Commit Graph

654 Commits

Author SHA1 Message Date
70f1279eab Add convex hull operator (bmesh operator and wm operator.)
Image-heavy user documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/Convex_Hull

Thanks to Campbell for providing code review:
http://codereview.appspot.com/6114060
2012-04-29 16:09:40 +00:00
04d8ef3c47 wireframe option to crase edges at the hub, much nicer subsurf 2012-04-29 12:33:56 +00:00
41a5e731a2 bmesh: new wireframe tool
- makes wireframe from faces.
- options similar to inset (even offset, relative scale)
- copies face settings and loops (uvs, vcolors)
- optionally replaces the existing geometry.
2012-04-29 10:44:00 +00:00
2585d52405 Merged changes in the trunk up to revision 46045.
Conflicts resolved:
doc/python_api/sphinx_doc_gen.py
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/makesdna/DNA_scene_types.h
2012-04-29 00:59:04 +00:00
c91fd5a0bf code cleanup: remove editmesh code left hanging around thats already been ported to bmesh, also remove main editmesh header. 2012-04-28 12:23:05 +00:00
b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
dc313ff00d add back lasso tool in the UV editor (Ctrl+LMB / Ctrl+Shift+LMB) 2012-04-28 01:59:21 +00:00
7669d0e317 disable bevel for release after discussion with brecht and sergey, this works far too poorly to be included in release. 2012-04-25 10:24:31 +00:00
4c873fec53 bmesh py api: functions to add/renmove customdata layers, eg.
bm.loops.layers.color.new("Testing")
2012-04-23 14:52:28 +00:00
b51590d55d code cleanup: bmesh subdivide code - BM_mesh_esubdivideflag() & "esubd" bmesh operator was passing a flag about in a fairly confusing way.
since we will eventually have python bmesh operator access better expose this as multiple booleans.

remove remaining editbutflag's
2012-04-23 03:43:02 +00:00
4c4389f6a4 code cleanup: remove editbutflag flag from toolsettings & related defines. 2012-04-23 02:48:05 +00:00
8765dfccf7 style cleanup: correct typos 2012-04-21 14:14:58 +00:00
1c54eaecd8 fix [#31049] New Faces (F) always solid shaded 2012-04-21 13:58:29 +00:00
cdbfd1db38 Merged changes in the trunk up to revision 45820.
Conflicts resolved:
source/creator/creator.c
2012-04-21 00:33:36 +00:00
b26865ba99 code cleanup: prefer BM_face/edge/vert_select_set() over BM_elem_select_set() when the type is known (saves switch statement check on the type).
Add asserts so the correct types are ensured.
2012-04-20 16:55:47 +00:00
384f87cd1c rip tool wasnt working on a single edge selection in some cases (own error in recent fix). 2012-04-19 23:16:57 +00:00
e387ccdb42 bmesh inset: add depth option (make use of relative and even offset options) 2012-04-19 19:03:15 +00:00
c7f8af329b BMESH_TODO: randomize vertices working again.
That whole "element re-arrange" area could use some love, though (e.g. make a single vert operator with more options, as faces; and make faces work in edit mode, probably no more reasons to switch to object mode?). Post-release TODO, anyway.

