLA evaluation reshuffling which
should be harmless. I had originally intended this for a later
commit...
2011-03-29 09:37:53 +00:00
Joshua Leung 0f7f203257 Bugfix [#26650] Reset to Default Theme doesn't reset Bone Color Sets
Bone Color Sets weren't set in the call used here. This seems to be a
newish operator that didn't exist in the past, so this error didn't
really show up in the past.
2011-03-29 09:28:46 +00:00
Campbell Barton 9fc6256c66 add rna read-only width/height for screen areas. 2011-03-29 05:49:34 +00:00
Campbell Barton 887a61897e use RNA_warning() rather then printf() so we get the python line number. 2011-03-29 05:10:36 +00:00
Campbell Barton e72c278f47 2 fixes for un-initialized memory uses, when running testfile: teapot_envmap.blend
boxsample() expected talpha to be set beforehand, also dont set the int value as a float since its confusing.
2011-03-29 01:47:03 +00:00
gsr b3d 5f5ec9ec3c SVN maintenance. 2011-03-28 21:30:41 +00:00
Ton Roosendaal 1c88199a71 "Error totblock" renamed into "Error: Not freed memory blocks" 2011-03-28 18:56:43 +00:00
Ton Roosendaal b2ac8ff1e1 Maintenance:
Gave the report-timer (in top header) an own TIMER define, to not
confuse with timers in use for UI. Easier for debugging. :)
Also gave better malloc names to regions in 3d window.

All this for testing proper buffer drawing in Intel cards... which
is still unsolved.
2011-03-28 18:51:27 +00:00
Campbell Barton 9b9c4184c8 misc nodes & editors: floats were being implicitly promoted to doubles, adjust to use floats.
+ minor update to demo_mode
2011-03-28 17:08:33 +00:00
Campbell Barton faf07c3e2b transform: floats were being implicitly promoted to doubles, adjust to use floats.
also use macros RAD2DEGF & DEG2RADF.
2011-03-28 17:06:15 +00:00
Thomas Dinges 859d22467d 2.5 3D View Properties UI:
Show text "Nothing selected" in "Transform" panel (edit mode) rather than only the empty panel.
2011-03-28 15:01:19 +00:00
Campbell Barton bf1e2ce41e color gamma (such as theme colors), were not being wrapped by python as 'mathutils.Color' types 2011-03-28 13:47:39 +00:00
Ton Roosendaal 713f976918 Bugfix, irc report:
Entering editmode crashed, missing v3d properties storage, which got
accidentally removed.
2011-03-28 12:16:20 +00:00
Campbell Barton ca38366732 particles & vector-font: floats were being implicitly promoted to
doubles, adjust to use floats.
2011-03-28 11:21:39 +00:00
Nathan Letwory fee4cc34cc Add missing header for *nix machines. 2011-03-28 11:04:38 +00:00
Campbell Barton 76ad75b1bb Crouch on IRC noticed inconsistency between name COLOR_SETS & attribute bone_color_sets 2011-03-28 11:01:24 +00:00
Nathan Letwory bd9854e7d1 Import light blender profile if it exists. 2011-03-28 09:31:44 +00:00
Janne Karhu e5bf21898e Fix for [#26617] convert hair particles to mesh crash rev:35787
* Hair to mesh conversion wasn't making sure the hairs had valid keys
* Patch by Sergey Sharybin
2011-03-28 08:27:19 +00:00
Janne Karhu 72b4bf2fda Bug fix: particles emitted from a moving emitter exploded with verlet integration
* Verlet integration didn't like moving emitters, so now the first step for newborn particles with verlet is actually done with euler integration.
2011-03-28 08:08:59 +00:00
Nathan Letwory fd72840587 Add stubs for the new timer add and remove functions. 2011-03-28 05:37:25 +00:00
Campbell Barton 412eed6a27 RNA functions for adding timer (needed for demo mode, also useful for python modal operators).
- timer = WindowManager.event_timer_add(time_step, window=None)
 - WindowManager.event_timer_remove(timer)

Still TODO, is a way for python to check the timer identity.
2011-03-28 04:55:24 +00:00
Campbell Barton dd56ebe607 blenkernel: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-28 04:22:50 +00:00
Campbell Barton ac1cb5ee05 - quiet new warnings with gcc 4.6
- use BLI math funcs for normal float/short conversion.
- correct some un-intentional float/double promotions.
2011-03-28 02:34:55 +00:00
Campbell Barton e567feab64 uvedit: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-28 02:09:10 +00:00
Joshua Leung 89c2357892 Bugfix: One more place still using the old "keys" instead of
"key_blocks"
2011-03-27 23:19:32 +00:00
Martin Poirier 84befe2056 [#26622] Blender crashes when calling transform operator
Add cancellation checks for time* transforms that only run in specific spaces.

