Commit Graph

7 Commits

Author SHA1 Message Date
136ecd4644 Modified interface texture font support, which should work nicely with the freshly added bFTGL library.
Also removed some redundant #include's on some files.
2005-01-21 14:48:03 +00:00
9fddd2bdec Added experimental option to use GL textured interface fonts.
Set preferred method in userprefs->language & font.
Kinda requested by Kaito, i'm sure he regrets after seeing
my code changes.

This commit includes a patch provided by Jacques Baurain,
which seemed nescessary to handle font sizing properly.
Thank you !
2005-01-19 13:53:43 +00:00
061cde65a6 To end the issues with AA (International) Fonts; the .bfont.tff now is
compiled in (datatoc) and doesn't need installation anymore.

Also reviewed weird path conventions for searching AA fonts;

- U.fontdir is only used as standard search path for fileselecting
- U.fontname stores only full path to AA font if used one
- If a font cannot be found, it always falls back to the compiled in one
- If .B.blend is saved with default font, U.fontname is not set

Also added a button in usermenu "restore default".

When this works as expected, I'll commit changes for installation too.
2004-11-08 15:46:57 +00:00
c427a19854 - FTF_TTFont didn't initialize fontm,fontl,fonts to NULL, leads to
possible bad free
 - FTF_Api.cpp used static C++ object, hard to understand and icky,
    was probably source of phase4's crashes, replaced with dynamically
    allocated object and added FTF_End to free it and sensible time.
2004-01-23 14:19:44 +00:00
9efe4b7f9a - AntiAlias fonts (FTF) now are used in three sizes, like the normal
fonts, and switched based at the window zoom.

  Might be something to tweak when to switch exactly, but it works
  cool!
2003-10-23 18:25:08 +00:00
7f5d06d638 Another mega commit... loadsof restructure, and a pretty good one! :)
- changed the BIF_DrawString() function. it used to work different for
  AA fonts  as for default fonts. Now it's identical. Setting color for fonts
  can just be done with OpenGL, for both font types.
  Removed: BIF_DrawStringRGB()
- added theme color options for Buttons
- recoded DefButton, so it automatically chooses the right color.
- had to remove a 1000 uiBlockSetCol() calls for that reason...
- uiBlockSetCol() still works, to override automatic color

- removed entirely the silly old color system (BIFColorID). All color
  calls can now be done with a BIF_ThemeColor() call, including fonts and
  buttons and opengl stuff

- all buttons in button header have headercolor by default

- recoded drawing icons, it was a really bad & old loop doing manually
  colorshading and blending... which was per pixel a load of code!
  Now it uses a single OpenGL call to blend or colorize. Quite faster!
- (as test, for review) icons don't colorize anymore with button color,
  but have a different alpha to blend in (when not active)


- recoded the entire interface_draw.c file...:
- drawing buttons is separated in three parts:
  1. main drawing function for text and icons
  2. free definable callback for button itself
  3. free definable callback for slider
- removed a load of redundant code for this!
- coded a minimal theme, and adjusted Matt's buttons to match new
  callback system

- adding new drawing themes is piece of cake now
- for coders, default 'themes' to be aware of:
  UI_EMBOSS : the themable drawing style
  UI_EMBOSSP: the pulldown menu system (apart from color not themable)
  UI_EMBOSSN: draw nothing, only text and/or icon
  UI_EMBOSSM: minimal theme, still in use for Logic and Constraintsa
  this can be set with uiBlockSetEmboss(block) or in the uiNewBlock() call.

TODO: make UI API call for button alignment

(plus removed another series of warnings from code...)

Plus: fixed bug in Matts commit: he used a 'short' button for an 'int'
2003-10-20 15:40:20 +00:00
b43473e425 Multilingual interface support added.
All modifications are behind compileflag INTERNATIONAL,
and affect these two directories; source/blender/src and
source/blender/ftfont.

Thanks to philipp, a new utf8towchar() function is added
to Shizu's work, which fixes the international support for
OSX. It also makes the iconv library obsolete. This means
all translation files (blender.mo) need to be 'recoded' to
UTF-8, and language support in the fileselect window and
the text editor is not possible. Iconv might be added in
the future to enable these features.
2003-05-03 12:17:11 +00:00