Also spotted a glitch in BLI_rand code, imho, which makes first element of an array not guarantied to be shuffled by BLI_array_randomize()... No correction though, as this might/would affect other parts of the code!
2012-04-19 18:53:32 +00:00
e730c1af6d committed check by mistake, its not needed. 2012-04-19 17:26:22 +00:00
475ecbb0ce remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases). 2012-04-19 13:47:58 +00:00
3ef7943910 code cleanup: first step to replace BM_ITER BM_ITER_INDEX macros. 2012-04-19 12:45:56 +00:00
7cadd242d3 BMESH_TODO: xsort of vertices working again.
This commits adds a new function which can remap vertices/edges/faces of a BMesh in a new given order:
void BM_mesh_remap(BMesh *bm, int *vert_idx, int *edge_idx, int *face_idx)
2012-04-19 12:31:39 +00:00
75b869e428 style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER 2012-04-19 11:44:12 +00:00
1f01d62d15 more replacement for BM_edge_face_count() use. 2012-04-18 06:57:28 +00:00
09f722740f move rip out into its own file 2012-04-17 10:25:23 +00:00
3486223607 code cleanup: remove/comment some unused code. 2012-04-17 05:09:37 +00:00
37a79f4727 fix [#30972] Editmesh split by materials not working. 2012-04-16 13:49:04 +00:00
4ebcae7158 bmesh todos:
- dont do name based object lookup to find the object for a mesh undo state (possibly object is renamed inbetween undos which would crash)
- remove some todo comments for things that are working as they should.
2012-04-16 09:34:43 +00:00
97538bd9ed Fix #30960: various mesh operators were missing tooltip descriptions. 2012-04-15 10:07:57 +00:00
637387b8ac Fix #30949: live unwrap when marking seams did not work with bmesh. 2012-04-15 09:20:42 +00:00
e5bda9f827 Fixed some UI message typos (spotted by Leon Cheung, thx). 2012-04-14 15:44:31 +00:00
4a19ccfa5f Merged changes in the trunk up to revision 45619. 2012-04-14 10:38:11 +00:00
e9358a3806 bmesh api changes:
- remove recently added BM_mesh_select_flush_strip(), functions purpose wasn't clear.
- add BM_mesh_elem_hflag_disable_test(), BM_mesh_elem_hflag_enable_test()
  to match existing BM_mesh_elem_hflag_enable/disable_all(), these take a hflag to test before editing each element.
  This replaces the need for BM_mesh_select_flush_strip().
2012-04-13 04:02:26 +00:00
8c70caf966 fix for UV reveal (wasnt selecting all verts because check for unselected vert was incorrect after selecting the first face). 2012-04-13 03:41:07 +00:00
c74ace03e0 fix [#30907] Inset tool with Select Outer disabled does not allow translation of new faces
inset with select-inner faces gave invalid selection.

also correct spelling in some comments.
2012-04-12 07:40:47 +00:00
93e00af7e5 Fix #30850: bevel tool only works on edges but tooltip indicated it worked on
vertices too, fixed tooltip. Also add bevel to edge menu since it works edge
based.
2012-04-10 15:51:22 +00:00
f5bb4635c6 fix [#30852] Wrong Material ID applied for the new faces 2012-04-09 05:17:07 +00:00
68daca1cbf Fix [#30853] "Merge At Last" is missing in multicomponent mode
Mode selection inverted in multicomponent mode including vertices.
2012-04-07 23:31:15 +00:00
831f0e6283 option to have inset face select the interior faces (mango request) 2012-04-06 10:33:45 +00:00
4c8febf3ea Merged changes in the trunk up to revision 45431. 2012-04-06 03:37:27 +00:00
3a33568261 patch [#30812] Couple operator tooltip proposals (editmesh_tools.c)
from Sebastian Nell (codemanx), with some edits.
2012-04-05 07:05:44 +00:00
79e2cd8fdf Merged changes in the trunk up to revision 45383. 2012-04-04 00:50:41 +00:00
48059cc329 fix problem with select invert - flush selection.
previously this wasnt needed because doing an undo push would flush the selection.
2012-04-02 09:07:02 +00:00
7d9f0232df adding back boundary inset support. was disabled because at one point it was unstable. 2012-04-02 08:58:26 +00:00
7d184567d7 fix [#30758] bmesh: unable to rip a single vertex
this also adds the ability to rip disconnected face fans apart which is handy.
2012-04-02 08:35:12 +00:00
4253e52771 fix [#30768] Project from View UV map tool includes hidden geometry r45323
select all could select hidden faces, now BM_mesh_elem_flag_enable/disable_all takes an argument to skip hidden elements.
2012-04-02 04:45:44 +00:00
4c36a26af5 Merged changes in the trunk up to revision 45308.
Conflicts resolved:
source/blender/editors/interface/resources.c
source/blender/editors/mesh/editmesh_select.c
source/blender/editors/space_view3d/drawobject.c
2012-03-31 22:09:43 +00:00
c7aed8b2af For BMesh functions that test flags, add enabled/disabled variants. 2012-03-30 17:30:49 +00:00
f87c5b3453 fix [#30715] bmesh: select linked not ignoring hidden verts/edges/faces
add optional flag to ignore hidden elements.
also remove loop mask flag - since it wasnt used and vert/edge/face is enough.
2012-03-29 13:09:07 +00:00
a173508f49 converting a mesh to an undo mesh now skips using bmesh operator. 2012-03-29 03:06:42 +00:00