Hide Transform Mode operator property (it shouldn't be modified after the operator is run), made default mode Translate, not the useless Dummy.
2011-03-27 22:15:37 +00:00
Nathan Letwory 3c67374f50 Revert r34026, which in it turn reverted r33039. Removal breaks renderers that use COLLADA as their format through render() callback. 2011-03-27 22:02:54 +00:00
Nathan Letwory 45f9dd4bd9 COLLADA lamp blender profile: add the remainder of the lamp variables to export. 2011-03-27 17:57:14 +00:00
Campbell Barton a73c3fe5c9 subsurf, derived mesh and other misc files: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-27 17:22:04 +00:00
Campbell Barton 9c8f1e2ef4 imbuf, mathutils & readfile: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-27 17:12:59 +00:00
Campbell Barton 4237c0393a view3d / object drawing: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-27 15:57:27 +00:00
Campbell Barton 59cdbfd884 math lib and UV project: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-27 15:54:20 +00:00
Campbell Barton 617e6a83bc object/paint/misc-files: floats were being implicitly promoted to doubles, adjust to use floats.
- also UV angle stretching was using radians->deg which wasn't needed.
2011-03-27 14:59:55 +00:00
Campbell Barton 8d7c3f8a7e interface: floats were being implicitly promoted to doubles, adjust to use floats (in most cases) otherwise cast to double. 2011-03-27 14:52:16 +00:00
Lukas Toenne 0b9f67061c Fix for [26631] relative blur decimal value from 2.49 is not correctly converted to percentage value in 2.5
This will not work for file saved between the blur node patch and subversion 2, those will still have to be update manually.
2011-03-27 13:49:56 +00:00
Campbell Barton 9997c3c895 modifiers: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-27 13:49:53 +00:00
Nathan Letwory 3cb6f52eec Add blender light profile. 2011-03-27 09:46:20 +00:00
Campbell Barton 4ec9d47de3 option not to restore the original frame when canceling the animation, use in demo mode. 2011-03-27 08:31:10 +00:00
Campbell Barton b11f29c8ac clear some c++ warnings. 2011-03-27 07:56:29 +00:00
Campbell Barton 587bbc4213 fix [#26616] Line of code make Blender crash 2011-03-27 06:56:37 +00:00
Campbell Barton 50a06eccff pep8 cleanup 2011-03-27 05:23:14 +00:00
gsr b3d 4b5819a5af SVN maintenance. 2011-03-26 23:55:54 +00:00
Joshua Leung 7beca3d142 Bugfixes due to recent RNA renaming:
* Driver F-Curves were not getting fixed by the "FCurve/Driver Version
Fix" tool. This was causing problems such as shapekey drivers from
older (2.56 compatible rigs) failing to run. As well as renaming the
paths for these Driver F-Curves, the "disabled" flags also get cleared
from these drivers so that they can be run again

* "Revive Disabled F-Curves"  operator in Animation Editors can now be
used to revive disabled drivers too.
2011-03-26 23:42:51 +00:00
Sergey Sharybin 121075ec15 One more fix for recent normals re-calculation change 2011-03-26 17:43:07 +00:00
Campbell Barton 1fa04dce8c fix for transform using the wrong RNA type 2011-03-26 15:24:59 +00:00
Sergey Sharybin 5aec085da0 Fixed memory access in mesh_calc_normals(). Now it uses much less memory. 2011-03-26 09:48:03 +00:00
Campbell Barton f141c81b5b - fix for editfont using an enum func on boolean property.
- updated FBX export test hash.
2011-03-26 09:36:45 +00:00
Damien Plisson ac2d935a32 Update cmake & scons scripts to use new Collada includes for building with latest blender collada updates 2011-03-26 09:09:00 +00:00
Brecht Van Lommel 63e40dbe0e Fix #26582, #26586, #26613: recent normal calculation changes didn't take
into account that some tools use normals for things other than display. Now
we properly initialize vertex normals at flat faces too.

Also fixed a normal refresh issue, and deduplicated CDDM/mesh normal
calculation code.
2011-03-26 08:28:24 +00:00